Location via proxy:   [ UP ]  
[Report a bug]   [Manage cookies]                
Skip to main content
Individual vs. generalized HRTFs - Auditory perception in virtual reality (authors:  Claudia Jenny, Piotr Majdak, Christoph Reuter)
    • by  and +2
    •   4  
      Auditory PerceptionLocalizationVirtual RealityHRTF
Claudia Jenny, Piotr Majdak, Christoph Reuter: Richtungshören bei statischen und bewegten Schallquellen. "Musik und Bewegung" - 33. Jahrestagung 2016 der Deutschen Gesellschaft für Musikpsychologie (DGM), Universität Hamburg, 15.-17.... more
    • by 
    •   5  
      LocalizationVirtual Reality3d ModelingSound Source Localization
Described in this paper is a method for the analysis and comparison of multi-speaker surround sound algorithms using HRTF data. Using Matlab and Simulink [1] a number of surround sound systems were modeled, both over multiple speakers... more
    • by 
    •   6  
      AcousticsMatlabAmbisonicsSurround Sound
El sistema auditivo es un sofisticado procesador espacial que le permite al individuo detectar y posicionar las fuentes sonoras y además suministra información para distinguirla. La totalidad de los distintos entornos sonoros poseen... more
    • by  and +1
    •   5  
      Sound Source LocalizationInteraural Time DifferenceHRTFEspacialidad
Virtual Reality (VR) is on the edge of becoming the next major delivery plat- form for digital content. Technological progress has made accessible a variety of new tools, allowing development of the necessary hardware and software for VR... more
    • by 
    •   11  
      Auditory PerceptionAudio EngineeringAudio Signal ProcessingInteractive Media
    • by  and +2
    •   7  
      Computational ModelingAudio Signal ProcessingBinaural audio reproductionHRTF
This paper explores the limits of human localization of sound sources when listening with non-individual Head-Related Transfer Functions (HRTFs), by simulating performances of a localization task in the mid-sagittal plane. Computational... more
    • by 
    •   6  
      Binaural HearingAuditory DisplayHRTFAuditory modelling
Listener-selected HRTFs have the potential to provide the accuracy of an individualized HRTF without the time and resources required for HRTF measurements. This study tests listeners' HRTF preference for three different sets of... more
    • by 
    •   4  
      HRTFImmersive AudioHead-Related Transfer FunctionWatermark
Measuring binaural room impulse responses (BRIRs) for different rooms and different persons is a costly and time-consuming task. In this paper, we propose a method that allows to compute BRIRs from a B-format room impulse response... more
    • by 
    •   5  
      Audio Signal ProcessingHRTFBinaural SoundBRIR
This paper presents a multimodal interactive system for non-visual (auditory-haptic) exploration of virtual maps. The system is able to display haptically the height profile of a map, through a tactile mouse. Moreover, spatial auditory... more
    • by 
    •   11  
      CognitionHapticsSonificationMultimodal Interaction
    • by 
    •   18  
      AcousticsAuditory PerceptionNonparametric StatisticsHumans
In the framework of humanoid robotics it’s of great importance studying and developing computational tech- niques that enrich robot perception and its interaction with the surrounding environment. The most important cues for the... more
    • by 
    •   4  
      HRTFSensing Techniques, Robot Intelligence, Patten Recognition and Intelligent SystemsBinaural Models of Sound LocalizationC.A.S.A
This letter documents the design and implementation of a tool which facilitates a new method of visualizing and sonifying Head-Related Transfer Function (HRTF) data sets. HRTF’s are empirically measured digital filters used in binaural... more
    • by 
    •   4  
      VisualizationSpatial AudioSonificationHRTF
Recent developments in immersive audio technology have motivated a proliferation of binaural renderers used for creating spatial audio content. Binaural renderers leverage psychoacoustic features of human hearing to reproduce a 3D sound... more
    • by  and +2
    •   4  
      Audio Signal ProcessingBinaural audio reproductionHRTFspatail audio
Jenny, Claudia; Majdak, Piotr; Reuter, Christoph: SOFA Native Spatializer Plugin for Unity - Exchangeable HRTFs in Virtual Reality. In: Proceedings of the 144th Convention of the Audio Engineering Society, Milan, Italy (2018), Convention... more
    • by 
    •   5  
      PerceptionBinaural HearingPsychoacousticsVirtual Reality
The paper evaluates the human directional resolution of virtual sound sources synthesised with the aid of a generalised head related impulse response (HRIR) library, i.e., an HRIR library measured using a dummy head and torso. The... more
    • by  and +1
    •   7  
      Mechanical EngineeringArchitectureClassical PhysicsImpulse response
The condition number of the matrix of electro-acoustic head-related transfer functions (HRTF) in a two-channel sound reproduction system has been used as a measure of robustness of the Atal-Schroeder (1962) crosstalk canceler. A... more
    • by 
    •   12  
      Comparative StudyLow FrequencyHigh FrequencyFrequency
    • by 
    •   13  
      Computational IntelligenceBinaural HearingHumanoid robotsSound Source Localization
