Location via proxy:   [ UP ]  
[Report a bug]   [Manage cookies]                

Multimedia-And Web-Based Information Systems

Download as ppt, pdf, or txt
Download as ppt, pdf, or txt
You are on page 1of 35

Multimedia- and Web-based Information Systems

Lecture 3

Multimedia: Introduction

Introduction to Multimedia

The term Multimedia Media Properties of a data stream

Multimedia from a users point of view


Presentation of Information also using Audio and Animation Information is easier conveyed Integration of Media with the Computer allows for

Interactive Presentations Transmission across computer networks

Multimedia and the Industry


Sectors affected by the developments in Multimedia

Telecommunications Consumer Electronics TV- and Radiostations Publishing Houses

=> Convergence of Sectors

Properties of multimedia processing


High data troughput Realtime Synchronisation

Development of the term Multimedia

1950s

System with more than one medium, e.g. Presentation using an overhead projector, a tape recorder and a film projector Multimedia-Computer used to control analog devices

1960s

Development of the term Multimedia


End of 1980s

Multimedia-PC, Quicktime Development of Internet applications

End of 1990

Areas in Multimedia-Systems

Databases

Operating Systems

Communication System

Computer Technology

Compression Memory Audio Video Networks

Areas in Multimedia-Systems

User Interface

Applications

Documents

Abstractions

Terminology

Multi [lat. much], as a Prefix Medium, mediating element, means to reproduce Information

The term medium

Means for the distribution and presentation of information

Examples: Text, Figure, Image, Voice, Music

Further differentiation of the term in the MHEG-Standard (1993)

On the following two slides

Different media terms


Perception-Medium

To See, to Hear (how?) JPEG, MPEG (Structure, Coding) Screen, Speakers, Keyboard (Input/Output)

Representation-Medium

Presentation-Medium

Different media terms


Storage-Medium

Paper, Harddisk, CD-ROM (where from?) Network (on what?) Transmitter / Storage of Information: CD, Network (higher abstraction)

Transmission-Medium

Information-Exchange-Medium

Presentation values and domains

Presentation domains

Screen, Paper (visual presentation domains) Stereophonetics Character, shock wave

Presentation values

Presentation dimension

Every presentation domain has presentation dimensions

Screen: 2 spatial dimensions Time as additional dimension fundamental for multimedia systems

In Addition, Time as a dimension possible

Classes of media

Classification using the time dimension

Discrete Media

Independent from time Examples: Text, Figures Dependent on time Examples: Sound, Motion Picture

Continuous Media

The Term Multimedia


Qualitative rather than quantitative understanding What kind of media instead of multiple media

A Combination of text and picture is not sufficient for the term Multimedia

Controversial term

Main properties of a multimedia system


Combination of Media

Processing of discrete and continuous media in the layout of the media in space and time Computer as a tool Distributed Multimedia-Systems

Independency

Computerized Integration

(Systems able to communicate)

Definition of Multimedia

A multimedia system is defined through the computerized, integrated creation, manipulation, presentation, storage and communication of independent information coded in at least one continuous and one discrete medium.

Usage of the term Multimedia

In a narrow sense

Continuous Media Borders in Time Shared processing of multiple media

In a broader sense

Transmission of media data


Transmission of data of discrete and continuous media For information exchange Based on data streams

Data stream

Units (Packets) Send from source to sink Data stream is a sequence of single packets For discrete and continuous media

Asynchronous Transmission

No restrictions in time for the packets of the data stream

Example: IP

Normally not suitable for multimedia

Synchronous Transmission

Defined Maximum End-To-End Latency For multimedia this means a guarantee on when packets will be arriving

Isochronous Transmission

Defined maximum and minimum end-to-end latency Jitter of single packets is restricted Buffers can be calculated more exact Suitable for Streaming, transmission of very large amounts of data

Data streams of continuous media

Different Properties

Time interval between packets Amount of data / size of packets Correlation of packets

Possibly because of compression Example: Audio- and video transmission

Strongly periodic data stream

Time interval between neighbouring packets is constant

Example: Voice in a telephone operation system

Weakly periodic data stream

Time interval between packets follows a function of finite period duration

T1

T2
T

T3

T1

T2

Example: Animation

Aperiodic data stream

Neither strongly nor weakly periodic


T1 T2 Tn

Example: Transmission of events (e.g. Mouse interactions)

Strongly regular

Constant amount of data of all packets

D1

Dn t

Weakly regular

Amount of data of packets varies periodicly


D1 D2 D3

D1
D2 t

D3

Not regular

Amount of data is neither constant nor periodic


D1 D2 D3 t Dn

Correlation of successive packets

Coherent data stream

Packets are transmitted one after another without gaps


t

Incoherent data stream

Gaps between the data packets


t

Units of information

Medium consists of a sequence of single units of information PDU: protocol data unit LDU: logical data unit Example: Logical units of a movie sequence

Movie, Clip, Frame, Raster, Pixel

You might also like