DOI: 10.22559/folklor.932
Folklor/edebiyat, cilt:25, sayı: 97-1, 2019/1
An Extended Mobile Application Design For Special Education To Teach
Numbers
Sayıları Öğretmek Amacıyla Özel Eğitim İçin Genişletilmiş Bir Mobil
Uygulama Tasarımı
Umut Zeki*
Tolgay Karanfiller**
Kamil Yurtkan***
Öz
Son yıllarda, mobil teknolojiler (akıllı telefonlar, tabletler…) hayatımızın vazgeçilmez bir parçası haline
gelmiştir. Bu teknoloji günlük kullanımının yanı sıra, bilim ve eğitim alanında da sıkça kullanılmaktadır.
Akıllı cihazların eğitimde kullanımının artması nedeniyle, bu alan için tasarlanan uygulamalara duyulan
ihtiyaç daha da önem kazanmaktadır. Bu alanda yapılan araştırmalar, mobil uygulamaların, öğrencilerin
okul, iş ve gayri resmi ortamlar dahil olmak üzere çeşitli ortamlarda öğrenip, araştırma yapmalarına
yardımcı olabileceğini göstermektedir. Mobil teknolojiler, öğrencilere tekrar yapabileceği esnek öğrenme
fırsatları sağladığından, özel eğitime ihtiyaç duyan öğrencilerin eğitimlerini desteklemek için mobil
uygulamalar ve cihazlar da kullanılıyor. Özel eğitime ihtiyaç duyan öğrenciler diğer öğrencilere göre
daha yavaş öğrenebilirler. Bu nedenle, öğrenme sırasında zorluklarla karşılaşabilirler. Bu yazıda, daha
önce önerilen mobil uygulamaya, özel eğitime ihtiyaç duyan öğrencilere sayıları (0-9) öğretmek için
öğretmenlere yardımcı olarak tasarlanmış bir mobil uygulama önerilmişti. Ayrıca bu uygulama, okul
öncesi çocuklar tarafından kullanım için uygundur. Uygulama, sayı kavramlarını öğretmek için modüller
içermektedir. Her bir kavramı öğretmek için yinelemeli bir algoritma uygulanır. Öğretim bölümünde,
uygulama Stepwise Yöntemini kullanarak öğretmeye başlar. Mobil uygulama, Java Programlama Dili'ne
Uluslararası Kıbrıs Üniversitesi, Bilgisayar mühendisliği Bölümü, 98258, Haspolat, Lefkoşa, KKTC, Mersin 10 Türkiye
Uluslararası Kıbrıs Üniversitesi, Bilgisayar ve Öğretim Teknolojileri Eğitim Bölümü, 98258, Haspolat, Lefkoşa, KKTC, Mersin 10 Türkiye
*** Uluslararası Kıbrıs Üniversitesi, Bilgisayar mühendisliği Bölümü, 98258, Haspolat, Lefkoşa, KKTC, Mersin 10 Türkiye
*
**
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dayanan ve Android cihazlarda çalışan Android Studio'da olacaktır. Uyumluluk için Android 4.0 (Ice
Cream Sandwich) İşletim Sistemi veya diğer sürümlerden biri yüklü olmalıdır.
Anahtar sözcükler: özel eğitim, mobil uygulama, mobil cihaz, teknoloji, eğitim yazılımı, öğretmeöğrenme süreçleri, adım adım yöntemi
Abstract
In recent years, mobile technologies (smartphones, tablets…) have become an indispensable part of our
lives. Besides the everyday use of this technology, it has also been used frequently in the field of science
and education. Due to the increased use of smart devices in education, the need for applications designed
for this area has become more significant. Research conducted in this area shows that mobile applications
can help students to navigate and manage tasks in a variety of environments including school, work, and
informal settings. Because mobile technologies provide repetitive and flexible learning opportunities to
the students, mobile applications and devices are also being used to support learners with special needs
and disabilities. Students who need special education may learn slower than other students. Therefore,
they may encounter difficulties during learning. In this paper, we propose an extension to the previously
proposed mobile application that is designed to serve as an assistant to teachers to teach numbers (0-9) to
students who need special education. It is also convenient for pre-school children. The application
includes teaching modules that teach number concepts. An iterative algorithm is implemented to teach
each concept. In the teaching section, the application begins teaching by using Stepwise Method. The
mobile application will be on Android Studio, based on Java Programing Language and runs on Android
devices. Android 4.0 (Ice Cream Sandwich) Operating System or one of the further versions should be
installed for compatibility.
