Strategic Game
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Recent papers in Strategic Game
8. HANDBOOK OF MONETARY ECONOMICS (in 2 volumes) Edited by Benjamin Friedman and Frank Hahn 9. HANDBOOK OF DEVELOPMENT ECONOMICS (in 4 volumes) Volumes 1 and 2 edited by Hollis B. Chenery and TN Srinivasan Volumes 3A and 3B edited by Jere... more
In this paper we explore the use of Hierarchical-Task-Network (HTN) representations to model strategic game AI. We will present two case studies. The first one reports on an experiment using HTNs to model strategies for Unreal Tournament®... more
Preference is a basic notion in human behaviour, underlying such varied phenomena as individual rationality in the philosophy of action and game theory, obligations in deontic logic (we should aim for the best of all possible worlds), or... more
Instrucciones para jugar al HEX, un juego de estrategia abstracta para aprender a conectar.
El diseño de la pieza gráfica estuvo a cargo de Felipe Flórez
El diseño de la pieza gráfica estuvo a cargo de Felipe Flórez
Los juegos de estrategia abstracta constituyen un recurso educativo muy importante para desarrollar aptitudes de representación espacial y de pensamiento estratégico. En este sentido, y de forma específica, el juego del QUORIDOR permite... more
In a recent paper ͓D. A. Meyer, Phys. Rev. Lett. 82, 1052 ͑1999͔͒, it has been shown that a classical zero-sum strategic game can become a winning quantum game for the player with a quantum device. Nevertheless, it is well known that... more
Game theory provides a useful framework for studying Multi-Criteria Decision Making problems. This paper suggests modeling Multi-Criteria Decision Making problems as strategic games and solving them using non-cooperative game theory... more
Issues of responsibility in the world of nanotechnology are becoming explicit with the emergence of a discourse on ‘responsible development’ of nanoscience and nanotechnologies. Much of this discourse centres on the ambivalences of... more
We extend the consistency principle for strategic games ) to apply to solutions which assign to each game a collection of product sets of strategies. Such solutions turn out to satisfy desirable properties that solutions assigning to each... more
We study a strategic game where every node of a graph is owned by a player who has to choose a color. A player's payoff is 0 if at least one neighbor selected the same color, otherwise it is the number of players who selected the same... more
Too few students consider mathematics to be interesting, not to mention enjoyable or challenging. Integrating strategy games into mathematics classes can make them more exiting, enabling students to learn or practice various topics in a... more
This book is an outgrowth of courses we have taught and discussions we have had with many friends and colleagues. Some of the material in Chapters 5, 8, and 9 is based on parts of a draft of a book on models of bounded rationality by ar.... more
Standard growth theory is based on atomistic agents with no strategic interactions among them. In contrast, we model growth as resulting from a one-off, strategic game between "workers" and owners of capital ("capitalists") on factor... more
Many social situations require a mental model of the knowledge, beliefs, goals, and intentions of others: a Theory of Mind (ToM). If a person can reason about other people's beliefs about his own beliefs or intentions, he is demonstrating... more
Large value payment and securities settlement systems are important components of an economy's nancial system. Many such systems are operated by central banks and are liquidity intensive. Central banks often provide inexpensive liquidity... more
Purpose -Using Brandenburger and Nalebuff's 1995 co-opetition model as a reference, the purpose of this paper is to seek to develop a tool that, based on the tenets of classical game theory, would enable scholars and managers to identify... more
Standard growth theory is based on atomistic agents with no strategic interactions among them. In contrast, we model growth as resulting from a one-off, strategic game between 'workers' and owners of capital ('capitalists') on factor... more
Behavioral studies suggest that making a decision involves representing the overall desirability of all available actions and then selecting that action that is most desirable. Physiological studies have proposed that neurons in the... more
We study an economic model where agents trade a variety of products by using one of three competing rules: "need", "greed" and "noise". We find that the optimal strategy for any agent depends on both product composition in the overall... more
Artykuł ten jest czwartym z serii artykułów poświęconych przeglądowej prezentacji poszczególnych metod sztucznej inteligencji (AI) prezentowanych jako wyspy archipelagu, co zostało skomentowane i wyjaśnione w pierwszym artykule tego... more
