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Video games, even though they are one of the present's quintessential media and cultural forms, also have a surprising and many-sided relation with the past. From seminal series like Sid Meier's Civilization or Assassin's Creed to... more
Video games, even though they are one of the present's quintessential media and cultural forms, also have a surprising and many-sided relation with the past. From seminal series like Sid Meier's Civilization or Assassin's Creed to innovative indies like Never Alone and Herald, games have integrated heritages and histories as key components of their design, narrative, and play. This has allowed hundreds of millions of people to experience humanity's diverse heritage through the thrill of interactive and playful discovery, exploration, and (recreation n. Just as video games have embraced the past, games themselves are also emerging as an exciting new field of inquiry in disciplines that study the past. Games and other interactive media are not only becoming more and more important as tools for knowledge dissemination and heritage communication, but they also provide a creative space for theoretical and methodological innovations. The Interactive Past brings together a diverse group of thinkers — including archaeologists, heritage scholars, game creators, conservators and more — who explore the interface of video games and the past in a series of unique and engaging writings. They address such topics as how thinking about and creating games can inform on archaeological method and theory, how to leverage games for the communication of powerful and positive narratives, how games can be studied archaeologically and the challenges they present in terms of conservation, and why the deaths of virtual Romans and the treatment of video game chickens matters. The book also includes a crowd-sourced chapter in the form of a question-chain-game, written by the Kickstarter backers whose donations made this book possible. Together, these exciting and enlightening examples provide a convincing case for how interactive play can power the experience of the past and vice versa.
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"An Archaeology of Exchange is primarily an archaeology of human sociality and anti-sociality. Nevertheless, archaeological studies of exchange are numerous and varied, and archaeologists do not always approach exchange as a social... more
"An Archaeology of Exchange is primarily an archaeology of human sociality and anti-sociality. Nevertheless, archaeological studies of exchange are numerous and varied, and archaeologists do not always approach exchange as a social mechanism, concentrating rather on the cultural, economic or political implications of exchange. Even so, at times it is worth retracing the implicit theoretical steps that archaeologists have taken and look at human sociality through the eyes of exchange as something new.
This will be undertaken here by concentrating on the exchange of social valuables in the later part of the Late Ceramic Age of the Greater and Lesser Antilles (AD 1000/1100-1492). Questions concerning this exchange will be framed in a novel mix of theories - such as Costly Signalling Theory coupled with the paradox of keeping-while-giving and the notion of gene/culture co-evolution joined with Complex Adaptive System theory. Still, all these theories can be related back to the concept of exchange as put forward by the French sociologist Marcel Mauss in his famous "Essai sur le don" of 1924/25.
This theoretical framework will be put to the test by an extensive case-study of a specific category of Late Ceramic Age social valuables: shell faces, which have an area of distribution that ranges from central Cuba to the Île de Ronde in the Grenadines. The study of these enigmatic artefacts will uncover novel insights on the nature and use of social valuables in the Late Ceramic Age by communities and individuals."
A large Persian army consisting of archers, siege equipment, and fearless Immortals is wedged in a narrow strip between the sea and the mountains. Beyond this pass lies the Greek heartland and the ancient cities of Corinth and Athens. All... more
A large Persian army consisting of archers, siege equipment, and fearless Immortals is wedged in a narrow strip between the sea and the mountains. Beyond this pass lies the Greek heartland and the ancient cities of Corinth and Athens. All that stands between Persia and their conquest of Greek cities is a handful of charioteers and bowmen. The battle commences. Arrows cloud the sky but fail to stop the advance of the Immortals. The Greek charioteers, caught by surprise and without enough room to maneuver, are quickly defeated. Corinth cannot stand the siege and soon falls. With minimal losses to the Persian army and little time for the Greeks to regroup, the city of Athens is soon to follow. In a defeat without distinction, the capital of the Greek world is ceded to the Persians. A few years later, nothing but toponyms are left to remind one of the once thriving Greek civilization.