Keywords: special education, mobile application, mobile device, technology, educational software,
teaching-learning processes, stepwise method
Introduction
Today, mobile devices are essential for making our lives more sociable more
comfortable and more enjoyable. Mobile Technologies are also used for educational purposes
which are called Mobile learning or m-learning. Because mobile learning uses mobile devices,
it provides access to the training process without time and space limitations
Due to the increased use of smart devices in education, the need for applications to be
designed for this area has become more significant. Research carried out in this area shows that
mobile applications can help students learn anytime and anywhere. Students who need special
education may learn slower than the other students. Consequently, they may face learning
difficulties. Because mobile technology provides repetitive and flexible learning abilities of the
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students, mobile apps and devices are also being used to support learners with special needs
and disabilities. In order to focus on these issues, we proposed a mobile application that is
mainly focuses on the education of students who need special education. It is primarily aimed
at teaching them the concepts of numbers on smart devices. The application is used with the
supervision of the teacher. With this application, it is aimed to improve the abilities of the
students in order to understand the basic concepts. Furthermore support the students to study
independently, without a teacher. Besides, it assists the learning activity wherever they want,
and allows unlimited repetitions of the teaching methods until the concept is learned.
The methodology used is applied on Stepwise Method where there are do-show-saywrite phases. This teaching method consists of 16 steps. First, the application provides a
demonstration and then the student performs according to the directives. There are four sets of
tools in each phase and these sets are used in turn. If the student gives correct responses from
presentations, the criterion is met and the application will move on to the next step. The student
must answer at least 75% of the questions correctly in order to be able to pass to the next phase.
The Stepwise Method is used to design the algorithm of the program because it is a very
efficient method to teach mathematical concepts to the students who need special education.
The details about the teaching algorithm are presented in the methodology section.
Literature review
From the very beginning of the millennium, the usage areas of mobile devices began to
increase rapidly. Over the years, the use of smartphones and tablets have become part of
everyday life. In the field of education, similar developments have taken place. Distance
education, computerized education concepts became a component of education once mobile
devices were widespread. The more mobile devices we have in our lives, the greater the
importance of educational software becomes. For this reason, educational applications have
been developed in various fields. Special education is a field where less practice is developed
compared to the other branches of education. The literature review covers the selected studies
in the fields of mobile education development for students who need special education as well
as pertinent artificial intelligence studies.
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In 2008, Chen, C.M. , and Hsu, S.H. developed an application that aims to provide an
effective and flexible learning environment for English Language Learning. In their study, an
application is designed to effective English Language Learning, and adopts the advantages of
mobile learning, which is called Personalized Intelligent Mobile Learning System (PIMS)
(Chen & Hsu, 2008).
Intelligent Mobile Learning Interaction System (IMLIS) is another type of intelligent
application developed by Zare in 2010 that provides a mobile learning environment for people
with mental disabilities. It is presented as a doctoral thesis with the name “A Personalized
Learning System for People with Mental Disabilities”.
The purpose is to develop
personalization view by using a decision engine, which makes conclusions based on the user’s
skills, learning background and responses to processes (Zare, 2010).
Barendregt, Lindström, Rietz-Leppänen, Holgersson, Ottosson, created an application
for iPad devices using multi-touch feature. Fingu is the name of the application which is
designed for 4 to 8-year-old children in order to support their development of fundamental
arithmetic skills (Barendregt, Lindström, Rietz-Leppänen, Holgersson, Ottosson, 2012).
Picaa is another application which is developed for mobile learning technology based
on iOS devices to support students who need special education. The application is designed to
create adapted learning activities for students who need special education in 2013 by López,
Fórtiz, Rodríguez-Almendros, and Martínez-Segura (Fórtiz, Almendros, Martínez, 2013).