This paper faces the general problem of modeling pinna-related transfer functions (PRTFs) for 3-D sound rendering. Following a structural approach, we aim at constructing a model for PRTF synthesis which allows to control separately the... more
    • by  and +2
    •   2  
      HRTFPinna
    • by 
    •   4  
      HRTFHead-Related Transfer Function, Immersive AudioImmersive AudioHead-Related Transfer Function
Described in this paper is a method for the analysis and comparison of multi-speaker surround sound algorithms using HRTF data. Using Matlab and Simulink [1] a number of surround sound systems were modeled, both over multiple speakers... more
    • by  and +1
    •   6  
      AcousticsMatlabAmbisonicsSurround Sound
Mathematical model and a reverberation system implementations that emulates the form, in that the sound propagates in real form and how it influences in the veracity of the sound with the HRTF system of three-dimensional sound mix, for... more
    • by 
    •   2  
      Acoustic EngineeringHRTF
Resumen Se presenta el proceso de desarrollo de un plug-in de audio en formato VST usando herramientas que facilitan su realización requiriendo solamente conocimientos básicos y generales de programación así como del tipo de procesos que... more
    • by 
    •   3  
      Audio Signal ProcessingBinaural audio reproductionHRTF
The incredible growth of extended reality (XR) applications will be leading us to a world beyond our imaginations in the coming decades. Extended reality is an umbrella term that encompasses different categories of immersive technologies... more
    • by 
    •   7  
      Computer ScienceVirtual Reality (Computer Graphics)User Experience (UX)Spatial Audio
    • by  and +1
    •   9  
      AcousticsAudio Signal ProcessingAnthropometryDatabases
    • by 
    •   3  
      EngineeringHRTFNeurocomputing
Listener-selected HRTFs have the potential to provide the accuracy of an individualized HRTF without the time and resources required for HRTF measurements. This study tests listeners’ HRTF preference for three different sets of... more
    • by 
    •   5  
      Computer ScienceHRTFImmersive AudioHead-Related Transfer Function
    • by  and +3
    •   9  
      AcousticsAudio Signal ProcessingAnthropometryDatabases
    • by  and +1
    •   6  
      AcousticsMatlabAmbisonicsSurround Sound
    • by 
    •   26  
      PsychophysicsBinaural HearingSoundCellular mechanotransduction
This paper addresses the problem of modeling head-related transfer functions (HRTFs) for 3-D audio rendering in the front hemisphere. Following a structural approach, we build a model for real-time HRTF synthesis which allows to control... more
    • by  and +2
    •   2  
      SpatializationHRTF
    • by 
    •   20  
      AcousticsAuditory PerceptionBinaural HearingSound
    • by 
    •   20  
      AcousticsAuditory PerceptionBinaural HearingSound
    • by 
    •   9  
      Cognitive SciencePsychophysicsSituation awarenessHuman Factors
    • by 
    •   11  
      Information ScienceData MiningSignal ProcessingAudio Signal Processing
Amplitude panning is the most common panning technique. Another method is time panning with a constant delay applied to one channel in stereophonic listening. Time panning is typically not used in stereo imaging, but it can be used when... more
    • by  and +1
    •   3  
      Music production, pro-audio, music recording techniquesHRTFStereo Panning
This paper proposes a method to model Head-Related Transfer Functions (HRTFs) based on the shape and size of the outer ear. Using signal processing tools, such as Prony’s signal modeling method, a dynamic model of the pinna has been... more
    • by 
    •   5  
      ModelBinauralHRTFHRIR
One key issue in modeling head-related impulse responses (HRIRs) is how to individualize HRIRs model so that it is suitable for a listener. The objective of this research is to establish multiple regression models between minimum phase... more
    • by 
    •   12  
      MathematicsPrincipal Component AnalysisDatabasesVirtual Reality
    • by 
    •   15  
      Mechanical EngineeringPsychoacousticsJapaneseLocalization
The incredible growth of extended reality (XR) applications will be leading us to a world beyond our imaginations in the coming decades. Extended reality is an umbrella term that encompasses different categories of immersive technologies... more
    • by 
    •   6  
      Virtual Reality (Computer Graphics)User Experience (UX)Spatial Audio3D Audio
This paper describes the different stages of creation of the CHEDAR database. It is comprised of 3D meshes generated from a morphable model of ear, head and torso and their associated diffuse-field equalised Head-Related Impulse Responses... more
    • by 
    •   3  
      Binaural HearingSpatial AudioHRTF
In this paper, the experimental results of changes in directivity patterns of the artificial head affected by three different types of a head covers are presented. The mathematical model of a human head which is approximated by radially... more
    • by 
    •   3  
      AcousticsHRTFDirectivity
ABSTRACT
    • by 
    •   7  
      Audio Signal ProcessingSensorsEstimationInteraural Time Difference
    • by  and +1
    •   5  
      Multimedia signal processingRay TracingHRTFTransfer Function