CTPBA Tournament Running Time Rules
CTPBA Tournament Running Time Rules
CTPBA Tournament Running Time Rules
The National Federation of State High School Associations rules will apply except as noted.
Timing Factors
Game Clock: Games will consist of two 20-minute halves with stop-time in the last two minutes of the second half. If a team is
ahead by more 15 points or more in the final two minutes of the second half, the remainder of the game will be played under
running time.
Halftime: Will be three minutes. NOTE: CPTBA Tournament Director has the authority to adjust the length of halftime.
Time outs: Limited to three 60-second time outs per game.
Overtime Periods: Each team will be awarded one time out for each overtime period with no carryover of unused timeouts.
The first overtime period will be two minutes, stop-time.
The second overtime period is untimed and will be played until the tie is broken (sudden death).
Grace Period: Each team will be given a 10-minute grace period for their first game of the tournament. After a team’s first
game, game time is start time.
Start Time: A game should not begin earlier than the posted game time. A game may start early only if BOTH teams agree on
an earlier start time.
Equipment
Free throws and ball size: Free throw shooters may not cross the free throw line until the ball hits the rim.
Grades Free Throws Ball Size - Boys Ball Size - Girls
3-4 12 Feet 27.5 27.5
5-6 15 Feet 28.5 28.5
7-8 15 Feet 29.5 28.5
Uniforms: Jersey tops must be of identical color, and it is recommended they be numbered on the front and back. The following
numbers are recommended: 0, 1, 2, 3, 4, 5, 00, 10, 11, 12, 13, 14, 15, 20, 21, 22, 23, 24, 25, 30, 31, 32, 33, 34, 35, 40, 41, 42, 43, 44,
45, 50, 51, 52, 53, 54 and 55. A team may not have both numbers 0 and 00. Teams are encouraged to bring two sets of jerseys, if
available.
Teams are responsible for providing their own first-aid and sanitizing supplies.
All jewelry must be removed prior to stepping onto the court. Players are not allowed to tape over any kind of jewelry (earrings,
bracelets, necklaces, etc.).
Playing Rules
Free Throws: Bonus shots will be awarded on the seventh team foul; double bonus on the tenth team foul each half.
Technical Fouls: Two points and the ball will be awarded to the opposing team (do not shoot free throws on technical fouls).
Defense/Pressing:
If a team is ahead by 15+ points with two minutes or less remaining in the second half, the remainder of the game will be
played under running time. After a time out, the clock will start when the ball is touched by any player inbounds.
Forfeit Policy: Please make every effort to get to your games. If you need to forfeit a game, please notify the tournament
director as soon as possible to notify them of the forfeit. We will then notify the opposing team. Be sure to list your complete
team name and grade of the team.
Ejection Policy: Any player, coach or spectator who has been ejected from a contest is declared to be ineligible for the
remainder of that contest AND the next scheduled contest. Any player, coach or spectator ejected for flagrant
unsportsmanlike conduct will be ejected for the remainder of the entire competition and may be subject to additional
disciplinary action(s). Some examples of “flagrant unsportsmanlike conduct” include, but are not limited to fighting, repeated
verbal abuse, intentional actions that inflict or intend to inflict bodily harm, cheating (such as use of a declared ineligible player
of coach), repeated use of profane language, etc.
The Protest Committee may review a disqualification only if the situation merits further consideration. Any ruling by the
Protest Committee is final. Furthermore, any person ejected from a contest must leave the facility (building) immediately and
is prohibited from any further contact (direct or indirect) with the team until such time that the suspension has been lifted.
Failure to comply with the rules of ejection may result in game forfeiture.
SECTION 5 TEAM MEMBER’S EQUIPMENT, APPAREL (NFHS Basketball Rules Book page 25-26)
ART. 1…The referee shall not permit any team member to wear equipment or apparel which, in his/her judgment, is dangerous
or confusing to other players or is not appropriate.
Note: Each state association may, in keeping with applicable laws, authorize exceptions to NFHS playing rules to provide
reasonable accommodations to individual participants with disabilities and/or special needs, as well as those individuals with
unique and extending circumstances. The accommodations should not fundamentally alter the sport, heighten risk to the
athlete/others, or place opponents at a disadvantage.
ART. 2…Guards, casts, and braces must meet the following guidelines:
a. A guard cast or brace of a hard and unyielding substance, such as, but not limited to, leather, plaster, plastic, or metal
shall not be worn on the elbow, hand, finger/thumb, wrist or forearm, even though covered with soft padding.
b. Hard and unyielding items (guards, casts, braces, etc.) on the upper arm or shoulder must be padded with a closed-cell,
slow-recovery foam padding no less than ½” thick.
c. Knee and ankle braces which are unaltered from manufacturer’s original design/production are permitted and do not
require any additional padding/covering nor do braces need to meet the color restrictions.
NOTE: A brace is defined as anything worn for a medical purpose to increase stability. In general, it is made of neoprene or
elastic knit with an insert embedded to support the joint. It may or may not have a hinge and/or straps or an opening over
the kneecap.
d. A protective face mask may be worn and made of hard material but must be worn molded to the face with no
protrusions.
e. Must be worn for medical reasons.
ART. 7… Jewelry is prohibited. Religious and medical-alert medals are not considered jewelry. A religious medal must be taped
and worn under the uniform. A medical-alert medal must be taped and may be visible (NFHS Basketball Rules Book page 27).
SECTION 5 BASKET, CHOICE (NFHS Basketball Rules Book page 28-29)
ART. 4…If by mistake the officials permit a team to go the wrong direction, when discovered all points scored, fouls committed,
and time consumed shall count as if each team had gone the proper direction. Play shall resume with each team going the
proper direction based on bench location.
The MSHSL Restricted Arc Rule will not be used in any MYBA tournaments. Not all courts have the arc installed and we will not
be using the rule at any age group.
Revised 11/2022