Science Fiction Film and Television
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Recent papers in Science Fiction Film and Television
Cryptozoology is a term that generally denotes the vocation of “monster hunter” with the most prized quarries being such legendary beasts as Bigfoot and the Yeti, the Loch Ness Monster, sea serpents, various “living dinosaurs,” gigantic... more
Russell T. Davies, the head writer for the 2005 reboot of Doctor Who, changed many aspects of the show in order to modernize it to ensure cultural relevance. One of these updates incorporated the presence of GLBTQ characters and... more
Very few contemporary television programs provoke spirited responses quite like the dystopian series Black Mirror. This provocative program, infamous for its myriad apocalyptic portrayals of humankind's relationship with an array of... more
THIS IS A PREPRINT OF THE CHAPTER PUBLISHED IN ASCARI, BAIESI, PALATINUS (EDS.): GOTHIC METAMORPHOSES ACROSS THE CENTURIES: CONTEXTS, LEGACIES, MEDIA. BERN: PETER LANG, 2020. This chapter re-assesses the role Gothic legacy plays in... more
review of each of the five episodes of Amazing Stories, on Apple+ TV in the Spring of 2020
From its comedic treatments of the 1960s original series, to the utopian endorsements of The Next Generation (1987–94), Voyager (1995) and Enterprise (2001–2005), and the more complex and often dystopian explorations of Deep Space Nine... more
Sid Meier’s Civilization VI is a multi-player, turn-based strategy computer game in which each new match rewrites the history of Earth’s Anthropocene. The recent release of the Civilization VI: Gathering Storm expansion introduced new... more
Steven T. Brown, Tokyo Cyberpunk: Posthumanism in Japanese Visual Culture. New York: Palgrave Macmillan, 2010. ix + 256pp. US$31.00 (pbk).Now four years old, Steven T. Brown's Tokyo Cyberpunk remains one of the two or three best... more
Animation and special effects studios today are making increasing use of motion capture, computer-generated imagery (CGI), and digital puppetry in television, theatre, commercial films, and videogames. As CGI grows ever more capable and... more
Popular culture could be understood as a political battleground where conflicting meanings are inscribed into the "ordinary objects" that constitute that public sphere. This is also true for science fiction television series. This article... more
Songs play a significant role in the narrative and thematics of Suzanne Collins’s The Hunger Games (2008), its 2012 film adaptation of the same name and ancillary media texts released to support the film. One particular diegetic... more
The figure of the astronaut mother in sf represents a site of confluence between the seemingly incompatible cultural ideals and archetypes of the astronaut and the mother. These two identities are perceived to exist on opposite ends of... more
The experience of game intrinsic space is an architectural mode of perception more congruent to actual experiences of physically real architecture than to filmic space. This paper thus centres on the aesthetics of production, concerning... more
Why study television acting? While works focusing on cinema performance have increased in recent years, small screen drama has been largely neglected – despite the fact that developments in acting style provide as valuable an index of the... more
Sponsored by The Association for the Advancement of Scholarship and Teaching of the Medieval in Popular Culture, the Medieval Studies on Screen blog (formerly Medieval Studies at the Movies) supplants an earlier discussion list and is... more
Eric Cazdyn, The Already Dead: The New Time of Politics, Culture, and Illness. Durham: Duke UP, 2012. 204pp. US$23.95 (pbk).Eric Cazdyn's The Already Dead discusses how three areas of Western society - illness, politics and the arts,... more
This article examines several 2011 art/indie films that feature depressed protagonists, their families and homes, in science-fictional end-of-the-world scenarios. Along with locating their narratives in personal and domestic frameworks,... more