We present a logic for reasoning about strategic games. The logic is a modal formalism, based on the Coalition Logic of Propositional Control, to which we add the notions of outcomes and preferences over outcomes. We study the underlying... more
In this paper we use defense trees, an extension of attack trees with countermeasures, to represent attack scenarios and game theory to detect the most promising actions attacker and defender. On one side the attacker wants to break the... more
We propose strategic games wherein the strategies consist of players asking each other questions and answering those questions. We study simplifications of such games wherein two players simultaneously ask each other a question that the... more
In recent decades, the concept of subjective probability has been increasingly applied to an adversary's choices in strategic games. A careful examination reveals that the standard construction of subjective probabilities does not apply... more
This paper focuses on the competitively optimal power-control, signal-shaping and interference mitigation for wireless mesh networks composed by Multiple-Antenna noncooperative transmit terminals and a base station affected by spatially... more
This article examines the role of ambiguity in processes of institutional change. One challenge for understanding institutional change is to overcome the rather "oversocialized" view of action within Institutional theory. Drawing upon... more
In this paper, we introduce a game-theoretic framework to address the community detection problem based on the structures of social networks. We formulate the dynamics of community formation as a strategic game called community formation... more
c Continuous games are increasingly popular to study evolutionary phenomena. c Leading models of continuous games have led to confusion and errors in the literature. c A favorite model of the continuous prisoners dilemma actually models... more
The day-ahead electricity market is modeled as a multi-agent system with interacting agents including supplier agents, load serving entities, and a market operator. Simulation of the market clearing results under the scenario in which... more
In this paper we explore the use of Hierarchical-Task-Network (HTN) representations to model strategic game AI. We will present two case studies. The first one reports on an experiment using HTNs to model strategies for Unreal Tournament®... more
We use a laboratory experiment to compare the way groups and individuals behave in an inter-temporal common pool dilemma. The experimental design distinguishes between a non-strategic problem where players (individuals or groups of three)... more
Resumen La racionalidad limitada es un fenómeno observado de manera frecuente tanto en juegos experimentales como en situaciones cotidianas. La Neuroeconomía puede mejorar la comprensión de los procesos mentales que caracterizan la... more
Bounded rational behaviour is commonly observed in experimental games and in real life situations. Neuroeconomics can help to understand the mental processing underlying bounded rationality and out-of-equilibrium behaviour. Here we report... more
Much of experimental research in marketing has focused on individual choices. Yet in many contexts, the outcomes of one’s choices depend on the choices of others. Furthermore, the results obtained in individual decision making context may... more
This paper explores the issues faced in creating a system that can learn tactical human behavior merely by observing a human perform the behavior in a simulation. More specifically, this paper describes a technique based on fuzzy ARTMAP... more
We propose two variations of the non-cooperative bargaining model for games in coalitional form, introduced by Hart and Mas-Colell (Econometrica 64:357 380, 1996a). These strategic games implement, in the limit, two new NTU-values: the... more
We focus on axiomatizations of the Pareto equilibrium concept in multicriteria games based on consistency. Axiomatizations of the Nash equilibrium concept by Peleg and Tijs (1996) and Peleg, Potters, and Tijs (1996) have immediate... more
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In this paper game theory is used to analyse the effect of a number of service failures during the execution of a grid orchestration. A service failure may be catastrophic in that it causes an entire orchestration to fail. Alternatively,... more
This paper focuses on the competitively optimal power-control, signal-shaping and interference mitigation for wireless mesh networks composed by Multiple-Antenna noncooperative transmit terminals and a base station affected by spatially... more
In this paper we use defense trees, an extension of attack trees with countermeasures, to represent attack scenarios and game theory to detect the most promising actions attacker and defender. On one side the attacker wants to break the... more