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Focus groups in HCI: wealth of information or waste of resources?

Published: 20 April 2002 Publication History

Abstract

Many HCI professionals frown on focus groups, while some believe focus group methodology can be successfully applied to collect usability data. This panel features interaction among HCI professionals with very different experiences and opinions.

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  • (2024)Creating Positive Social Experiences Through the Design of Custom WearablesExtended Abstracts of the CHI Conference on Human Factors in Computing Systems10.1145/3613905.3638190(1-7)Online publication date: 11-May-2024
  • (2024)Annotating Virtual Tai Chi Instruction to Improve Learning Outcomes for Older AdultsDigital Human Modeling and Applications in Health, Safety, Ergonomics and Risk Management10.1007/978-3-031-61066-0_22(364-383)Online publication date: 1-Jun-2024
  • (2024)To Impress an Algorithm: Minoritized Applicants’ Perceptions of Fairness in AI Hiring SystemsWisdom, Well-Being, Win-Win10.1007/978-3-031-57860-1_4(43-61)Online publication date: 15-Apr-2024
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cover image ACM Conferences
CHI EA '02: CHI '02 Extended Abstracts on Human Factors in Computing Systems
April 2002
488 pages
ISBN:1581134541
DOI:10.1145/506443
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 20 April 2002

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Author Tags

  1. ethnography
  2. focus groups
  3. market research
  4. methodology
  5. participatory design
  6. usability

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  • Article

Conference

CHI02
Sponsor:
CHI02: Human Factors in Computing Systems
April 20 - 25, 2002
Minnesota, Minneapolis, USA

Acceptance Rates

Overall Acceptance Rate 6,164 of 23,696 submissions, 26%

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CHI 2025
ACM CHI Conference on Human Factors in Computing Systems
April 26 - May 1, 2025
Yokohama , Japan

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Cited By

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  • (2024)Creating Positive Social Experiences Through the Design of Custom WearablesExtended Abstracts of the CHI Conference on Human Factors in Computing Systems10.1145/3613905.3638190(1-7)Online publication date: 11-May-2024
  • (2024)Annotating Virtual Tai Chi Instruction to Improve Learning Outcomes for Older AdultsDigital Human Modeling and Applications in Health, Safety, Ergonomics and Risk Management10.1007/978-3-031-61066-0_22(364-383)Online publication date: 1-Jun-2024
  • (2024)To Impress an Algorithm: Minoritized Applicants’ Perceptions of Fairness in AI Hiring SystemsWisdom, Well-Being, Win-Win10.1007/978-3-031-57860-1_4(43-61)Online publication date: 15-Apr-2024
  • (2021)Objective Video-Based Assessment of ADHD-Like Canine Behavior Using Machine LearningAnimals10.3390/ani1110280611:10(2806)Online publication date: 26-Sep-2021
  • (2021)How do we know that it works? Designing a digital democratic innovation with the help of user-centered designInformation Polity10.3233/IP-20028226:3(221-235)Online publication date: 1-Jan-2021
  • (2020)Worth-Focused Design, Book 2: Approaches, Contextx, and Case StudiesSynthesis Lectures on Human-Centered Informatics10.2200/S01000ED1V02Y202003HCI04713:2(i-203)Online publication date: 9-Apr-2020
  • (2019)OrochiProceedings of the 10th Augmented Human International Conference 201910.1145/3311823.3311850(1-9)Online publication date: 11-Mar-2019
  • (2019)End-User EvaluationsWeb Accessibility10.1007/978-1-4471-7440-0_11(185-210)Online publication date: 4-Jun-2019
  • (2018)Designing digital behaviour change interventions to support older adults managing cardiac conditionsProceedings of the 32nd International BCS Human Computer Interaction Conference10.14236/ewic/HCI2018.194(1-6)Online publication date: 4-Jul-2018
  • (2016)Mental Model Development Using Collaborative 3D Virtual EnvironmentsDistributed, Ambient and Pervasive Interactions10.1007/978-3-319-39862-4_26(279-290)Online publication date: 21-Jun-2016
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