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Reflections on craft research for and through design

Published: 26 October 2014 Publication History

Abstract

As design practice has become more integrated in HCI research, there are on-going discussions around the role of design in research. Design research may take different forms, among which 'Research for Design' and 'Research through Design'. While, by definition, these two differ in their focus and result -- the first informs the creation of a design artefact and the second aims for a contribution to knowledge -- this paper presents a case study of design research in which Research for and through Design were used iteratively to gain insight into hybrid craft -- an integrated physical-digital craft form. Based on our own reflections, this paper discusses what different roles these two strategies may play depending on the research topic under study; the phase in the design process; and the level of abstraction of the research activity and knowledge gained. It thus argues that using Research for and through Design together is a powerful strategy.

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Cited By

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  • (2024)A Hybrid Prototype Method Combining Physical Models and Generative Artificial Intelligence to Support Creativity in Conceptual DesignACM Transactions on Computer-Human Interaction10.1145/368943331:5(1-34)Online publication date: 2-Sep-2024
  • (2022)How Domain Experts Work with Data: Situating Data Science in the Practices and Settings of CraftworkProceedings of the ACM on Human-Computer Interaction10.1145/35129056:CSCW1(1-29)Online publication date: 7-Apr-2022

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  1. Reflections on craft research for and through design

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    cover image ACM Other conferences
    NordiCHI '14: Proceedings of the 8th Nordic Conference on Human-Computer Interaction: Fun, Fast, Foundational
    October 2014
    361 pages
    ISBN:9781450325424
    DOI:10.1145/2639189
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than the author(s) must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected].

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    Published: 26 October 2014

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    Author Tags

    1. craft
    2. design research
    3. hybrid craft
    4. research for design
    5. research through design

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    NordiCHI '14 Paper Acceptance Rate 89 of 361 submissions, 25%;
    Overall Acceptance Rate 379 of 1,572 submissions, 24%

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    View all
    • (2024)A Hybrid Prototype Method Combining Physical Models and Generative Artificial Intelligence to Support Creativity in Conceptual DesignACM Transactions on Computer-Human Interaction10.1145/368943331:5(1-34)Online publication date: 2-Sep-2024
    • (2022)How Domain Experts Work with Data: Situating Data Science in the Practices and Settings of CraftworkProceedings of the ACM on Human-Computer Interaction10.1145/35129056:CSCW1(1-29)Online publication date: 7-Apr-2022

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