The video game market is a big part of the current popular media landscape and is growing rapidly. Developers of video games are keen to make use of a variety of historical pasts as this provides them with recognisable themes, settings or... more
The video game market is a big part of the current popular media landscape and is growing rapidly. Developers of video games are keen to make use of a variety of historical pasts as this provides them with recognisable themes, settings or narrative frameworks. Video games can be seen as the manifestation of experiential learning theory: they provide a unique informal learning
Engagement with, or research and teaching driven by, play has long been only a minor aspect of archaeological scholarship. In recent years, however, spurred on by the continued success of interactive entertainment, digital play has grown... more
Engagement with, or research and teaching driven by, play has long been only a minor aspect of archaeological scholarship. In recent years, however, spurred on by the continued success of interactive entertainment, digital play has grown from a niche field to a promising avenue for all types of archaeological scholarship (Champion 2011; Champion 2015; Mol et al. 2017a; Morgan 2016; Reinhard 2018). Firstly, this article provides an introduction on the intersection between play and scholarship, followed by a discussion on how ‘archaeogaming’ scholarship has been shaping and been shaped by its subject matter over the last years. Secondly, the scholarship that arises from digital play is further illustrated with a case study based on the RoMeincraft project developed by the authors. The latter, made use of Minecraft, the popular digital building game, to (re-)construct and discuss Roman heritage through collaborative play between archaeologists and members of the public. Starting with i...
Video games are one of today's quintessential media and cultural forms, but they also have a surprising and many-sided relation with the past (Morgan 2016). This certainly holds true for Sid Meier's Civilization (MicroProse &... more
Video games are one of today's quintessential media and cultural forms, but they also have a surprising and many-sided relation with the past (Morgan 2016). This certainly holds true for Sid Meier's Civilization (MicroProse & Firaxis Games 1991–2016), which is a series of turn-based, strategy video games in which you lead a historic civilization “from the Stone Age to the Information Age” (Civilization ca. 2016). Sid Meier's Civilization VI, the newest iteration of the series developed by Firaxis and released on October 21, 2016, allows players to step into the shoes of idealized political figures such as Gilgamesh, Montezuma, Teddy Roosevelt, and Gandhi. Via these and other leaders, you aim to achieve supremacy over all other civilizations. This is done through founding cities, creating infrastructure, building armies, conducting diplomacy, spreading culture and religion, and choosing “technologies” and “civics”—philosophical or ideological breakthroughs—for your civili...
The modern-day Caribbean is a stunningly diverse but also intricately interconnected geo-cultural region, resulting partly from the islands’ shared colonial histories and an increasingly globalizing economy. Perhaps more importantly,... more
The modern-day Caribbean is a stunningly diverse but also intricately interconnected geo-cultural region, resulting partly from the islands’ shared colonial histories and an increasingly globalizing economy. Perhaps more importantly, before the encounter between the New and Old World took place, the indigenous societies and cultures of the pre-colonial Caribbean were already united in diversity. This work seeks to study the patterns of this pre-colonial homogeneity and diversity and uncover some of their underlying processes and dynamics. This approach and theoretical framework is tested in four case studies dealing with lithic distribution networks, site assemblages as ego-networks, indigenous political networks, and the analysis of artefact styles in 2-mode networks. These were selected for their pertinence to key research themes in Caribbean archaeology, in particular the current debates about the nature of ties and interactions between culturally different communities in the region, and the structure and dynamics of pre-colonial socio-political organisation. The outcomes of these case studies show that archaeological network approaches can provide surprising new insights into longstanding questions about the patterns of pre-colonial connectivity in the region
The colonization of the Caribbean initiated a process of entanglement of people, goods, and ideas between the “New” and “Old World,” which is popularly referred to as the Columbian Exchange. This paper seeks to highlight the multiscalar... more
The colonization of the Caribbean initiated a process of entanglement of people, goods, and ideas between the “New” and “Old World,” which is popularly referred to as the Columbian Exchange. This paper seeks to highlight the multiscalar and material underpinnings of this process of global importance by tracing it to its roots: the earliest encounters between the indigenous peoples of the Caribbean and European colonists. We present a database, based on key Spanish historical sources, which catalogs all references to the transaction of objects between Amerindians and Europeans from AD 1492–1497. We furthermore argue for the need of a framework that is able to connect, explore, and track the structural materiality of things in encounter events. For this we suggest a combination of entanglement theory with network and substantive analyses. This multiscalar theoretical and methodological framework shows how a diverse and contextually specific network of humans and things arose in tandem with European and Amerindian attempts to establish, manipulate, and contest ties of significant personal and historical interest.