In the same year as the previous application, Campigotto, McEwen, and Epp set forth
an application named MyVoice. It is a mobile application designed for special education, which
allows users to input vocabulary words and link words with pictures. The purpose of this
application is to assess how attention and motivation levels are influenced by the use of
MyVoice. It is available on IOS devices and designed for students with special needs
(Campigotto, McEwen, Epp, 2013).
In 2017, Karanfiller, Göksu, and Yurtkan developed an application with the title “A
Mobile Application Design for Students Who Need Special Education”. It is aiming to help the
students, especially who need special education to learn basic concepts like less-more, shortlong etc. Their application also teaches the students to put the objects into order (Karanfiller,
Göksu, Yurtkan, 2017)
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One of the most recent studies in this area is put forward by Oyelere in this year with
the title “Design and Development of a Mobile Learning System For Computer Science
Education in Nigerian Science Education Context”. The name of the application is MobileEdu
which is a mobile learning system that support teaching and learning of computer science
courses in the Nigerian University context. The study stimulates the use of mobile devices as a
learning tool and provides relevant guidelines for integrating mobile learning into
the_educational_system(Oyelere,c2018).
Methodology
This application aims to teach the concept of numbers to educate mental disabilities that
fulfil the prerequisite behaviours by using “Stepwise Method” which is developed for teaching
mathematics to mentally handicapped students.
Stepwise_method
Stepwise Method is developed by Cawley. It is a mathematical skill and instruction
teaching model that is especially applied to students with mental disabilities to gain
mathematical concepts and skills. The mathematical concept or skill to be taught is divided into
small steps. It is an instructional model which consists of 16 different combinations which
includes
interaction
between
teacher,
student
and
teacher-student-material in teaching mathematical skills and procedures (Cawley, 1972 and
Balçık,a2013).
The teaching process begins with real objects, continues with visuals and is completed
with written or verbal symbols. It forms the output behaviours that indicate the teacher-student
interaction, the teacher's presentation level and the student's reaction level. For each teaching
purpose, the behaviour of the teacher and the student must be clearly stated.
As in teacher-student interaction, this application can be taught in all phases (do-showsay-write) of the Stepwise Method. This teaching method consists of 16 steps that the firstly
teacher performs the action, and then the student applies the directives. For example, in the dodo phase that the teacher performs the action and asks the student to repeat the same procedure,
or in the phase of say - write the teacher demonstrates by instructing and expects a response
from the student by hand.
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There are four sets of tools in each phase and these sets are used in turn. If the child
gives 3 correct responses from presentations consisting of 4 sets, the criterion is met and is
passed on the next step.
Prerequisites for learning numbers are:
1. Tapping
2. Rhythmic countability
3. To be able to distinguish the concepts of low-multiplicity
4. Say, take, give, show, point, say, etc.
The names of the materials used to teach the numbers should be well known by the child.
In the method consisting of do-show-say-write phases, teaching is completed in a total
of 16 steps. (In each session, the start and finish dates, the session duration, and the evaluation
are carried out at the end of the session (Cawley, 1972 and Balçık, 2013).
With the Stepwise Method, the teaching of the numbers is conducted as below:
Concept: two (2)
Step 1: Do-do
Material:
1st Set: 4 beads in the same colour, type, and material on one plate.
2nd Set: 4 buttons in the same colour, type, and material on one plate.
3rd Set: 4 erasers of the same colour, type, and material on one plate.
4th Set: 4 covers in the same colour, type, and material on one plate.
Application: Sit with the child at the desk. The sets of materials are left at one time
where the educator can easily reach and the child can’t see. One of the tables with beads is
placed in front of the teacher and the other is placed in front of the child. The material is
displayed to the child and asked, "What are these?" If the child responds correctly, teaching
begins. The teacher puts 2 beads on the table and "I bought 2 beads, you get 2 beads," the
instruction is given. If the child is unresponsive or responds incorrectly, the presentation will
be repeated. If the child does not give the desired response in three experiments, clues are used.
