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PE 104 (Recreational Activities) : Introduction

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PE 104 (Recreational Activities)

INTRODUCTION…

It is becoming increasingly clear to a growing number of people that school can be a vital
instrument in converting leisure or recreation activity into an asset of major importance.
Although the education field has always advocated the optimum use of leisure time as one of its
cardinal principles, schools have failed to devote sufficient emphasis on its execution and
application.

It is a fact that a student can learn readily and ably outside the classroom during the time
which is precisely his leisure. This education sought during one’s leisure could be labeled as the
“auxiliary curriculum.” Many educative acts may take place during a particular moment when a
person is completely unaware that such acts will have utility and purposes later. Some
recreation activities are now accepted as part of the broad definition of the learning process.
The question of how valid and reliable an individual should consider this interpretation may
depend upon his concept of education- its limitations, its expectations and objectives.

DEFINITION OF TERMS:

RECREATION - a field of endeavor concerned with those socially acceptable and worthwhile
activities in which a person voluntarily participates during leisure hours and through which he
may be better developed physically, socially, emotionally and mentally.

An activity chosen voluntarily, socially acceptable and morally sound. It meets certain
basic human needs and interest. It has the potential to make a significant contribution to the
well being of the individual and the society as a whole (S.R Slavson).
LEISURE- (from the Latin word “Licere”- to be permitted) pertains to that period of time at
the complete disposal of an individual, after he has completed his work and fulfilled his other
obligations.

It means free from work, freedom or opportunity to do something of value.


It also means free time or spare time.

Leisure-An activity apart from the obligations of work, family and society, to which an
individual turns at will, for relaxation, diversion, or broadening his knowledge and his
spontaneous social participation, the free exercises of his creative capacity

(Joffre Dumazedier).

Functions of Leisure
1. Relaxation
2. Entertainment
3. Personal Development
4. Recuperative
5. Relief from boredom
6. Source for the need for integration

PLAY- generally regarded as an activity carried on within leisure for purposes of pleasure,
satisfaction, and self- expression. Often carried on in a spirit of competition,
exploration, fun, or make believe.

According to Arthur Weider “free play” affords the individual the opportunity to ‘play
out” his feeling and resolve frustrations just as he can “talk out” his difficulties’.

He pointed out the spin-of values of free play:


1. free-play encourages the development of self-reliance.
2. free-play inspires the respect for the individual.
3. free-play offers abundant opportunity and experience for interaction and
adjustment.
4. free-play is a training ground for coping with competition.

If we think of leisure as a free-time, then recreation is any activity pursued during


leisure hour, either by individual or collectively, that is free and pleasurable, having its own
intermediate appeal, not impelled by a delayed reward beyond itself.
Views of Recreation according to Recreation Authors

Max Kaplan: Recreation is a period of light and restful activity, voluntarily chosen,
which restores one from heavy, obligatory activity or work.

S.R Slavson: it pertains to motives, attitudes and value of doing things or activity
that gives the individual its recreational significance.

Sebastian De Gracia: Recreation is activity that rest men from work, often by
giving them a change, and restores them from work.

Howard Danford: points out, that if the individual engages in an activity for the
sheer fun of doing so, it is recreation. If he does so because of an outer compulsion,
such as the need for money, the activity is work.

Early Leaders of Recreation Movement (History)

“Recreation” comes from a Latin word Recretio, meaning that which refreshes or restores.

1. Joseph Lee- considered as the “father of the American Playground Movement.” He


was the President of the Playground Association of America from 1910 until his
death in 1937.

2. Dr. Luther H. Gulick- regarded as one of the prime movers in establishing the
Playground Association of America.

3. Beatrice Hill- was one of the first to recognize the recreational needs of the non
institutional disabled person and advocated focusing service attention or therapeutic
recreation.
Key Concepts of Recreation

1. Recreation is a leisure time activity. The activity must be conducted in hours other
than work. The activity must not be associated with productive labor that is aimed at profit
that is a regular part of one’s daily routine as a means of making a living.

2. Recreation is an enjoyable activity. It is something from which one gains


satisfaction, security and happiness.

3. Recreation is a voluntary activity. The individual must have chosen, of his or her
volition, to engage in this pursuit; there must have been no coercion.

4. Recreation is constructive in nature. It is wholesome, it should do something to


contribute to individual’s physical, social, and emotional and mental welfare.

5. Recreation is non-survival in nature. Eating and sleeping are not recreational


activities in themselves. One may engage in a picnic in which a lunch is involved, but other
facets of the affair, such as the social games and fellowship, are important parts of the
recreational activity.

Objectives of Recreational and Leisure

1. Personal Fulfillment. Recreation recognizes the need for people to become all that they
are capable of becoming and the contribution that recreation can make to this goal.