Research Interests:
Mol, Angus; Ariese-Vandemeulebroucke, Csilla; Boom, Krijn; Politopoulos, Aris & Vandemeulebroucke, Vincent. 2016. Video Games in Archaeology: Enjoyable but Trivial? SAA Archaeological Record 16.5: 11-15.
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This article explores the extent to which formal network analysis can be used to study aspects of entanglement, the latter referring to the collective sets of dependencies between humans and things. The data used were derived from the... more
This article explores the extent to which formal network analysis can be used to study aspects of entanglement, the latter referring to the collective sets of dependencies between humans and things. The data used were derived from the Neolithic sites of Boncuklu and Çatalhöyük in central Turkey. The first part of the analysis involves using formal network methods to chart the changing interactions between humans and things at these sites through time. The values of betweenness and centrality vary through time in ways that illuminate the known transformations at the site as, for example, domestic cattle are introduced. The ego networks for houses across four time periods at the two sites are also patterned in ways that contribute to an understanding of social and economic trends. In a second set of analyses, formal network methods are applied to intersecting operational chains, or chainworks. Finally, the dependencies between humans and things are evaluated by exploring the costs and benefits of particular material choices relative to larger entanglements. In conclusion, it is argued that three types of entanglement can be represented and explored using methods taken from the network sciences. The first type concerns the large number of relations that surround any particular human or thing. The second concerns the ways in which entanglements are organized. The third type of entanglement concerns the dialectic between dependence (potential through reliance) and dependency (constraint through reliance).
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Ego-networks, based on a socio-metric method for the analysis of the direct social relations an individual engages in, of archaeological site assemblages may be used to great effect in archaeology. They provide a means to combine... more
Ego-networks, based on a socio-metric method for the analysis of the direct social relations an individual engages in, of archaeological site assemblages may be used to great effect in archaeology. They provide a means to combine multi-scalar and multi-disciplinary data and thereby explore sites as a nexus of material relations. This paper outlines how such a site ego-network could be constructed. This is illustrated using the fourteenth century site of Kelbey’s Ridge 2, Saba in the North-eastern Caribbean. Kelbey’s Ridge 2 is an interesting case study since it was likely a newly established, but also short-lived settlement. The reason for settlement may have been that, even if the island of Saba was relatively poor in terrestrial resources, it had a geographically strategic location and access to rich marine resources. Intra-site features at the site evidence a complex set of relations between house spaces and living and deceased members of the community. Additionally, the site’s engagement with the wider island world is reflective of a transitional moment for communities in the late pre-colonial North-eastern Caribbean. A betweenness analysis of its ego-network provides a new perspective of Kelbey’s Ridge 2, pinpointing material practices and objects that must have been crucial for the viability and identity of the community. This case-study shows that ego-networks may be profitably used alongside current archaeological relational theories, substantive studies of site assemblages and other archaeological network approaches.
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The Caribbean Sea was the centre stage of the earliest, sustained encounters between the New and Old Worlds, heralding the mass movement of people, goods and ideas between two previously unconnected parts of the world. The repercussions... more
The Caribbean Sea was the centre stage of the earliest, sustained encounters between the New and Old Worlds, heralding the mass movement of people, goods and ideas between two previously unconnected parts of the world. The repercussions hereof are woven into the fabric of modern multi-ethnic Caribbean society. However, our current understanding of this important chapter in the history of the world is skewed, because there are still large shortfalls in our knowledge of indigenous agencies in these encounters. A trans-disciplinary field of research, based on the synergy of archaeological and network approaches towards local contexts, provides fresh insights on how indigenous agency developed during the encounters, particularly in terms of migration, mobility and interaction dynamics. The present paper illustrates how four indigenous Caribbean communities (re-)negotiated, adapted and integrated their multi-scalar social networks prior to and in the course of the different phases of the colonization process.
