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Relighting humans: occlusion-aware inverse rendering for full-body human images

Published: 04 December 2018 Publication History

Abstract

Relighting of human images has various applications in image synthesis. For relighting, we must infer albedo, shape, and illumination from a human portrait. Previous techniques rely on human faces for this inference, based on spherical harmonics (SH) lighting. However, because they often ignore light occlusion, inferred shapes are biased and relit images are unnaturally bright particularly at hollowed regions such as armpits, crotches, or garment wrinkles. This paper introduces the first attempt to infer light occlusion in the SH formulation directly. Based on supervised learning using convolutional neural networks (CNNs), we infer not only an albedo map, illumination but also a light transport map that encodes occlusion as nine SH coefficients per pixel. The main difficulty in this inference is the lack of training datasets compared to unlimited variations of human portraits. Surprisingly, geometric information including occlusion can be inferred plausibly even with a small dataset of synthesized human figures, by carefully preparing the dataset so that the CNNs can exploit the data coherency. Our method accomplishes more realistic relighting than the occlusion-ignored formulation.

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  • (2024)ReN Human: Learning Relightable Neural Implicit Surfaces for Animatable Human RenderingACM Transactions on Graphics10.1145/3678002Online publication date: 15-Jul-2024
  • (2024)DiLightNet: Fine-grained Lighting Control for Diffusion-based Image GenerationACM SIGGRAPH 2024 Conference Papers10.1145/3641519.3657396(1-12)Online publication date: 13-Jul-2024
  • (2024)A Diffusion Approach to Radiance Field Relighting using Multi‐Illumination SynthesisComputer Graphics Forum10.1111/cgf.1514743:4Online publication date: 24-Jul-2024
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      cover image ACM Transactions on Graphics
      ACM Transactions on Graphics  Volume 37, Issue 6
      December 2018
      1401 pages
      ISSN:0730-0301
      EISSN:1557-7368
      DOI:10.1145/3272127
      Issue’s Table of Contents
      Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than the author(s) must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected].

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      Publication History

      Published: 04 December 2018
      Published in TOG Volume 37, Issue 6

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      Author Tags

      1. convolutional neural network
      2. inverse rendering
      3. light transport

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      Cited By

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      • (2024)ReN Human: Learning Relightable Neural Implicit Surfaces for Animatable Human RenderingACM Transactions on Graphics10.1145/3678002Online publication date: 15-Jul-2024
      • (2024)DiLightNet: Fine-grained Lighting Control for Diffusion-based Image GenerationACM SIGGRAPH 2024 Conference Papers10.1145/3641519.3657396(1-12)Online publication date: 13-Jul-2024
      • (2024)A Diffusion Approach to Radiance Field Relighting using Multi‐Illumination SynthesisComputer Graphics Forum10.1111/cgf.1514743:4Online publication date: 24-Jul-2024
      • (2024)SIDNet: Learning Shading-Aware Illumination Descriptor for Image HarmonizationIEEE Transactions on Emerging Topics in Computational Intelligence10.1109/TETCI.2024.33524138:2(1290-1302)Online publication date: Apr-2024
      • (2024)Spatially-Varying Illumination-Aware Indoor HarmonizationInternational Journal of Computer Vision10.1007/s11263-024-01994-z132:7(2473-2492)Online publication date: 1-Jul-2024
      • (2023)Single Image Neural Material RelightingACM SIGGRAPH 2023 Conference Proceedings10.1145/3588432.3591515(1-11)Online publication date: 23-Jul-2023
      • (2023)Relighting Neural Radiance Fields with Shadow and Highlight HintsACM SIGGRAPH 2023 Conference Proceedings10.1145/3588432.3591482(1-11)Online publication date: 23-Jul-2023
      • (2023)Relit-NeuLF: Efficient Relighting and Novel View Synthesis via Neural 4D Light FieldProceedings of the 31st ACM International Conference on Multimedia10.1145/3581783.3612160(7007-7016)Online publication date: 26-Oct-2023
      • (2023)Makeup Extraction of 3D Representation via Illumination‐Aware Image DecompositionComputer Graphics Forum10.1111/cgf.1476242:2(293-307)Online publication date: 23-May-2023
      • (2023)De-lighting Human Images Using Region-Specific Data Augmentation2023 38th International Conference on Image and Vision Computing New Zealand (IVCNZ)10.1109/IVCNZ61134.2023.10344007(1-6)Online publication date: 29-Nov-2023
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