With physical help, the hand is taken to the tray and 2 beads are provided. Continue to work
with the same set is used until the child responds independently. The child's accurate reactions
are rewarded. When the criterion is satisfied independently, it is studied using the same method
as the other sets.
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Step 2: Do-show
Material:
1st Set: 4 beads of the same colour, type and material on one plate.4 separate cards with 1, 2,
3, 4 beads.
2nd Set: 4 buttons in the same colour, type and material on one plate.4 separate cards with 1, 2,
3, 4 buttons.
3rd Set: 4 erasers of the same colour, type and material on one plate.4 separate cards with 1, 2,
3, 4 eraser pictures.
4th Set: 4 lids of the same colour, type, and material on one plate.1, 2, 3, 4 separate cards with
4 cover art.
Application: Sit with the child at the desk. The sets of materials are left at one time
where the educator can easily reach and the child cannot see. Place the beads in the plate over
the table. The child's attention is drawn to the table. The beads are displayed and asked, 'What
are these?' If the child is says "Bead", the bead pictures are taken and put them in front of the
child in turn. After saying "Look, these are also beaded paintings." Allow 2 to 4 seconds for the
child to take the cards away, and then take the cards out of the child's hand and place them in
front of them. 2 beads are taken from the beads on the table. "I bought two beads and you show
the card with two bead pictures from these cards," he says, showing the beads and cards in front
of the child. If the child reacts correctly, the reward is given. If it becomes unresponsive or is
found in the wrong reaction, the presentation is re-established. In three trials if the child does
not give the desired response the clues are used. Continue to work with the same set until the
child responds independently. The child's accurate reactions are rewarded. When the criterion
is satisfied independently, it is studied using the same method as the other set.
All steps of the Stepwise Method can be represented by a table as follows:
Table 1.Teacher/Student interaction in Stepwise Method
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Adaptation_of_stepwise_method_to_the_mobile_application
In the mobile application, this method will be applied as follows: First of all, while
setting research subjects, students will be selected to have well understanding of less-thanconcept and to be able to demonstrate prerequisite behaviour of rhythmic counting from 1 to
10. It is also expected that subjects will have basic self-care skills (toilet, eating, and dressing),
matching skills in terms of concepts and recipient language skills. The two-word directions
should be understood and their fulfilment is important in terms of using this practice.
If the student is just starting to use the program, the first one will be the do-do step of
the concept of number one. Before the teaching begins, the student will be asked about which
item is to be used at this step. If the student answers correctly, the training will start. If the
student is unresponsive for 10 seconds or responds incorrectly, the student is taught what the
item is.
After the training starts, if the student is unresponsive for 10 seconds or responds
incorrectly to a question asked, that question will be repeated. If the student answers the
question asked 3 times in succession or is unresponsive for 10 seconds, the program will give
the student a clue. The same question is asked again after the clue is given. If the student remains
unresponsive for the 4th time or gives the wrong answer, the application restarts to teach the
same concept. At the end of one step, if the student knows at least 3 out of 4 (75%) of the
questions asked with the 4 sets, the application will pass to the next one.
There are 16 steps in the teaching of each concept. These are implemented in the form
of do, show, say and write phases, by applying with teacher-student interaction like do-do, saywrite. Because of this reason, the same algorithm is iterative, only the methods vary.
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Teaching_the_concept_of_numbers
The images on the left side are displayed by the application, the right side is the student
response. The demonstration of the activity will be in the form of animation. The student
interaction with the tablet will be carried out by sound, touching, dragging or typing.
Do - Do(Yap - Yap in Turkish) Step
(a)
(b)
Figure 1. In the image(a), the application shows how to take two balls. In the image(b), the student is asked to
drag two balls into the box
Show - Say(Göster - Söyle in Turkish) Step
(a)
(b)
Figure 2. In the image(a), the application shows two stars. In the image(b), the student is asked to say the number
of
stars.
Show – Show (Göster-Göster in Turkish) Step
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(b)
(a)
Figure 3. In the image(a), the application shows two clouds. In the image(b), the student is asked to show the
number of clouds.
Do - Write (Yap - Yaz in Turkish) Step
(a)
(b)
Figure 4. In the image(a), the application shows two stars. In the image(b), the student is asked to write the
number of stars.