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This is a poster that was made for the opening of Leiden University's Faculty of Archaeology's new building. It looks at co-authorship networks within the Faculty, one of the largest centres for archaeological and heritage studies in... more
This is a poster that was made for the opening of Leiden University's Faculty of Archaeology's new building. It looks at co-authorship networks within the Faculty, one of the largest centres for archaeological and heritage studies in Europe, from the period 2006-2012. I argue that, although the Faculty's research is becoming more and more integrated, there were still some thematic and disciplinary boundaries that needed to be crossed.
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This paper aims to reinforce and further refine the theory that certain key aspects of later Ceramic Age Culture were locally developed in the Antilles by so-called “Archaic Age” communities. Here we focus on the interaction between... more
This paper aims to reinforce and further refine the theory that certain key aspects of later Ceramic Age Culture were locally developed in the Antilles by so-called “Archaic Age” communities. Here we focus on the interaction between Archaic and Early Ceramic Age communities that laid the foundations for later social and cultural developments in the region. Inter-community relationships and social strategies of the earliest inhabitants of the northeastern Caribbean area are explored by studying the nature, provenance and distribution patterns of their material culture remains. We suggest that specifically the lithic resources of the Antillean archipelago were possibly the greatest attraction for the first and later immigrants. After the initial settlement the areas of lithic procurement would have served as hubs in the incipient social networks of these mobile people. These hubs would have served to cement regional unity and in addition would have provided the first arenas for group interactions of various sorts. The merging of Archaic Age social networks with the social life-lines of immigrants from the mainland may have led to an emergent exchange network, in this way knitting together communities from dispersed island and mainland territories into a series of overlapping interaction spheres. Archaeological indicators for simultaneous competition over local lithic sources and costly displays of lithic materials during large intercommunity feasts signal the beginning of an enduring process of creative emulation that underlay the expanding networks of the various peoples of the Ceramic Age. This reaffirms that, rather than being driven out of ancestral territories or assimilated by culturally superior immigrants, Archaic Age communities played an integral part in the shaping of later Pre-Columbian society.

N.B. This paper is currently worked into a full article.
New Seville in St. Ann’s parish on Jamaica is one of the most important Early Colonial sites in the Greater Antilles . The site has received much previous attention by researchers and both archaeological materials and historic... more
New Seville in St. Ann’s parish on Jamaica is one of the most important Early Colonial sites in the Greater Antilles . The site has received much previous attention by researchers and both archaeological materials and historic descriptions of Jamaica’s earliest Spanish city have been uncovered. This paper will focus on the art historical and iconographical analysis of the pillars belonging to either the church or the governor’s house that have been recovered at the site by James Cotter in the 1930ties. Stylistically, the depictions on the pillars represent the earliest examples of the European Late Gothic/Early Renaisance grotesque and platteresque in the Caribbean . On the other hand, historical evidence suggests that the pillars have been carved by a group of Jamaican indigenous specialists as part of their obligations under the encomienda-system. This is noteworthy since some of the motifs found on the pillars are uncharacteristic for Mediterranean European art of this time but would fit well within Pre-Columbian Greater Antillean iconographic conventions. Especially the carving of a naked woman with spread legs and splayed feet on one of the pillars is reminiscent of a much older, Caribbean-wide “frog leg-motif” of which arguably the so-called “Atabeyra of Caguana” is the most famous representation. We discuss if these indigenously crafted, Early Colonial pillars are evidence of Spanish-Indigenous syncretism, covert indigenous counter-culture or a Caribbean and European meeting of a universally pertinent symbol.

N.B. This paper is currently being worked into a full article.
The peoples of the Caribbean Late Ceramic Age (AD 600/800-1492) were in contact through intensive and extensive exchange networks. This article takes a close look at the social mechanism behind one of these networks, which consists of... more
The peoples of the Caribbean Late Ceramic Age (AD 600/800-1492) were in contact through intensive and extensive exchange networks. This article takes a close look at the social mechanism behind one of these networks, which consists of face-depicting shell discs or cones. This is done from a gift-theoretical framework that focuses on aspects of alienability/inalienability of these shell faces in a specifically Caribbean setting. These artefacts are characterized from the indigenous concept of guaízas – « faces of the living » – as understood from ethnohistoric sources. After treating their iconography and giving an overview of their archaeological and socio-cultural contexts the discussion will focus on alienable and inalienable qualities of these artefacts. Finally, « shell faces as guaízas » will be used in an argument in which they figure as social valuables that are used to control extracommunal Others.