2. Democratic Human Relations. Recreation recognizes that it has goals that contribute to
individuals as well as to the democratic society of which they are part.

3. Leisure skills and interest. Recreation recognizes the importance of contributing o the
alleviation of conditions such as mental illness, stress, and physical inactivity that prevail in
many segments of the society.

4. Creative Expression and Aesthetic Appreciation . Recreation attempts to provide the


environment, leadership, materials, and motivation where creativity, personal expression, and
aesthetic appreciation on the part of the participant exist.

5. Environment for living in a leisure society. Recreation plays an important role in


encouraging such things as preservation of natural resources, construction of playgrounds and
recreation centers, and awakening the population to an appreciation of esthetic and cultural
values.
Features of Recreation
1. it is both creative and re-creative activity.
2. it may be Active, Passive and Quiet activity.
3. it occurs mainly during leisure time.
4. it provides a refreshing change-of-pace and helps one relax from constant tension and stress.
5. it provides enjoyment and contribute to the physical, mental, and moral welfare of the
participants.
6. it is wholesome and constructive, thus it prevents anti-social behavior.
7. it is broad in concept. Some people earn their living as carpenters others undertake carpentry
as activity for recreation. “Building a boat can be an ideal form of recreation to one
individual; to another, it would mean work”.

Kinds of Recreational Activities


1. Active- pertains to activities which calls for direct participation. These include

Sports activities, group games, hiking, biking, swimming and camping.

2. Passive- refers to activities that involve watching, looking, spectating or

Listening and does not require physical involvement.

3. Quiet- these are activities that need concentration and use of the mind.

Board games like chess, scrabble and computer games are examples to these kind.

Categories of Recreation

1. Amusements 8. Outdoor recreation

2. Arts and Crafts 9. Reading

3. Dance 10. Writing and Speaking

4. Drama 11. Social Recreation

5. Games and Sports 12. Voluntarily Service

6. Hobbies 13. Spectating

7. Music 14. Special Events


DISH GARDENING

A dish garden is an arrangement of plants placed inside dishware. This arrangement is most


seen in florists. Unlike plant pots, dishes don't have drainage holes. The main
difference between a potted floral arrangement in a gardening pot and
a dish garden is that actual dishware is used. The dishware used
in dish gardens may be everyday items such as cereal bowls or coffee mugs
or they may be ornamental pieces.

Popular plants for dish gardens


include pretty greenery such
as ivy and fern as well as
flowering plants with bright colored blooms. Dish
gardens are categorically called foliage gardens,
European gardens, foliage with fresh flowers, and
cactus gardens.

A European style dish garden is often filled with


flowers such as gerberas, azaleas and begonias. European and other types of dish gardens are
often displayed in beautifully woven baskets. For everyday dish gardening, baskets with plastic
linersare popular. Deep plastic terra-cotta look saucers are used for woodland scene
arrangements. Cactus dish gardens are usually planted in   terra-cotta without holes, sometimes
inside a plastic liner.
KITE FLYING
Kite flying is one of the easiest hobbies to learn. With just a little practice and a slight breeze,
anyone can launch a homemade or bought kite with ease.

Kites in Ancient China

Kites have made their appearance over three thousand years ago, in China. All the right
materials were found there, for it's making: Bambou for the frame, and silk for the sail and
bridle. It had a mythical and religious dimension. Later it was experimented as a science
instrument for various researches. From China, the kite was reproduced throughout Asia, then
later, in Europe, and now, in the modern age, in America, Australia and other countries.

Puppetry

Puppetry is a form of theatre or performance which involves the manipulation of puppets. It is


very ancient, and is believed to have originated 30,000 years BC. Puppetry takes many forms
but they all share the process of animating inanimate performing objects. Puppetry is used in
almost all human societies both as an entertainment – in performance – and ceremonially in
rituals and celebrations such as carnivals.

Most puppetry involves storytelling. The impact of puppetry depends on the process of


transformation of puppets, which has much in common with magic and with play. Thus
puppetry can create complex and magical theatre with relatively small resources.

A puppet is an inanimate object or representational figure animated or manipulated by a


puppeteer. It is usually - but by no means always - a depiction of a human character, and is
used in puppetry. The puppet undergoes a process of transformation through being animated,
and is normally manipulated by at least one puppeteer.
Origami
Origami (from ori meaning "folding", and kami meaning "paper") is the traditional Japanese folk
art of paper folding, which started in the 17th century AD and was popularized in the mid-
1900s. It has since then evolved into a modern art form. The goal of this art is to transform a
flat sheet of material into a finished sculpture through folding and sculpting techniques, and as
such the use of cuts or glue are not considered to be origami.

