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KnobSlider: Design of a Shape-Changing UI for Parameter Control

Published: 21 April 2018 Publication History

Abstract

Physical controls are widely used by professionals such as sound engineers or aircraft pilots. In particular knobs and sliders are the most prevalent in such interfaces. They have advantages over touchscreen GUIs, especially when users require quick and eyes-free control. However, their interfaces (e.g., mixing consoles) are often bulky and crowded. To improve this, we present the results of a formative study with professionals who use physical controllers. Based on their feedback, we propose design requirements for future interfaces for parameters control. We then introduce the design of our KnobSlider that combines the advantages of a knob and a slider in one unique shape-changing device. A qualitative study with professionals shows how KnobSlider supports the design requirements, and inspired new interactions and applications.

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  • (2024)HoberUI: An Exploration of Kinematic Structures as Interactive Input DevicesMultimodal Technologies and Interaction10.3390/mti80200138:2(13)Online publication date: 13-Feb-2024
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    cover image ACM Conferences
    CHI '18: Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems
    April 2018
    8489 pages
    ISBN:9781450356206
    DOI:10.1145/3173574
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    Published: 21 April 2018

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    Author Tags

    1. contextual inquiry
    2. knob
    3. shape-changing interfaces
    4. slider

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    • German Federal Ministry of Education and Research
    • French National Research Agency
    • German Research Foundation
    • the Leverhulme Trust
    • Alexander von Humboldt Foundation

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    Cited By

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    • (2024)HoberUI: An Exploration of Kinematic Structures as Interactive Input DevicesMultimodal Technologies and Interaction10.3390/mti80200138:2(13)Online publication date: 13-Feb-2024
    • (2024)Reconfigurable Interfaces by Shape Change and Embedded MagnetsProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642802(1-12)Online publication date: 11-May-2024
    • (2024)At the Confluence of Software Engineeringand Human-Computer Interaction:A Personal AccountThe French School of Programming10.1007/978-3-031-34518-0_5(89-122)Online publication date: 30-Apr-2024
    • (2023)Extending the Interaction Space of Rotary Knobs by Multi-touch-based Grasp RecognitionProceedings of the 22nd International Conference on Mobile and Ubiquitous Multimedia10.1145/3626705.3627797(198-209)Online publication date: 3-Dec-2023
    • (2023)MiuraKit: A Modular Hands-On Construction Kit For Pneumatic Shape-Changing And Robotic InterfacesProceedings of the 2023 ACM Designing Interactive Systems Conference10.1145/3563657.3596108(2066-2078)Online publication date: 10-Jul-2023
    • (2023)Interacting with actuated wallsInternational Journal of Human-Computer Studies10.1016/j.ijhcs.2022.102986172:COnline publication date: 1-Apr-2023
    • (2022)MultiKnob — A Knob for Multiplexing Rotation Inputs by Multitouch-based Grasp RecognitionProceedings of Mensch und Computer 202210.1145/3543758.3547561(483-487)Online publication date: 4-Sep-2022
    • (2022)On the Design of deformTable: Attending to Temporality and Materiality for Supporting Everyday Interactions with a Shape-Changing ArtifactProceedings of the 2022 ACM Designing Interactive Systems Conference10.1145/3532106.3533501(1555-1564)Online publication date: 13-Jun-2022
    • (2022)Enabling Tangible Interaction on Non-touch Displays with Optical Mouse Sensor and Visible Light CommunicationProceedings of the 2022 CHI Conference on Human Factors in Computing Systems10.1145/3491102.3517666(1-14)Online publication date: 29-Apr-2022
    • (2022)Mold-It: Understanding how Physical Shapes affect Interaction with Handheld Freeform DevicesProceedings of the 2022 CHI Conference on Human Factors in Computing Systems10.1145/3491102.3502022(1-14)Online publication date: 29-Apr-2022
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