This paper starts out with a brief overview of the use of “interaction theory” by Caribbean archaeologists, which is suggested to be a connecting element in many academic works. Following this I will present a model of Greater Antillean... more
This paper starts out with a brief overview of the use of “interaction theory” by Caribbean archaeologists, which is suggested to be a connecting element in many academic works. Following this I will present a model of Greater Antillean Late Ceramic Age social interaction based on a recombination of three theoretical models from anthropological archaeology: “interaction sphere”, “exchange sphere” and “social sphere.” Using ethnohistorical sources and an overview of Late Ceramic Age social valuables I will illustrate how a social interactional model contributes to our understanding of the social realities behind the distribution of material culture complexes in the Antilles.
Before the beginning of the historical period the islands and mainland of the Caribbean were characterized by a high degree of mobility and exchange between people with various cultural, linguistic, and social backgrounds. The question... more
Before the beginning of the historical period the islands and mainland of the Caribbean were characterized by a high degree of mobility and exchange between people with various cultural, linguistic, and social backgrounds. The question remains how these intercultural and extra-social relations were dealt with by the indigenous people of the Caribbean?
I argue that ethnohistoric sources of the “proto-stage” of contact between Europeans and indigenous people can be used to elucidate how the indigenous people of the Caribbean would have managed such intercultural and extra-social contacts and what the material reflection of this would look like. However, this cannot be done unless one takes careful note of the processes of mimicry and hybridization at work in the colliding social universes of the earliest contact period and how these processes influence material culture. The case-study concerns itself with the exchanges between Cristóbal Colón and the Taíno of Hispaniola.
One of the most important resources for such an undertaking are Spanish shipping and tribute lists, which describe at what time and what sorts of goods and objects were received. A careful analysis of the “Colón Shipping List” - the earliest shipping list known to us, running from 1495 to 1497 and describing the goods and objects received by the Spaniards at La Isabela- gives a diachronic view of the processes of mimicry and hybridization at work. A shift can be seen from the original exchange system to one that is heavily influenced by Spanish demands for gold.
In addition to this, various ethnohistoric references to encounters between Colón and Taíno caciques (chiefs) will be carefully analyzed. Through these it also becomes apparent that the Taíno gave specific object at strategic moments to influence an exchange relationship. This, together with the evidence from the “Colón Shipping List,” makes it possible to catch a glimpse of how the Taíno exchange system would have functioned before the advent of Colonialism in the Caribbean.
The Beowulf is one of the highlights of English literature. However, after over 3000 articles have been published on the subject, including Maussian inspired anthropological readings of the text, questions on the book's plot and moral... more
The Beowulf is one of the highlights of English literature. However, after over 3000 articles have been published on the subject, including Maussian inspired anthropological readings of the text, questions on the book's plot and moral status of its main protagonist remain unanswered. In this chapter we provide a "biopoetic" (literary analysis inspired by evolutionary theories) of this ancient poem, delving deeper into the rhythm of alliances and conflicts that pervade the plot using insights from evolutionary theories on reciprocity. Also costly signalling theory is used to elucidate the characterization of Beowulf as both a haughty and reckless warrior and a morally responsible king.
Abstract: The scholarly work on the Taíno behique and the Kalinago boyé has always acknowledged the position of power that these figures occupied in their societies. Their quality as a mediator with superhuman forces made them vital for... more
Abstract:
The scholarly work on the Taíno behique and the Kalinago boyé has always acknowledged the position of power that these figures occupied in their societies. Their quality as a mediator with superhuman forces made them vital for indigenous Caribbean communities in their role as healers, advisors, ritual specialists, or even craftsmen. However, it has not often been stressed that the principle of the “unity of knowledge”, i.e. that which can heal can also harm, also applies to Caribbean shamans and that this perhaps constitutes a darker, but equally powerful part of their social roles. This paper discusses the available evidence for shamanic reciprocal violence (i.e. sorcery) among the contact time Kalinago and the proto-contact Taíno. After this discussion I will briefly try to infer what this could possibly mean for our understanding of the exchange and socio-political system of these societies.
