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Would You Rather: A Focus Group Method for Eliciting and Discussing Formative Design Insights with Children

Published: 24 June 2021 Publication History

Abstract

Would you rather go 1000 days without the Internet or five days where anyone can read your mind? We present “Would You Rather” (WYR), a technique for generating formative design insights (inspired by the conversational game of the same name) that combines design provocations with forced-choice scaffolding. Here, we describe the components of a WYR session, which include scenario generation, voting, and group discussion. As children disproportionately benefit from scaffolding during the co-design process, we also report on an evaluation of the technique with 16 children, conducted across seven sessions and spanning the course of one year. We find that WYR fulfills recommendations for focus groups (e.g. eliciting mental models and values, producing focused yet animated discussion) and leverages playfulness, humor, structure, and forced choice to overcome known common challenges of designing with children.

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  • (2024)Evaluating the Use of Hypothetical 'Would You Rather' Scenarios to Discuss Privacy and Security Concepts with ChildrenProceedings of the ACM on Human-Computer Interaction10.1145/36410048:CSCW1(1-32)Online publication date: 26-Apr-2024
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cover image ACM Conferences
IDC '21: Proceedings of the 20th Annual ACM Interaction Design and Children Conference
June 2021
697 pages
ISBN:9781450384520
DOI:10.1145/3459990
This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike International 4.0 License.

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Published: 24 June 2021

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  • Research-article
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  • Refereed limited

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  • National Science Foundation's Graduate Research Fellowship Program
  • National Science Foundation through Grant
  • Jacobs Foundation

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IDC '21
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IDC '21: Interaction Design and Children
June 24 - 30, 2021
Athens, Greece

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View all
  • (2024)Evaluating the Use of Hypothetical 'Would You Rather' Scenarios to Discuss Privacy and Security Concepts with ChildrenProceedings of the ACM on Human-Computer Interaction10.1145/36410048:CSCW1(1-32)Online publication date: 26-Apr-2024
  • (2024)Reflective Journaling in Adult-Child Co-designProceedings of the 23rd Annual ACM Interaction Design and Children Conference10.1145/3628516.3659862(1000-1003)Online publication date: 17-Jun-2024
  • (2023)Designing Together, Miles Apart: A Longitudinal Tabletop Telepresence Adventure in Online Co-Design with ChildrenProceedings of the 22nd Annual ACM Interaction Design and Children Conference10.1145/3585088.3589359(52-67)Online publication date: 19-Jun-2023
  • (2022)Community-Situated Mixed-Methods Robotics Research for Children and Childhood Spaces2022 17th ACM/IEEE International Conference on Human-Robot Interaction (HRI)10.1109/HRI53351.2022.9889505(1167-1169)Online publication date: 7-Mar-2022
  • (2022)Robot Co-design Can Help Us Engage Child Stakeholders in Ethical Reflection2022 17th ACM/IEEE International Conference on Human-Robot Interaction (HRI)10.1109/HRI53351.2022.9889430(14-23)Online publication date: 7-Mar-2022

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