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Mapping the IoT: Co-design, Test and Refine a Design Framework for IoT Products

Published: 23 October 2016 Publication History

Abstract

The Internet of Things is seen as a relevant driver of change in how everyday life will be shaped through technology. Since more and more products are designed to be connected and new smart objects are entering the global market, it is the right time to introduce a more critical design approach. As users we are witnessing a proliferation of app-based tech gadgets in which network technology is considered as products' core element, while the tangible aspects and sensorial qualities of the interaction provided by those are often left out. Therefore, seems relevant the necessity to define an approach to guide the design of this new class of products.
This workshop addresses the need to reflect on how IoT products could be analyzed from a product design perspective. The aim is to identify a broad shared framework to examine and map them, that can be later used as a guideline generator for future design processes focused on IoT devices.
Practitioners, researchers and professionals in the fields of HCI, industrial/interaction design, and technology are invited to join the workshop that will be divided in two key moments. First, they will be asked to elaborate on the topic, introduce their case studies and personal experiences. Consequently, to facilitate the co-design phase, an hands on approach will be taken via the "Mapping The IoT Toolkit". Participants will apply, test and freely modify the set of given tools in order to critically inspect, map, and design concept for new connected products.

References

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Evans, D. 2011. The Internet of Things How the Next Evolution of the Internet Is Changing Everything. Cisco IBSG. Online at: goo.gl/ckofKi
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Evans, D., 2012. The Internet of Everything: How More Relevant and Valuable Connections Will Change the World. Cisco IBSG. Retrieved from http://www.cisco.com/web/about/ac79/innov/IoE.html
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InfoDev, 2013, Crowdfunding's Potential for the Developing World. infoDev, Finance and Private Sector Development Department. Washington, DC: World Bank. Online at: goo.gl/VXjM1v
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Fjord, 2015, Fjord Trends 2016, presentation slides. Online at: www.slideshare.net/fjordnet/fjord-2016-trends
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IoT Design Manifesto. 2016. Online at: iotmanifesto.org
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Kuniavsky, M., 2010. Smart things: ubiquitous computing user experience design. Amsterdam: Morgan Kaufmann Publisher.
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Mapping The Iot: the visual database of IoT products. 2016. Online at: mappingtheiot.tumblr.com
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McEwen, A. and Cassimally, H., 2014. Designing the Internet of Things. Chichester: Wiley.
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McKinsey Global Institute (MGI), 2015. The Internet of Things: mapping the value beyond the hype. McKinsey Global Institute (MGI). Online at: goo.gl/P62YHf
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Morozov, E., 2013. To save everything, click here: technology, solutionism, and the urge to fix problems that don't exist. London: Allen Lane.
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Osservatorio Internet of Things, 2016. Internet Of Things: il futuro è già presente!. Report 2015. Osservatorio Internet of Things. Politecnico di Milano, School of Management. Milan. Italy. Online at: goo.gl/yYwnQE
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Postscapes. History of the Internet of Things. Online at: postscapes.com/internet-of-things-history
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Rose, D., 2014, Enchanted Objects: Design, Human Desire, and the Internet of Things. New York: Scribner.
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Service Design Toolkit -- Improve the quality of your service with this hands-on toolkit. Online at: servicedesigntoolkit.org.
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Vitali, I., 2015. Mapping the Iot: un percorso di ricerca, analisi e sperimentazione in ambito Internet of Things. Master's thesis. Politecnico di Milano, Milan, Italy.

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  1. Mapping the IoT: Co-design, Test and Refine a Design Framework for IoT Products

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    cover image ACM Other conferences
    NordiCHI '16: Proceedings of the 9th Nordic Conference on Human-Computer Interaction
    October 2016
    1045 pages
    ISBN:9781450347631
    DOI:10.1145/2971485
    Publication rights licensed to ACM. ACM acknowledges that this contribution was authored or co-authored by an employee, contractor or affiliate of a national government. As such, the Government retains a nonexclusive, royalty-free right to publish or reproduce this article, or to allow others to do so, for Government purposes only.

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    New York, NY, United States

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    Published: 23 October 2016

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    Author Tags

    1. Human Centered Design
    2. Internet of Things
    3. co-design
    4. smart products
    5. toolkit

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    NordiCHI '16 Paper Acceptance Rate 58 of 231 submissions, 25%;
    Overall Acceptance Rate 379 of 1,572 submissions, 24%

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    Cited By

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    • (2024)Sensors capabilities as a creativity tool for engineering product designJournal of Engineering Design10.1080/09544828.2024.233319535:5(639-664)Online publication date: 29-Mar-2024
    • (2024)How to enable young teens to design responsiblyFuture Generation Computer Systems10.1016/j.future.2023.09.004150:C(303-316)Online publication date: 1-Jan-2024
    • (2023)Evaluating Consumer Behavior, Decision Making, Risks, and Challenges for Buying an IoT ProductIoT10.3390/iot40200054:2(78-94)Online publication date: 25-Mar-2023
    • (2023)Design Process of Smart Home Product Service System (SH-PSS) in Indian ContextDesign in the Era of Industry 4.0, Volume 210.1007/978-981-99-0264-4_48(581-590)Online publication date: 30-Jul-2023
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    • (2019)A Collaborative Landscaping Exercise of IoT Design MethodsProceedings of the 31st Australian Conference on Human-Computer-Interaction10.1145/3369457.3369484(307-311)Online publication date: 2-Dec-2019
    • (2019)Ideas of ThingsCompanion Publication of the 2019 on Designing Interactive Systems Conference 2019 Companion10.1145/3301019.3323888(159-163)Online publication date: 18-Jun-2019

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