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Embedded System Application: ARM Processor Core

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Embedded Low-Power

Embedded System
Application
4190.303C
Laboratory

2010 Spring Semester

ARM Processor Core


ELPL

Naehyuck Chang
Dept. of EECS/CSE
Seoul National University
naehyuck@snu.ac.kr

2010년 3월 8일 월요일
ARM Processor Core - Introduction
Architecture
Versions 1 and 2 – Acorn RISC, 26-bit address
Version 3 – 32-bit address, CPSR, and SPSR
Version 4 – half-word, Thumb (compressed instruction)
Version 5 – Digital Signal Processing, Java byte code Extensions
Version 6 – SIMD, Thumb-2, Multiprocessing
Version 7 – extended SIMD, improved floating point support
Processor cores
ARM7TDMI (Thumb, debug, multiplier, ICE) – version 4T, low-end ARM core, 3-stage pipeline
ARM9TDMI – 5-stage pipeline
ARM10TDMI – version 5
ARM11 - 8-stage pipeline, version 6
Cortex - version 7
CPU Core: co-processor, MMU, AMBA
ARM 710, 720, 740
ARM 920, 940
ARM11 MPCore, Cortex -A,R,M Series

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RISC and CISC microprocessors
RISC: Reduced Instruction Set Computer
CISC : Complex Instruction Set Computer
80% programs use only 20% of instructions
Reduce instructions and emulate infrequently used instructions with multiple
instructions
Reduced instructions → simple hardware → fast operation
Mostly 1 clock per instruction
Equal instruction length
External bus width and internal bus width must be the same
Memory access is allowed only for load/store instructions
Arithmetic and logical operations are done by registers
No microprograms for fast operation
Use of registers is a primary concern of performance: compiler technology

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32 bit RISC’s Data Types
Byte, halfword, and word (aligned)
Signed and unsigned integers
All data operations are performed on word quantities
Load and store operations transfer bytes, halfwords, and words to and from memory
(zero- or sign-extending)
ARM instructions are exact one word and aligned on a 4-byte boundary (Thumb
instructions are exact one halfword)
Memory and address
A flat space of 2^32 bytes
Little-endian (1st byte is the least significant byte) or big-endian (1st byte is the most
significant byte)
ARM can support either one or both (need a hardware input to configure the
endianness)

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Effect of Endianess
Little endian: Least significant byte of a word is stored in bits 0-7 of an
addressed word.

Big endian: Least significant byte of a word is stored in bits 24-31.

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Endianess Example
This has no real relevance unless data is stored as words and then accessed in
smaller sized quantities (halfwords or bytes).
Which byte / halfword is accessed will depend on the endianess of the system
involved.

r0 = 0x11223344
11 22 33 44 STR r0, [r1]

Little-endian Big-endian

r1 = 0x100 11 22 33 44 44 33 22 11 r1 = 0x100

LDRB r2, [r1]

00 00 00 44 00 00 00 11

r2 = 0x44 r2 = 0x11

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ARM core
ARM core dataflow model

Data
Instruction
decoder

Sign extend

Write Read

r15 Register file Rd


pc r0-r15 Result
Rn A Rm B

A B Acc
Barrel shifter
MAC
N
ALU

Address register

Incrementer

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The Barrel Shifter
ARM has a barrel shifter which provides a mechanism to carry out shifts as part
of other instructions.

Operand 1 Operand 2  Register, optionally with shift


operation applied.
 Shift value can be either be:
 5 bit unsigned integer
Barrel
Shifter  specified in bottom byte of
another register.

