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StoryTime: a new way for children to write

Published: 03 June 2009 Publication History

Abstract

The StoryTime project explores the benefits of and issues surrounding the use of mobile finger-touch devices to support struggling writers. StoryTime is a mobile finger-touch tool designed from a learner-centered design perspective to be a supportive writing tool for children 7--9 years old. StoryTime allows children to write stories by providing simpler writing mechanics, increased user engagement, and a contextualized writing experience. The combination of these attributes allows struggling writers to focus more on the sentence construction task. Here we describe the iterative design and testing of three versions of StoryTime on 13 children to date.

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Cited By

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  • (2022)Designing Interactive Contextual Cues for Children’s Video-Stimulated WritingProceedings of the 21st Annual ACM Interaction Design and Children Conference10.1145/3501712.3529727(196-205)Online publication date: 27-Jun-2022
  • (2020)Giggle gaugeProceedings of the Interaction Design and Children Conference10.1145/3392063.3394393(614-623)Online publication date: 21-Jun-2020
  • (2017)SpeechBlocksProceedings of the 2017 Conference on Interaction Design and Children10.1145/3078072.3079720(248-257)Online publication date: 27-Jun-2017
  • Show More Cited By

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cover image ACM Other conferences
IDC '09: Proceedings of the 8th International Conference on Interaction Design and Children
June 2009
347 pages
ISBN:9781605583952
DOI:10.1145/1551788
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 03 June 2009

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Author Tags

  1. children's literacy
  2. finger-touch interface
  3. learner-centered design
  4. mobile learning
  5. usability

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IDC '09

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Overall Acceptance Rate 172 of 578 submissions, 30%

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Cited By

View all
  • (2022)Designing Interactive Contextual Cues for Children’s Video-Stimulated WritingProceedings of the 21st Annual ACM Interaction Design and Children Conference10.1145/3501712.3529727(196-205)Online publication date: 27-Jun-2022
  • (2020)Giggle gaugeProceedings of the Interaction Design and Children Conference10.1145/3392063.3394393(614-623)Online publication date: 21-Jun-2020
  • (2017)SpeechBlocksProceedings of the 2017 Conference on Interaction Design and Children10.1145/3078072.3079720(248-257)Online publication date: 27-Jun-2017
  • (2012)Focus group on computer tools used for professional writing and preliminary evaluation of LinguisTechProceedings of the Second Workshop on Computational Linguistics and Writing (CLW 2012): Linguistic and Cognitive Aspects of Document Creation and Document Engineering10.5555/2388648.2388654(39-47)Online publication date: 23-Apr-2012
  • (2012)Children’s Interaction with Mobile Touch-Screen DevicesSocial and Organizational Impacts of Emerging Mobile Devices10.4018/978-1-4666-0194-9.ch004(72-89)Online publication date: 2012
  • (2010)Children's Interaction with Mobile Touch-Screen DevicesInternational Journal of Mobile Human Computer Interaction10.4018/jmhci.20100401012:2(1-18)Online publication date: May-2010

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