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Skin-Screen: A Computational Fabrication Framework for Color Tattoos

Published: 26 July 2023 Publication History

Abstract

Tattoos are a highly popular medium, with both artistic and medical applications. Although the mechanical process of tattoo application has evolved historically, the results are reliant on the artisanal skill of the artist. This can be especially challenging for some skin tones, or in cases where artists lack experience. We provide the first systematic overview of tattooing as a computational fabrication technique. We built an automated tattooing rig and a recipe for the creation of silicone sheets mimicking realistic skin tones, which allowed us to create an accurate model predicting tattoo appearance. This enables several exciting applications including tattoo previewing, color retargeting, novel ink spectra optimization, color-accurate prosthetics, and more.

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Cited By

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  • (2024)Optimizing heterogeneous elastic material distributions on 3D modelsComputer-Aided Design10.1016/j.cad.2024.103748175(103748)Online publication date: Oct-2024

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Published In

cover image ACM Transactions on Graphics
ACM Transactions on Graphics  Volume 42, Issue 4
August 2023
1912 pages
ISSN:0730-0301
EISSN:1557-7368
DOI:10.1145/3609020
Issue’s Table of Contents
This work is licensed under a Creative Commons Attribution International 4.0 License.

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 26 July 2023
Published in TOG Volume 42, Issue 4

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Author Tags

  1. appearance
  2. modeling
  3. reproduction
  4. tattoo
  5. skin color
  6. gamut mapping
  7. ink-optimization
  8. prosthetic

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  • FWF Lise Meitner

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  • (2024)Optimizing heterogeneous elastic material distributions on 3D modelsComputer-Aided Design10.1016/j.cad.2024.103748175(103748)Online publication date: Oct-2024

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