When discussing exchange in the archaeological record, this often entails a prehistory of exchange that is focused on the economic or the political aspect of exchanges. These particular views very often suppose a direct quid-pro-quo... more
When discussing exchange in the archaeological record, this often entails a prehistory of exchange that is focused on the economic or the political aspect of exchanges. These particular
views very often suppose a direct quid-pro-quo attitude to exchanges. Although direct reciprocity was no doubt important for the constitution of pre-Columbian sociality, many other social strategies are available that were at least as important. This article focuses on the possible role of strong reciprocity in pan-Caribbean interactions. This entails that objects and concepts should not be only considered for their value as exchange valuables in an economic or ideological sense, but also from their ability to create material manifestations
of social strategies and their resulting relations. This position will be illuminated by a casestudy taken from Melanesian ethnography and Caribbean archaeology.
At first glance, Angus isn't very impressed by an iron axe that Alice says looks like a muddy potato. However first impressions can be deceiving and it quickly becomes clear there is more to this axe than meets the eye. Want to know what?... more
At first glance, Angus isn't very impressed by an iron axe that Alice says looks like a muddy potato. However first impressions can be deceiving and it quickly becomes clear there is more to this axe than meets the eye. Want to know what? Listen to a whole new episode of "A History of the Caribbean in 100 Objects"!
http://www.shoresoftime.com/portfolios/episode-4-an-iron-petaloid-axe/
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This week Alice and Angus are having a friendly yet sharp discussion on grater teeth. Curious what these teeth would have been grating and what they have to do with the Rio Bueno in Jamaica, maggoty bread and chocolate gifts? Listen to... more
This week Alice and Angus are having a friendly yet sharp discussion on grater teeth. Curious what these teeth would have been grating and what they have to do with the Rio Bueno in Jamaica, maggoty bread and chocolate gifts? Listen to this episode of "A History of the Caribbean in 100 Objects"!
http://www.shoresoftime.com/portfolios/episode-3/
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In this episode we will discuss the ceramic faces that adorned the rims, handles and walls of pots made by the indigenous people of the Caribbean. The object that is central to this episode comes from the Brighton Beach site on St.... more
In this episode we will discuss the ceramic faces that adorned the rims, handles and walls of pots made by the indigenous people of the Caribbean. The object that is central to this episode comes from the Brighton Beach site on St. Vincent. Listen to us talk about the iconography, symbolism and archaeological context of this beautiful example of these quintessentially pre-colonial objects. Also we will explain why a Saladoid is not a type of dressing, but one of the major cultural phenomena of the Caribbean in the first millennia BC and AD.
http://www.shoresoftime.com/portfolios/episode-2/
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In the very first episode of this podcast Alice and Angus discuss the guaíza, an enigmatic artefact excavated at El Cabo de San Rafael on the eastern tip of the Dominican Republic. Have a listen and find out how this object was used to... more
In the very first episode of this podcast Alice and Angus discuss the guaíza, an enigmatic artefact excavated at El Cabo de San Rafael on the eastern tip of the Dominican Republic.
Have a listen and find out how this object was used to bring people together, during the earliest colonial encounter as well as today!
http://www.shoresoftime.com/portfolios/episode-1/
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In this introductory episode we introduce ourselves, our research and why we want to reach out to you with our perspective on the fascinating history of the beautiful Caribbean Islands as told through its objects.... more
In this introductory episode we introduce ourselves, our research and why we want to reach out to you with our perspective on the fascinating history of the beautiful Caribbean Islands as told through its objects.
http://www.shoresoftime.com/portfolios/episode-0/
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The contemporary Caribbean is a geo-cultural region that is unified in its diversity. This moved the literary scholar Antonio Benítez-Rojo to refer to the archipelago as a “Repeating Island”. The current political, cultural and social... more
The contemporary Caribbean is a geo-cultural region that is unified in its diversity. This moved the literary scholar Antonio Benítez-Rojo to refer to the archipelago as a “Repeating Island”. The current political, cultural and social layout of this Repeating Island is not only a result of shared colonial histories or globalizing economies. For one, the contemporary Caribbean has been decidedly impacted by the Columbian Exchange. Yet even long before one of history’s major colonial encounters had taken place, the societies and cultures of the pre-colonial Caribbean were already highly diverse yet intricately interconnected.