 Immediate value
ALU  can be rotated right through an
even number of positions.
 assembler will calculate rotate
for you from constant.
Result

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Pipeline operation
Non-pipelined operation

Pipelined operation

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The Instruction Pipeline
The ARM uses a pipeline in order to increase throughput (the speed of the flow
of instructions to the processor)
PC points to the instruction being fetched
3 stages (ARM7) and 5 stages (ARM9TDMI)

fetch decode execute

fetch decode execute buffer/data write-back

PC PC-4 PC-8 access memory write result


if needed to register

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Processor Modes
True multi-user systems
Mode changes may be made under software control or may be caused by
external interrupts or exception processing.
Most application programs will execute in user mode.
Other privileged modes will be entered to service interrupts or exceptions or to
access protected resources:

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Register Organization
Many registers
Reduce memory access
Difficult to fully utilize
Register banks
Registers are arranged into several banks,
being governed by the processor mode
Reduce mode switching overhead
Each mode can access
A particular set of R0-R12 registers
A particular R13 (SP: stack pointer) and R14
(LR: link register)
R15 (the program counter)
CPSR (the current program status register)
Privileged modes can also access a particular
SPSR (saved program status register)

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Register Example: User to FIQ Mode

User Mode FIQ Mode


Registers in use Registers in use
Program flow Program flow
Exception handling

r0 r0
r1 Exception r1
r2 r2
r3 r3
r4 r4
r5 r5
r6 Reduces stack (memory) operations r6
r7 r7
r8 r8_fiq EXCEPTION r8 r8_fiq
r9 r9_fiq r9 r9_fiq
r10 r10_fiq r10 r10_fiq
r11 r11_fiq r11 r11_fiq
r12 r12_fiq r12 r12_fiq
r13 (sp) r13_fiq r13 (sp) r13_fiq
r14 (lr) r14_fiq r14 (lr) r14_fiq
r15 (pc) r15 (pc)
Return address calculated from User mode
cpsr PC value and stored in FIQ mode LR cpsr
spsr_fiq
spsr_fiq

User mode CPSR copied to FIQ mode SPSR

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Program Status Registers (CPSR & SPSRs)
31 28 8 4 0

N Z C V I F T Mode

Copies of the ALU status flags (latched if the


instruction has the "S" bit set).

Condition Code Flags


N = Negative result from ALU flag.
Z = Zero result from ALU flag.
C = ALU operation Carried out
V = ALU operation oVerflowed
Interrupt Disable bits.
I = 1, disables the IRQ.
F = 1, disables the FIQ.
T Bit: Processor in ARM (0) or Thumb (1)
Mode Bits: processor mode

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The Program Counter (R15)
When the processor is executing in ARM state:
All instructions are 32 bits in length
All instructions must be word aligned
Therefore the PC value is stored in bits [31:2] with bits [1:0] equal to zero (as
instruction cannot be halfword or byte aligned).
R14 is used as the subroutine link register (LR) and stores the return address
when Branch with Link (BL) operations are performed, calculated from the PC.
Thus to return from a linked branch

MOV r15, r14


MOV pc,lr

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Stacks
A stack is an area of memory which grows as new data is “pushed” onto the
“top” of it, and shrinks as data is “popped” off the top.

Two pointers define the current limits of the stack.


A base pointer (frame pointer): used to point to the “bottom” of the stack (the first
location).
A stack pointer: used to point the current “top” of the stack.

PUSH
{1,2,3} POP
SP 3 Result of
2 SP pop = 3

1 1
SP 2
BASE BASE BASE

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Stack Operation
Traditionally, a stack grows down in memory, with the last “pushed” value at
the lowest address.
ARM also supports ascending stacks which grows up through memory.
The value of the stack pointer can either:
Point to the last occupied address (Full stack) and so needs pre-decrementing (i.e.
before the push)
Point to the next occupied address (Empty stack) and so needs post-decrementing
(i.e. after the push)
The stack type to be used is given by the postfix to the instruction:
STMFD / LDMFD : Full Descending stack
STMFA / LDMFA : Full Ascending stack.
STMED / LDMED : Empty Descending stack
STMEA / LDMEA : Empty Ascending stack
Note: ARM Compiler will always use a Full descending stack.