As previously noted, the instructions and clues given by the teacher in the traditional
Stepwise Method, are given as animation in demonstration. In the areas where the answer of
the teacher is expected, according to the phase of the application, various tools will be used to
respond with the phases of do, show, say and write.
In the do phase, the Touch / Drag feature of Android Studio will be used to drag the
desired amount of the items to the desired area. In the show phase, the Android Studio touch
feature will be used so that the student can show the item at the desired amount. In the say
phase, when the student says the number of items, voice recognition will be used so that the
application can identify this voice. In the write phase, handwriting recognition will be used so
that the application can verify whether the written digit to the desired region is correct or not.
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The flowchart of the overall process
Start
Declare array
F
While(set_no) <4
T
set image
item_set[set_no]
Image database
Do you know what ..I have in
my hand?
Student s response
F
Student s response
D
T
Well done!
wrong=0
right=0
While
right != 1 and
wrong != 4
F
T
Y
set image
item_set[set_no]
I took 2 item_set[set_no],
take 2 set[set_no]
Student s response
Student s
response
wrong=wrong+1
T
F
wrong mod 3==0
Well done!
İtem_set[set_no]
Set image
right=right+1
F
D
right=0
true=true+1
F
false=false+1
T
End
Figure 5. The generic flowchart of the teaching module.
127
This flowchart is shows the teaching process of number 2. The same algorithm will be
applied to all numbers. In the flowchart; item_set[] is an array for item set pictures to
demonstrate the teaching part and set_no is the index of item sets. Pictures will be taken from
image
database.
The
objects
of
item
sets
are
shown
below:
item_set[0]=beads
item_set[1]=buttons
item_set[2]=erasers
item_set[3]=lids
There will be 16 steps in this algorithm and in each step, the four item set will be shown to the
student in an orderly manner. During the teaching process, if necessary, a hint picture will be
shown
to
the
student.
Block diagram of the application
2
The teacher asks if
he / she knows the
object of the
educational set to
be used.
4
1
Session begins, the
teacher teaches the
student the number
concept and uses all
the sets with the
order.
3
Four sets are used
for each method,
and if the child has
answered at least
75% of the
questions correctly,
the next step is
taken.
Figure 6. The block diagram of the application (numbers in the diagram indicates the order of processing).
Application_platform
128
The application is developed in Android Studio program, based on Java Programming
Language. In order for users to be able to run this application, the operating system installed on
their phone or tablet must be at least Android 4.0 (Ice Cream Sandwich).
Android Studio chosen as a program development environment; because, Androidpowered devices are much more common than others. According to the Netmarketshare.com,
year 2017 market share of operating systems for mobile devices are: IOS (32.34%), Android
Studio (65.53%) and other (2.13%). Also, Android-powered devices are cheaper and more
accessible_than_other_competitors.
Conclusion
The paper presents a mobile application developed in Android Studio program, that is
designed for the teaching of the digits (0-9). It is aimed to use the developed application in order
to assist teaching process of students who need special education. The software is intended to
be a teaching and learning domain and with the help of this application, students will be able to
study independently, anytime, anywhere. Also they will be able to repeat lecture until learning
is achieved. The application will start to teach by using Stepwise Method where there are doshow-say-write phases. This teaching method consists of 16 steps. First, the application
demonstrates actions and then the student applies according to the directives. This method is
used to design the algorithm of the program because it is a very efficient method to teach
mathematical concepts to the students who need special education. The unique feature of this
study is that the system is designed to implement all combination of the steps of Stepwise
Method. To achieve this, the design proposes the use of voice recognition tool to recognize the
voice of the student in the steps that require speaking and handwriting recognition tools will be
also used to recognize the hand writing of the student in the steps that required drawing. In the
mobile application, the proposed application will be applied to the students who have
qualification in some subjects like understanding of less-than-concept, rhythmic counting from
1 to 10, having basic self-care skills, matching skills in terms of concepts and recipient language
skills. Although the preliminary target language of the application is Turkish, other languages
will
be
also
129
supported.
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