The number of basic origami folds is small, but they can be combined in a variety of ways to
make intricate designs. The most well known origami model is probably the Japanese paper
crane. In general, these designs begin with a square sheet of paper whose sides may be
different colors or prints. Traditional Japanese origami, which has been practiced since the Edo
era (1603–1867), has often been less strict about these conventions, sometimes cutting the
paper or using non-square shapes to start with.

CAMPING

Camping is an outdoor recreational activity. The participants (known as campers)


leave urban areas, their home region, or civilization and enjoy nature while spending one or
several nights outdoors, usually at a campsite. Camping may involve the use of a tent, caravan,
cabin, a primitive structure, or no shelter at all.

Camping as a recreational activity became popular in the early 20th century. Campers
frequent national parks, other publicly owned natural areas, and privately owned campgrounds.
Camping is a key part of the program of many youth organizations around the world, such
as Scouting. It is used to teach self-reliance and team work.

Camping is also used as a cheap form of accommodation for people attending large
open air events such as sporting meetings and music festivals. Organizers often provide a field
and other basic amenities.
Camping describes a range of activities. Survivalist campers set off with little more than
their boots, whereas recreational vehicle travelers arrive equipped with their own electricity,
heat, and patio furniture. Camping is often enjoyed in conjunction with activities, such
as: hiking, whitewater kayaking, hill walking, climbing, canoeing, mountain
biking, motorcycling, swimming, and fishing. Camping may be combined with hiking either
as backpacking or as a series of day hikes from a central location.

OUTDOOR PHOTOGRAPHY

Photography is the process, activity and art of creating still or moving pictures by recording
radiation on a radiation-sensitive medium, such as a photographic film, or an electronic sensor.
Photography uses foremost radiation in the UV, visible and near-IR spectrum.

Nature photography refers to a wide range of photography taken outdoors and


devoted to displaying natural elements such as landscapes, wildlife, plants, and close-ups of
natural scenes and textures. Nature photography tends to put a stronger emphasis on the
aesthetic value of the photo than other photography genres, such
as photojournalism and documentary photography.

Wildlife photography is devoted to capturing


interesting animals in action, such as eating, fighting, or in
flight. Although usually shot in the wild, game farms are also
a frequent location for wildlife photography.
Characteristics of an Effective Team Leader

An effective team leader:

1. Communicate

2. is open, honest and fair

3. Makes decisions with input from others

4. Act consistently

5. Give the team members the information they need to do their jobs

6. Keep focused through follow-up

7. Listen to feedback and ask questions

8. Show loyalty to the group and the team members

9. Create an atmosphere of growth

10. Have wide visibility

11. Give praise and recognition

12. Criticize constructively and address problems and concerns

13. Set goals and emphasize them

14. Develop plans

15. Display tolerance and flexibility

16. Share their mission and goals

17. Demonstrate assertiveness

18. Exhibit willingness to change

19. Treat members with respect

20. Make themselves available and accessible

21. Want to take charge and assumed responsibility

22. Accept ownership for team decisions

23. Set guidelines for how team members are to treat one another

24. Represent the team and fight a good “fight” when appropriate
Characteristics of Effective Team Members.

1. Support the team leader

2. Help the team leader to succeed

3. Ensure that all viewpoints are explored

4. Express opinions both for and against

5. Compliment the team leader on team efforts

6. Provide open, honest, and accurate information

7. Support, protect and defend both the team and the team leader

8. Act in positive and constructive manner

9. Provide appropriate feedback0

10. Understand personal and team roles

11. Discuss problem to the team

12. Accept ownership for team decisions

13. Recognize that they each serve as a team leader

14. Balance appropriate levels of participation


THE ELEMENTS OF A DYNAMIC TEAM

A dynamic team is a high-performance team, one that utilizes its energy to produce. It’s a
confident team, one whose members are aware of their strengths and use them to reach their
goals. And it’s a team whose members rely on each other for assistance, feedback, and
motivation. A dynamic team stands out from other teams.

High
performing

Dynamic
Interdependen
Team

Confident

All dynamic teams have certain key characteristic in common.

Read through the following list to understand what makes dynamic teams

Distinctive. You’ll know what to strive for if you’re in the process of forming

A team or you can use the list to assess an existing team’s strengths and weaknesses.
A Dynamic Team…

 Clearly states its mission and goals

 Operates creatively

 Focuses on result

 Clarifies roles and responsibilities

 Is well- organized

 Builds upon individual strengths

 Supports leadership and each other

 Develops team climate

 Resolves disagreements

 Communicates openly

 Makes objective decisions


The Critical Elements
Now we’ll explore each element of a dynamic team. A dynamic team is one that:

Clearly states its mission and goals


A team requires a clearly stated purpose and goals; not just an understanding of what needs
to be done at the moment, but an understanding of the overall focus of the team. Shared
goals and objectives lead to commitment. Leaders of a dynamic team make sure that all
members are involved in defining their team’s goals.