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Stack Examples

SP r5 SP
r4 r5
r3 r4
r1 r3
r0 r1
Old SP Old SP r5 Old SP Old SP r0
r5 r4
r4 r3
r3 r1
r1 r0
SP r0 SP

STMFD sp!, STMED sp!, STMFA sp!, STMEA sp!,


{r0,r1,r3-r5} {r0,r1,r3-r5} {r0,r1,r3-r5} {r0,r1,r3-r5}

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Stacks and Subroutines
One use of stacks is to create temporary register workspace for subroutines.
Any registers that are needed can be pushed onto the stack at the start of the
subroutine and popped off again at the end so as to restore them before
returning to the caller :
STMFD sp!,{r0-r12, lr} ; stack all registers
........ ; and the return address
........
LDMFD sp!,{r0-r12, pc} ; load all the registers
; and return automatically

If the pop instruction also had the ‘S’ bit set (using ‘^’) then the transfer of the
PC when in a privileged mode would also cause the SPSR to be copied into the
CPSR (see exception handling module).

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Exception Handling and the Vector Table
Exception Program flow Program flow
Exception handling
External interrupts
Divide by zero, overflow, etc. Exception
Software interrupt
Location of exception handling routines
Fixed location
Reset $00000000, NMI $00000004, etc.
Variable location with the vector table
Vector entry is fixed, e.g. $0 is reset, $4 is NMI, etc.
Jump to address values in the vector table: reset ($00000000)
If reset vector is set to $1000, Jump to $1000 when reset is asserted
For safe return
Save all the previous contexts including registers
Save the program counter of the original next instruction
Privilege mode
User mode program → exception → exception routine w/privilege mode → return to
the user mode program w/user mode

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Exception Handling and the Vector Table
When an exception occurs,
Copies CPSR into SPSR_<mode>
Sets appropriate CPSR bits
Enter ARM state if necessary
Mode field bits
Interrupt disable flags if appropriate.
Maps in appropriate banked registers
Stores the “return address” in LR_<mode>
Sets PC to vector address
To return, exception handler needs to:
Restore CPSR from SPSR_<mode>
Restore PC from LR_<mode>

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Exception Handling and the Vector Table

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Exception Handling and the Vector Table
Exception priority

Priority Exception
1 (Higher) Reset
2! ! ! ! ! ! Data abort
3! ! ! ! ! ! FIQ
4! ! ! ! ! ! IRQ
5 (Lowest) Undefined instruction
Software interrupt

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ARM Instruction Set Format
Instruction word
length is 32-bits
36 instruction formats

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Conditional Execution
Branches to be executed conditionally
Using the condition evaluation hardware, ARM effectively increases number of
instructions
All instructions contain a condition field which determines whether the CPU will
execute them
Non-executed instructions soak up 1 cycle
Still have to complete cycle so as to allow fetching and decoding of following instructions
Removes the need for many branches, which stall the pipeline (3 cycles to
refill)
Allows very dense in-line code, without branches
The time penalty of not executing several conditional instructions is frequently less
than overhead of the branch or subroutine call that would otherwise be needed

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Data Processing Instructions
All sharing the same instruction format.
Contains:
Arithmetic operations
Comparisons (no results - just set condition codes)
Logical operations
Data movement between registers
ARM is a load/store (register) architecture
These instructions only work on registers and NOT on memory.
Perform a specific operation on one or two operands.
First operand always a register - Rn
Second operand sent to the ALU via barrel shifter.

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Load/Store Instructions
The ARM is a Load / Store Architecture:
Does not support memory to memory data processing operations.
Must move data values into registers before using them.
This might sound inefficient, but in practice it isn’t:
Load data values from memory into registers.
Process data in registers using a number of data processing instructions which are
not slowed down by memory access.
Store results from registers out to memory.
The ARM has three sets of instructions which interact with main memory.
These are:
Single register data transfer (LDR / STR).
Block data transfer (LDM/STM).
Single Data Swap (SWP).

