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This paper proposes a 3D model generation system that outputs intermediate3D shape models between two already existing 3D models by morphing. Although there have been a lot of computer animation software, it takes a long time to create a... more
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      Mesh MorphingMesh Segmentation
This paper proposes a skeleton based 3D model morphing system using Barycentric map. Although there have been many 3D model morphing systems, even it is still laborious to perform the 3D model morphing because it needs many manual... more
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      Computer GraphicsMesh MorphingMesh Segmentation
Do you know Global Game Jam? Global Game Jam is an event for students, educators and professionals to build some teams and develop games beyond academic and industry domains. Even though the event is hosted by IGDA, the recognition and... more
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      Global Game JamFukuoka
This paper proposes a framework for human interface device for Video Games. Generally, a certain input device is designed to transmit its input data to its designated output devices. However, in some cases, it would be necessary to... more
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      RehabilitationGame Development FrameworkHuman Interface DevicesSerious Game
The present thesis is on a construction of the system which supports exhibition evaluation of curators, which automatically collects, keeps, and totalizes objective data on visitor behavior in museums, and which comprehensively displays... more
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      Information DesignExhibition Evaluation SystemData Automatic Processing
Rehabilium is a game to support stand-up rehabilitation exercise, which is strongly recommended in a rehabilitation therapy. The game users grow up the tree by their stand-up movements collecting various kinds of items such as unique... more
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      RehabilitationSerious Games
This paper proposes a device-to-device communication framework supporting indoor PS (positioning system) for location-aware interactive applications. The framework is useful for developing especially entertainment applications like ARG... more
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    • Device-to-Device Communication
This paper provides a report of Global Game Jam Fukuoka 2011
which is an annual international game development event.
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    • Global Game Jam
This paper proposes a human interface device framework for interactive applications including educational contents in ubiquitous environments. Recently, mobile and portable devices such as iPad, iPhone and Android tablet PC have become... more
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      AdvertisingTVTelevisionInteractive Art
This paper proposes a method of network packets visualization using mixed reality technology. The purpose of this visualization is to detect an IoT device that has been altered into a “bot” which performs DDoS attack. To achieve the... more
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      Computer ScienceDenial of Service Attack
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      Information ScienceUbiquitous ComputingPervasive ComputingLinguistics
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      Information ScienceKnowledge ManagementVisualizationUbiquitous Computing
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      Computer Assisted Language LearningUbiquitous ComputingAuthentic LearningUbiquitous Learning
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      Artificial IntelligenceInformation FilteringCollaborative LearningArtificial
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      Information SystemsCognitive ScienceComputer Supported Cooperative Work (CSCW)Mediation
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      ProceedingsShared Knowledge
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      Mobile LearningUbiquitous ComputingComputer NetworksComputer Supported Collaborative Learning
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      Computer Supported Collaborative LearningShared Knowledge
Abstract The continuous development of wireless and mobile technologies has allowed the creation of an additional platform for supporting learning, one that can be embedded in the same physical space in which the learning is taking place.... more
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      EducationMobile TechnologyUbiquitous LearningLanguage Learning
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      Knowledge buildingShared KnowledgeCollaborative Learning Environment