-------------------------------------------- GOAL
--------------------------------------------------

----------------------------------------------

Operates creatively
Experimentation and creativity are vital signs of a dynamic team.

Such teams take calculated risk by trying different ways of doing things. They aren’t afraid of
failure, and they look for opportunities to implement new processes or techniques. They’re
also flexible and creative when dealing with problems and making decisions.
Focuses on results
The ability to produce what is required is the true test. A dynamic team is capable of
achieving results beyond the sum of its individual members. Team members continually meet
time, budget, and quality commitments. “Optimum productivity” is a shared goal.

Results
Within

On Time Budget High Quality

+ + =

Clarifies roles and


Responsibilities Roles &
Responsibilities
Team Member A
A dynamic team clarifies roles and

Responsibilities for all its members.

Each team member knows what is

Expected of him or her, and knows

The roles of fellow team members.

A dynamic team updates its roles

And responsibilities to keep up

With changing demands,

Objectives and technology.


Is well-organized

A dynamic team defines protocol, procedures, and policies from the very beginning. Structure
allows a team to meet the demands of any tasks it must handle.

Skills inventory

Team Member C

Skills Inventory

Team Member A

Builds upon individual strengths


Coaches of sports teams constantly inventory their players’ skills.
Likewise, leaders of dynamic business teams regularly catalog their
team’s knowledge, skills and talents. Team leaders are aware
Of their members’ strengths and weaknesses, so they can effectively draw upon individual
competencies.

Supports leadership and each other


Dynamics teams share leadership roles among member. Such teams
give every member the opportunity to “ shine” as the leader. The
team members also appreciate formal supervisory roles, because
the formal leaders of a dynamic team support team efforts and
respect individual uniqueness.

Team Roles

Roles Member

Team Team
Member member

B D

Roles

Team
Member
Roles
C
Roles
Develops team climate
A high-performance team has members who enthusiastically work
Well together with high degrees pf involvement and group energy
(i.e., synergy). Collectively, individual members feel more productive
And find that team activities renew their interest and spirit.
Such a team develops a distinct character of its own.

Resolves disagreements
Disagreement occurs in all teams. It’s not necessary bad or destructive.
A dynamic team deals openly with conflict when it occurs. The team members
Recognize conflict and try to resolve it through honest discussion tempered by mutual trust.

Makes objectives decisions


Dynamic teams have well-established, proactive approaches to solving problems and making
decisions. Decisions are reached through consensus; everybody must be able to “live with”
and willingly support the decisions. Members feel to express their feelings about any
decisions. The team members clearly understand and accept all decisions, and they come up
with contingency (back-up) plans.
Communicates openly
Members of a dynamic team talk to each other directly and honestly. Each person solicits
suggestion from other members, fully considers what they say, and then builds on their ideas.

Team
Member

Team
Team
Member
Member

Team
Communication

Team Team
Member Member
Evaluates its own effectiveness
A team needs to routinely examine itself to see how it’s doing.

“Continuous improvement” and “proactive management” are operating philosophies of


dynamic teams. If performance problems arise, they can be resolved before they become
serious.

Continuous
Improvement Proactive
Management

That’s quite a list! While it’s a rare team that receives top scores on every item teams’ that
work toward becoming dynamic often achieve high overall marks. If you desire to lead a
dynamic team, prepare to embark on a journey that will be rough in spots, but ultimately
rewarding.
LEADERSHIP METHODS AND RESOURCES FOR
RECREATION ACTIVITIES

Select games appropriate to the abilities and interests of each participant group.

All games are not successful with all groups.

 Feel free to modify game rules or formats to more effectively achieve the recreation
experience goals.
 When safety is not hindered, encourage participants to modify game rules or formats if
doing so will enhance the recreational experience.
 Select games designed to eliminate one player at a time with caution.
 Avoid games that cause embarrassment.
 Avoid games that introduce health problems.
 Be sensitive to how participants might react and select games with care.
 In a multiple game session offer both new and familiar games.
 Depending on the game, feel free to assume player roles when appropriate.
 Be enthusiastic: enjoy the game playing yourself.

Steps in teaching

1. Get participants’ attention.


2. Arouse interest in the game by explaining the game’s background or other interesting
features.
3. Organize participants into the formation required of the game such as form relay lines or
get in a circle.
4. Tell the object or goal of the game.
5. Explain how the goal is achieved.
6. Demonstrate (or have selected participants demonstrate) any game procedures or skills the
players are unclear about.
7. Practice with participants the skill or procedure of the game (first without equipment if
complex).
8. Review the game rules.
9. Add rules, strategies, or changes as the game is played.
10.Stop the game before participant interest begins to diminish.

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