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Block Data Transfer (1)
The Load and Store Multiple instructions (LDM / STM) allow between 1 and 16
registers to be transferred to or from memory.
The transferred registers can be either:
Any subset of the current bank of registers (default).
Any subset of the user mode bank of registers when in a privileged mode (postfix
instruction with a ‘^’).

31 28 27 24 23 22 21 20 19 16 15 0

Cond 1 0 0 P U S W L Rn Register list

Condition field Base register Each bit corresponds to a particular


Up/Down bit Load/Store bit register. For example:
0 = Down; subtract offset from base 0 = Store to memory • Bit 0 set causes r0 to be transferred.
1 = Up ; add offset to base 1 = Load from memory • Bit 0 unset causes r0 not to be transferred.
At least one register must be
Write- back bit transferred as the list cannot be empty.
Pre/Post indexing bit 0 = no write-back
0 = Post; add offset after transfer, 1 = write address into base
1 = Pre ; add offset before transfer
PSR and force user bit
0 = don’t load PSR or force user mode
1 = load PSR or force user mode

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Block Data Transfer (2)
Base register used to determine where memory access should occur.
4 different addressing modes allow increment and decrement inclusive or exclusive of
the base register location.
Base register can be optionally updated following the transfer (by appending it with
an ‘!’).
Lowest register number is always transferred to/from lowest memory location
accessed.

These instructions are very efficient for


Saving and restoring context
Useful to view memory as a stack.
Moving large blocks of data around memory
Useful to directly represent functionality of the instructions.

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Direct functionality of Block Data Transfer
When LDM / STM are not being used to implement stacks, it is clearer to
specify exactly what the functionality of the instruction is:
i.e. specify whether to increment / decrement the base pointer, before or after the
memory access.

In order to do this, LDM / STM support a further syntax in addition to the stack
one:
STMIA / LDMIA : Increment After
STMIB / LDMIB : Increment Before
STMDA / LDMDA : Decrement After
STMDB / LDMDB : Decrement Before

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Example: Block Copy
Copy a block of memory, which is an exact multiple of 12 words long, from the
location pointed to by r12 to the location pointed to by r13. r14 points to the
end of block to be copied.

; r12 points to the start of the source data


; r14 points to the end of the source data
; r13 points to the start of the destination data
Loop LDMIA r12!, {r0-r11} ; load 48 bytes
STMIA r13!, {r0-r11} ; and store them
CMP r12, r14 ; check for the end
BNE loop ; and loop until done
r13

r14 Increasing
This loop transfers 48 bytes in 31 cycles Memory
Over 50 Mbytes/sec at 33 MHz

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Software Interrupt (SWI)
31 28 27 24 23 0

Cond 1 1 1 1 Comment field (ignored by Processor)

Condition Field
In effect, a SWI is a user-defined instruction.
It causes
an exception trap to the SWI hardware vector
a change to supervisor mode,
the associated state saving), and the SWI exception handler to be called.
The handler can then examine the comment field of the instruction to decide
what operation has been requested.
By making use of the SWI mechanism, an operating system can implement a
set of privileged operations, which, applications running in user mode can
request.

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Thumb instructions
T (Thumb)-extension shrinks the ARM instruction
set to 16-bit word length
35-40% saving in amount of memory compared to 32-
bit instruction set
Extension enables simpler and significantly cheaper
realization of processor system. Instructions take
only half of memory than with 32-bit instruction set
without significant decrease in performance or
increase in code size.
Extension is made to instruction decoder at the
processor pipeline
Registers are preserved as 32-bit but only half of
them are used

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Thumb instructions
ARM and Thumb instruction formats

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Thumb instructions
Instruction word length shrunk to 16-
bits
Instructions follow their own syntax
but each instruction has it’s native
ARM instruction counterpart
Due to shrinking some functionality is
lost
19 different Thumb instruction
formats

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