Lecture 2
Lecture 2
Lecture 2
CREATIVE INDUSTRIES
BA
CONTEMPORARY
CREATIVE
PRACTICE
Lecture 2
CCIF60427
SEMESTER 1
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Industry Investigation
CCIF60427
The ‘traditional’ research process
INDUSTRY INVESTIGATION, CCIF60427
Research process: what is it?
Research can mean many different things; it is a defined process that follows certain
steps, and is done for certain reasons
The ‘traditional’ research process: what is it?
A well-identified problem will lead you to accomplish all phases of the research
process, starting from setting objectives to the selection of the research
methodology.
1. Avoids duplication
2. Assists you to:
• find out what others have learned and reported on the problem
• become familiar with the types of methodology followed by others.
• understand what concepts and theories are relevant to your area of investigation.
• understand if there are any significant controversies, contradictions, and
inconsistencies in findings.
3. Allows you to understand if there are any unanswered research questions.
4. May help you to develop an analytical framework.
5. Will help you to consider things you might not otherwise have thought about.
Literature
review steps
Step 3: Setting research questions, objectives and hypotheses
After discovering and defining the research problem , you make a formal
statement of the problem leading to research objectives.
The research design is the blueprint or framework for fulfilling objectives and answering
research questions.
It is a master plan specifying the methods and procedures for collecting, processing, and
analysing the collected data.
The approach selected depends on the objectives of the study, the research design, and the availability
of time, money, and personnel.
The most common means for collecting quantitative data is the structured interview.
Studies that obtain data by interviewing respondents are called surveys. Data can also be collected by
using self-administered questionnaires. Telephone interviewing is another way in which data may be
collected.
Other means of data collection include the use of secondary sources, such as the census, vital registration
records, official documents, previous surveys, etc. Qualitative data are collected mainly through in-depth
interviews, focus group discussions, and observational studies.
UX data collection
•Typically, design and the creative industries try
to understand problems that involve people – UX
– user experience(s).
The techniques to be used in analysing data may range from simple graphical technique to
very complex multivariate analysis depending on the objectives of the study, research
design employed, and the nature of data collected.
Step 8: Writing up the report
The entire task of a research study is accumulated in a document
The document will be prepared to keep in view the sequence presented in the research
process. The document tells us what, how, where, and to whom it will be done.
It must also show the benefit of doing it. It always includes an explanation of the purpose
of the study (the research objectives) or a definition of the problem.
It systematically outlines the particular research methodology and details the procedures
that will be utilized at each stage of the research process.
The end goal of a scientific study is to interpret the results and draw conclusions.
What should be in a report?
At a bare minimum, a research report should contain sections on:
• An executive summary;
• Background of the problem;
• Literature review;
• Methodology;
• Findings;
• Discussion;
• Conclusions and
• Recommendations.
The [design based] research process
INDUSTRY INVESTIGATION, CCIF60427
Reference
[design based] research: why do it?
Reference
Steps in
DBR
DBR is an iterative process involving cycles
of exploring, designing, testing and refining
a response to a human need.
The audience specifies whom the product serves, including learners and the other stakeholders affected,
such as parents or the community. The team specifies who is designing the product and their reasons for
participating.
The topic specifies the general problem the product should address and how it arose.
The scope specifies the constraints and the scale of the project.
Focusing sets the direction of the project. A design is meant to achieve an intended goal and there can be
no meaningful goal without some problem or opportunity to address. Focusing ensures that there is
something worth designing and that the team has the expertise to succeed.
Step 2: Understand
In the understand phase, designers study learners, domains, contexts and existing solutions.
The understand phase investigates the problem through empirical methods (first sources) and
secondary sources, and synthesises that knowledge into a form that can be easily used later in the
process.
The empirical data and research literature must be synthesised through methods such as
identifying themes, building graphical models and creating learner personas.
Step 3: Define
•In the define phase, designers set goals and
assessments.
Given a definition (even if implicit) the designer can plan a design intended to reach the goal. This
involves imagining a solution and analysing whether it will work.
In this phase, the designer has not committed to implementing the design in a given medium, but rather
creates a non-functional, symbolic or graphical representation that allows the designer to conceptually
analyze the solution by determining the components of the design and how they might work together.
Designers have a number of tools for planning, sketching, and modelling a design.
These tools allow designers to test the design against their own knowledge and theory, to identify
problems and improved solutions before committing to implementation in a particular medium, which can
be difficult, costly, or time consuming.
Step 5: Build
Reference
Project
What is the project?
Brief overview
Project needs
Initial ideas
Reference
Q&A
Thank You.