In this presentation I will present three case-studies of pre-colonial and proto-colonial Caribbean entanglements and show how a network-based exploration of archaeological and historical sources can provide “snapshots” that do justice to the region’s complex cultural and social history.
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In the context of the NEXUS1492 research programme, a pilot project on the Jamaican Encounter was launched in summer 2014. Traditional Jamaican histories present a narrative based on the “Myth of Indigenous extinction”, in which the... more
In the context of the NEXUS1492 research programme, a pilot project on the Jamaican Encounter was launched in summer 2014. Traditional Jamaican histories present a narrative based on the “Myth of Indigenous extinction”, in which the Spanish colonization resulted in a rapidly declining Amerindian population and a complete destruction of indigenous communities by the time of the British take-over of the island in 1655. This project explores an alternative perspective, focused on Amerindian sociocultural connectivity, continuity and change.
A primary aim was to undertake an inventory of encounter “Hot-spots”. Historical sources and information from previous archaeological surveys and excavations were used as a basis for an exploratory survey. Three regions were selected for further investigation in June-July 2014: West St. Ann parish, Guayguata (St. Mary parish) and Northeast Portland.
Based on the results of this survey one of the identified “Hot-spots”, West St. Ann, was further explored in March 2015. The focus region covers the adjoining bays and interior of Puerto Bueno and Discovery Bay, and was the site of first interaction between Jamaican Amerindians and Columbus’ crew in 1494. We present here the initial results of the 2014 exploratory surveys and the 2015 excavations at the site of Bengal (A8) and survey of the inland Rio Bueno valley.
Based on these preliminary results, a detailed reading of historical sources and newly developing subaltern histories of the Jamaican Encounter, we hypothesize that soon after first contact Jamaican communities abandoned coastal settlements like those at the Rio Bueno bay, possibly for the mountainous interior. This dispersal allowed them to escape colonial control. Indeed, Amerindian culture and society may have continued in a changed form through its connections with Maroon peoples.
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The proposed research aims to develop a new, widely applicable, theoretical and methodological framework to understand the emergence of new social and cultural systems from intercultural interactions. The project brings together two... more
The proposed research aims to develop a new, widely applicable, theoretical and methodological framework to understand the emergence of new social and cultural systems from intercultural interactions.
The project brings together two compatible, but still largely unconnected, advances in current archaeology: The “network revolution”, the application of methods and theories from the network sciences (Collar et al. 2015), and the “material culture turn”, i.e. an increased awareness of the materiality of human life (Hicks 2010). The project will evaluate the consilience of archaeological and network scientific concepts of relations and systems as well as identify network scientific methods to explore and analyse archaeological theories. In particular it seeks to develop an approach that combines “entanglement” theory (Hodder 2012) and network scientific methods (e.g. Brandes et al. 2013) to study how new social and cultural systems emerge out of colonial encounters.
Within the project, the framework will be applied in a case study of the entanglements that emerged as the result of the colonial encounter in Jamaica. Next to peer-reviewed articles and open-access to methodological developments and data-sets, the project will engage in public outreach through a weekly, popular scientific blog.
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We have two sessions in Maastricht. The first is a traditional papers session and the second is a round-table discussion session. Though the latter is open to all conference attendees, we’re looking for confirmed participants to take part... more
We have two sessions in Maastricht. The first is a traditional papers session and the second is a round-table discussion
session. Though the latter is open to all conference attendees, we’re looking for confirmed participants to take part
formally. Both of our sessions are located within the Trans- and Metadisciplinary Approaches in Archaeology Theme.

Our sessions are:
#275, In Play: Archaeology in Videogames as a Metadisciplinary Approach
#309, At the Game Table: Archaeology in (Video)Games

For this conference, we are particularly interested in papers concerning:

Creating historical narrative through gaming media
Video games as tools for public archaeology
Player agency within historically-based gaming frameworks
Material culture studies in immaterial spaces
Research Interests: