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Burkhard Wünsche
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- affiliation: University of Auckland, New Zealand
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2020 – today
- 2025
- [c164]Steffan Hooper
, Burkhard C. Wünsche
, Paul Denny
, Andrew Luxton-Reilly
, Nick Konings
, Angus Donald Campbell
:
Educator Experiences with Automated Marking of Programming Assessments in a Computer Graphics-based Design Course. SIGCSE (1) 2025: 520-526 - [c163]Burkhard C. Wünsche
, Dominik Lange-Nawka
, Zixuan Wang
, Steffan Hooper
, Samuel E. R. Thompson
, Tony Haoran Feng
:
Characteristics and Effectiveness of Cheat Sheets for a Third-year Computer Graphics and Image Processing Course. SIGCSE (2) 2025: 1663-1664 - 2024
- [j13]Mohammad Ahmadi
, Samantha W. Michalka
, Marzieh Ahmadi Najafabadi
, Burkhard C. Wünsche
, Mark Billinghurst
:
EEG, Pupil Dilations, and Other Physiological Measures of Working Memory Load in the Sternberg Task. Multimodal Technol. Interact. 8(4): 34 (2024) - [j12]Dominik Lange-Nawka
, Burkhard Wünsche
, Samuel E. R. Thompson
:
That's the way I (dis-)like it! - Effect of Gamer Types and Competitiveness in VR Exergaming. Proc. ACM Hum. Comput. Interact. 8(CHI): 1-23 (2024) - [c162]Diana Kirk
, Andrew Luxton-Reilly
, Ewan D. Tempero
, Tyne Crow
, Paul Denny
, Allan Fowler
, Steffan Hooper
, Andrew Meads
, Asma Shakil
, Paramvir Singh
, Craig J. Sutherland
, Yi-Chien Vita Tsai
, Burkhard Wuensche
:
Educator Experiences of Low Overhead Student Project Risk Management. ACE 2024: 58-67 - [c161]Tony Haoran Feng
, Paul Denny
, Burkhard Wuensche
, Andrew Luxton-Reilly
, Steffan Hooper
:
More Than Meets the AI: Evaluating the performance of GPT-4 on Computer Graphics assessment questions. ACE 2024: 182-191 - [c160]Zixuan Wang
, Burkhard Claus Wünsche
:
Space War: Investigating the Impact of a Loss Aversion Strategy and Personality Traits in a VR Rowing Exergame. ACSW 2024: 130-139 - [c159]Aslihan Tece Bayrak, Burkhard Wuensche, Stacey A. Reading:
"Let's do it together" - designing an aerobic exercise game for long-term use. HICSS 2024: 3778-3787 - [c158]Elliott Wen, Jiaxing Shen, Burkhard Wuensche:
Keep Me Updated: An Empirical Study of Proprietary Vendor Blobs in Android Firmware. ICPADS 2024: 116-125 - [c157]Robert Christie, Brian Kitchen, Wiktor Tumilowicz, Steffan Hooper
, Burkhard C. Wünsche:
Procedurally Generating Large Synthetic Worlds: Chunked Hierarchical Wave Function Collapse. IVCNZ 2024: 1-6 - [c156]Patrick Oliver, Andy Fong, Zixuan Wang, Burkhard C. Wünsche:
Spatial Mini Golf: Game-Based Spatial Intelligence Testing and Training Using VR and Non-VR Platforms. IVCNZ 2024: 1-6 - [c155]Owen Xu, Tim Li, Nasser Giacaman, Zixuan Wang, Burkhard C. Wünsche:
Design and Validation of Procedurally Generated Personalised Spatial Reasoning Tests. IVCNZ 2024: 1-6 - [c154]Ewan D. Tempero
, Paul Denny
, James Finnie-Ansley
, Andrew Luxton-Reilly
, Diana Kirk
, Juho Leinonen
, Asma Shakil
, Robert J. Sheehan
, James Tizard
, Yu-Cheng Tu
, Burkhard Wuensche
:
On the comprehensibility of functional decomposition: An empirical study. ICPC 2024: 214-224 - [c153]Steffan Hooper
, Burkhard C. Wünsche
, Andrew Luxton-Reilly
, Paul Denny
, Tony Haoran Feng
:
Advancing Automated Assessment Tools - Opportunities for Innovations in Upper-level Computing Courses: A Position Paper. SIGCSE (1) 2024: 519-525 - [c152]Tony Haoran Feng
, Paul Denny
, Burkhard C. Wünsche
, Andrew Luxton-Reilly
, Jacqueline Whalley
:
An Eye for an AI: Evaluating GPT-4o's Visual Perception Skills and Geometric Reasoning Skills Using Computer Graphics Questions. SIGGRAPH ASIA Educator's Forum 2024: 5:1-5:8 - [c151]Steffan Hooper
, Burkhard Wünsche
, Stefan Marks
, Andrew Luxton-Reilly
, Paul Denny
:
Projects and Portfolios - An Educator's Reflections on the Summative Assessments in a Game Programming Course. SIGGRAPH ASIA Educator's Forum 2024: 11:1-11:8 - [i3]Elliott Wen, Jiaxing Shen, Burkhard Wuensche:
Keep Me Updated: An Empirical Study of Proprietary Vendor Blobs in Android Firmware. CoRR abs/2410.11075 (2024) - [i2]Tony Haoran Feng, Paul Denny, Burkhard C. Wünsche, Andrew Luxton-Reilly, Jacqueline Whalley:
An Eye for an AI: Evaluating GPT-4o's Visual Perception Skills and Geometric Reasoning Skills Using Computer Graphics Questions. CoRR abs/2410.16991 (2024) - [i1]Tony Haoran Feng, Andrew Luxton-Reilly, Burkhard C. Wünsche, Paul Denny:
From Automation to Cognition: Redefining the Roles of Educators and Generative AI in Computing Education. CoRR abs/2412.11419 (2024) - 2023
- [j11]Alex Shaw, Burkhard C. Wünsche, Kevin Mariono, Aiden Ranveer, Manhui Xiao, Ryo Hajika, Yitong Liu:
JengASL: A Gamified Approach to Sign Language Learning in VR. J. WSCG 31(1-2): 34-42 (2023) - [c150]Andrew Luxton-Reilly
, Ewan D. Tempero
, Nalin A. G. Arachchilage
, Angela Chang
, Paul Denny
, Allan Fowler
, Nasser Giacaman
, Igor Kontorovich
, Danielle M. Lottridge
, Sathiamoorthy Manoharan
, Shyamli Sindhwani
, Paramvir Singh
, Ulrich Speidel
, Sudeep Stephen
, Valerio Terragni
, Jacqueline Whalley
, Burkhard Wuensche
, Xinfeng Ye
:
Automated Assessment: Experiences From the Trenches. ACE 2023: 1-10 - [c149]Corban Draper
, Joe Ee Cheung
, Burkhard Wuensche
, Philip J. Sanders
:
Development of a Virtual Reality Treatment for Tinnitus - A User Study. ACSW 2023: 160-169 - [c148]Alex Shaw
, Burkhard Claus Wünsche
, Christof Lutteroth
, Jude Buckley
, Paul M. Corballis
:
Exercise Speed Analysis Based on Head Mounted Display Orientation. ACSW 2023: 176-182 - [c147]Yashi Lin
, Jiaxuan Wang
, Zihao Luo
, Shaojun Li
, Yidan Zhang
, Burkhard Claus Wünsche
:
Dragon Hunter: Loss Aversion for Increasing Physical Activity in AR Exergames. ACSW 2023: 212-221 - [c146]Akash Ashok
, Mazen Darwish
, Burkhard Claus Wünsche
:
Investigating Changes in Hand-Eye Coordination and Reaction Time Using a VR Squash Simulation. ACSW 2023: 257-260 - [c145]Dominik Lange-Nawka, Burkhard C. Wünsche, Samuel E. R. Thompson
:
Auditory Temporal Hints in AR Piano Tutoring. IVCNZ 2023: 1-6 - [c144]Samuel E. R. Thompson
, Burkhard C. Wünsche, Dominik Lange-Nawka:
Relationship Between Motivational Strategies and Gamification User Types in VR Movement Games. IVCNZ 2023: 1-6 - [c143]Zixuan Wang, Nandi Ruan, Qiong Zhou, Kai Chen, Burkhard C. Wünsche:
Spatial Quest: Game-Based Spatial Intelligence Training Using VR and Non-VR Platforms. IVCNZ 2023: 1-6 - [c142]Mohammad Ahmadi, Huidong Bai, Alex Chatburn
, Marzieh Ahmadi Najafabadi, Burkhard C. Wünsche, Mark Billinghurst:
Comparison of Physiological Cues for Cognitive Load Measures in VR. VR Workshops 2023: 837-838 - [c141]Sebastian Dunn
, Burkhard C. Wünsche
, Jane R. Allison
, Samuel E. R. Thompson
, Dominik Lange-Nawka
:
Hands-on DNA: Exploring the Impact of Virtual Reality on Teaching DNA Structure and Function. VRST 2023: 21:1-21:11 - [c140]Mohammad Ahmadi
, Samantha W. Michalka
, Sabrina Lenzoni
, Marzieh Ahmadi Najafabadi
, Huidong Bai
, Alexander Sumich
, Burkhard Wuensche
, Mark Billinghurst
:
Cognitive Load Measurement with Physiological Sensors in Virtual Reality during Physical Activity. VRST 2023: 29:1-29:11 - [c139]Mohammad Ahmadi
, Alireza Farrokhi Nia
, Samantha W. Michalka
, Alexander L. Sumich
, Burkhard Wuensche
, Mark Billinghurst
:
Comparing Performance of Dry and Gel EEG Electrodes in VR using MI Paradigms. VRST 2023: 46:1-46:2 - 2022
- [c138]Thomas Suselo, Burkhard Claus Wünsche, Andrew Luxton-Reilly:
Why are 3D Transformations in Computer Graphics Difficult? An Analysis of a Decade of Exam Questions. ACE 2022: 181-190 - [c137]Elisa Yansun, Daniel Kim, Burkhard Claus Wünsche:
CoXercise - Perceptions of a Social Exercise Game and its Effect on Intrinsic Motivation. ACSW 2022: 176-185 - [c136]Thomas Suselo, Burkhard C. Wünsche, Andrew Luxton-Reilly:
Teaching and Learning 3D Transformations in Introductory Computer Graphics: A User Study. VISIGRAPP (1: GRAPP) 2022: 126-135 - [c135]Mana Carr, Anthony Dang, Alex Shaw, Burkhard Wuensche:
Integration of a Cognitive Assessment Task into Exergame Gameplay Elements. HICSS 2022: 1-10 - [c134]Ken Liu, Burkhard C. Wünsche, Andrew Luxton-Reilly:
Relationship Between Spatial Skills and Performance in Introductory Computer Graphics. ITiCSE (1) 2022: 304-310 - [c133]Alex Shaw
, Burkhard C. Wünsche
, Joachim Yde, Peter Vergerakis, Lance Chaney, Yuqiang Jin, Neha Sarwate:
Determining Realism of Procedurally Generated City Road Networks. IVCNZ 2022: 272-287 - [c132]Marylyn Alex
, Burkhard C. Wünsche, Danielle M. Lottridge
:
Perceptions of Colour Pickers and Companions in Virtual Reality Art-Making. VR Workshops 2022: 564-565 - [c131]Mohammad Ahmadi
, Huidong Bai
, Alex Chatburn
, Burkhard Wuensche
, Mark Billinghurst
:
PlayMeBack - Cognitive Load Measurement using Different Physiological Cues in a VR Game. VRST 2022: 70:1-70:2 - 2021
- [j10]Marylyn Alex
, Burkhard C. Wünsche, Danielle M. Lottridge
:
Virtual reality art-making for stroke rehabilitation: Field study and technology probe. Int. J. Hum. Comput. Stud. 145: 102481 (2021) - [j9]Seng Cheong Loke
, Bruce A. MacDonald, Matthew Parsons, Burkhard Claus Wünsche:
Accelerated superpixel image segmentation with a parallelized DBSCAN algorithm. J. Real Time Image Process. 18(6): 2361-2376 (2021) - [c130]Betty Yin, Samuel Bailey, Emma Hu, Milinda Jayarekera, Alex Shaw, Burkhard C. Wünsche:
Tour de Tune 2 - Auditory-Game-Motor Synchronisation with Music Tempo in an Immersive Virtual Reality Exergame. ACSW 2021: 11:1-11:10 - [c129]Aorthi Afroza, Kelsey Murray, Burkhard C. Wünsche, Paul Denny:
Who am I? - Development and Analysis of an Interactive 3D Game for Psychometric Testing. ACSW 2021: 22:1-22:10 - [c128]Aslihan Tece Bayrak
, Burkhard C. Wünsche:
Player Motivation in Therapy Games for Parkinson's Disease: A Scoping Review: Understanding meaningful play, self-determination and flow. ACSW 2021: 26:1-26:10 - [c127]Burkhard Claus Wünsche, Kai-Cheung Leung, Davis Dimalen, Wannes van der Mark, Thomas Suselo, Marylyn Alex
, Alex Shaw, Andrew Luxton-Reilly, Richard Lobb:
Using an Assessment Tool to Create Sandboxes for Computer Graphics Teaching in an Online Environment. CSERC 2021: 21-30 - [c126]Bhargava Gowda, Burkhard C. Wünsche, Alex Shaw:
Reconstruction or Retrieval? Investigating Neural 3D Reconstruction. IVCNZ 2021: 1-6 - [c125]Burkhard C. Wünsche, Michael Abernethy, Sylwia Julia Hyniewska, Zhang Luo, Roshan Prakash Pawar, Sheng Cao, Christopher Brock, Alex Shaw, Christof Lutteroth
:
Rift Racers - Effect of Balancing and Competition on Exertion, Enjoyment, and Motivation in an Immersive Exergame. IVCNZ 2021: 1-6 - [c124]Fung Yang, Burkhard Claus Wünsche, Bruce A. MacDonald:
Real-time Caustics and Dispersion on Arbitrary Surfaces in GPU-Accelerated Ray Tracing. IVCNZ 2021: 1-6 - [c123]Aslihan Tece Bayrak, Burkhard Wuensche, Stacey A. Reading:
Player Profile as a Lens to Advocate Designing Compassionate Therapy Games for Parkinson's disease. OZCHI 2021: 327-340 - [c122]Thomas Suselo, Burkhard C. Wünsche, Andrew Luxton-Reilly:
Using Mobile Augmented Reality for Teaching 3D Transformations. SIGCSE 2021: 872-878 - [e4]Sung-Hee Lee, Stefanie Zollmann, Makoto Okabe, Burkhard Wünsche:
The 29th Pacific Conference on Computer Graphics and Applications, PG 2021, Short Papers, Posters, and Work-in-Progress Papers, Virtual Event / Wellington, New Zealand, October 18-21, 2021. Eurographics Association 2021 [contents] - 2020
- [c121]Marylyn Alex, Danielle M. Lottridge, Burkhard Wuensche:
Artificial Companions in Stroke Rehabilitation: Likeability, Familiarity and Expectations. HICSS 2020: 1-10 - [c120]Aslihan Tece Bayrak, Burkhard Wuensche, Stacey A. Reading, Christof Lutteroth:
Games as Systems for Rehabilitation: A Design Strategy for Game-based Exercise Rehabilitation for Parkinson's Disease. HICSS 2020: 1-10 - [c119]Alex Shaw, Jude Buckley, Paul M. Corballis, Christof Lutteroth, Burkhard Wuensche:
Exploring the Possibility of Virtual Reality Exergaming as a Cognitive Screening System. HICSS 2020: 1-10 - [c118]Yishi Guo, Burkhard C. Wünsche:
Comparison of Face Detection Algorithms on Mobile Devices. IVCNZ 2020: 1-6 - [c117]Seng Cheong Loke, Bruce A. MacDonald, Matthew Parsons, Burkhard C. Wünsche:
Fast Portrait Segmentation of the Head and Upper Body. IVCNZ 2020: 1-6 - [c116]Marylyn Alex
, Danielle M. Lottridge
, Jisu Lee, Stefan Marks, Burkhard Wünsche:
Discrete versus Continuous Colour Pickers Impact Colour Selection in Virtual Reality Art-Making. OZCHI 2020: 158-169 - [c115]Harrison She, Jared Young, Ofek Wittenberg, Patrick Poole, Alexander Mercer, Alex Shaw, Burkhard C. Wünsche:
HIITCopter: Analysis of the Suitability of VR Exergaming for High-Intensity Interval Training. OZCHI 2020: 293-302 - [c114]Liam Rigby, Burkhard C. Wünsche, Alex Shaw:
piARno - An Augmented Reality Piano Tutor. OZCHI 2020: 481-491 - [e3]Sung-Hee Lee, Stefanie Zollmann, Makoto Okabe, Burkhard Wünsche:
28th Pacific Conference on Computer Graphics and Applications, PG 2020 - Short Papers, Posters, and Work-in-Progress Papers, Wellington, New Zealand, October 26-29, 2020. Eurographics Association 2020, ISBN 978-3-03868-120-5 [contents]
2010 – 2019
- 2019
- [c113]Tyne Crow, Andrew Luxton-Reilly
, Burkhard C. Wünsche, Paul Denny:
Resources and Support for the Implementation of Digital Technologies in New Zealand Schools. ACE 2019: 69-78 - [c112]Thomas Suselo, Burkhard C. Wünsche, Andrew Luxton-Reilly
:
Technologies and Tools to Support Teaching and Learning Computer Graphics: A Literature Review. ACE 2019: 96-105 - [c111]Aaron Keesing
, Matthew Ooi, Ocean Wu, Xinghao Ye, Lindsay Alexander Shaw, Burkhard C. Wünsche:
HIIT With Hits: Using Music and Gameplay to Induce HIIT in Exergames. ACSW 2019: 36:1-36:10 - [c110]Joshua C. Haller, Young H. Jang, Jack Haller, Lindsay Alexander Shaw, Burkhard C. Wünsche:
HIIT The Road: Using Virtual Spectator Feedback in HIIT-based Exergaming. ACSW 2019: 47:1-47:9 - [c109]Benjamin J. H. Andersen, Arran T. A. Davis, Gerald Weber, Burkhard C. Wünsche:
Immersion or Diversion: Does Virtual Reality Make Data Visualisation More Effective? ICEIC 2019: 1-7 - [c108]Will Molloy, Edward Huang, Burkhard C. Wünsche:
Mixed Reality Piano Tutor: A Gamified Piano Practice Environment. ICEIC 2019: 1-7 - [c107]Michael Taenzer, Burkhard C. Wünsche, Stefan Müller:
Analysis and Visualisation of Music. ICEIC 2019: 1-6 - [c106]Burkhard Claus Wünsche, Edward Huang, Lindsay Alexander Shaw, Thomas Suselo, Kai-Cheung Leung, Davis Dimalen, Wannes van der Mark, Andrew Luxton-Reilly
, Richard Lobb:
CodeRunnerGL - An Interactive Web-Based Tool for Computer Graphics Teaching and Assessment. ICEIC 2019: 1-7 - 2018
- [c105]Tyne Crow
, Andrew Luxton-Reilly
, Burkhard Wuensche:
Intelligent tutoring systems for programming education: a systematic review. ACE 2018: 53-62 - [c104]Soumya C. Barathi
, Daniel J. Finnegan
, Matthew Farrow, Alexander Whaley, Pippa Heath, Jude Buckley, Peter W. Dowrick, Burkhard C. Wünsche, James L. J. Bilzon
, Eamonn O'Neill, Christof Lutteroth
:
Interactive Feedforward for Improving Performance and Maintaining Intrinsic Motivation in VR Exergaming. CHI 2018: 408 - [c103]Burkhard C. Wünsche, Zhen Chen, Lindsay Alexander Shaw, Thomas Suselo, Kai-Cheung Leung, Davis Dimalen, Wannes van der Mark, Andrew Luxton-Reilly
, Richard Lobb:
Automatic assessment of OpenGL computer graphics assignments. ITiCSE 2018: 81-86 - [c102]Seoyoung Choi, Eli Salter, Xuyun Zhang
, Burkhard C. Wünsche:
Bird Eyes: A Cloud-Based Object Detection System for Customisable Surveillance. IVCNZ 2018: 1-6 - [c101]Matthew Jones, Nicole Hippolite, Rai Patel, Sebastian Peters
, Priyankit Singh, Chia-Yen Chen, Burkhard C. Wünsche:
Towards a Graph-Based Approach for Mesh Healing for Blocky Objects with Self-Similarities. IVCNZ 2018: 1-6 - [c100]Chris Nelson, Burkhard C. Wünsche:
A Low-Spec Extendable GPU-Based Audio Library. IVCNZ 2018: 1-5 - [c99]Hannah Sampson, Dan Kelly, Burkhard C. Wünsche, Robert Amor:
A Hand Gesture Set for Navigating and Interacting with 3D Virtual Environments. IVCNZ 2018: 1-6 - [c98]Aaron Matenga
, Tyne Crow, Michael Walmsley, Andrew Luxton-Reilly
, Burkhard Wuensche:
Evaluation of the Implementation of a Timer in Gamified Programming Exercises. LaTiCE 2018: 36-41 - [c97]Thomas Suselo, Burkhard C. Wünsche, Andrew Luxton-Reilly
:
Mobile Augmented Reality as a Teaching Medium in an Introductory Computer Graphics Course. LaTiCE 2018: 72-76 - [c96]Tyne Crow, Andrew Luxton-Reilly
, Burkhard Wuensche:
Knowledge Sequencing in Online Courses for Introductory Programming. LaTiCE 2018: 112-113 - 2017
- [c95]Lindsay Alexander Shaw, Burkhard Claus Wünsche, Christof Lutteroth
, Jude Buckley, Paul M. Corballis:
Evaluating sensory feedback for immersion in exergames. ACSW 2017: 11:1-11:6 - [c94]Jenna Finlayson, Jamie Peterson, Joshua Free, Michael Lo, Lindsay Alexander Shaw, Christof Lutteroth
, Burkhard C. Wünsche:
Tour de Tune - Auditory-game-motor Synchronisation in Exergames. ICAT-EGVE 2017: 29-36 - [c93]Michael Abernathy, Lindsay Alexander Shaw, Christof Lutteroth
, Jude Buckley, Paul M. Corballis, Burkhard C. Wünsche:
Enjoyment, Immersion, and Attentional Focus in a Virtual Reality Exergame with Differing Visual Environments. ICAT-EGVE 2017: 117-124 - [c92]Marylyn Alex
, Chia-Yen Chen, Burkhard C. Wünsche:
A review of sensor devices in stroke rehabilitation. IVCNZ 2017: 1-6 - [c91]Yu-Mei Hong, Jia-Hong Zhang, Chia-Yen Chen, Burkhard C. Wünsche, Hsiang-Jen Chien, Tang-Kai Ying:
Surface reconstruction of 3D objects using local moving least squares and K-D trees. IVCNZ 2017: 1-6 - [c90]Aslihan Tece Bayrak
, Rahul Kumar, Jak Tan, DeVon AhMu, Jordan Hohepa, Lindsay Alexander Shaw, Christof Lutteroth
, Burkhard C. Wünsche:
Balancing different fitness levels in competitive exergames based on heart rate and performance. OZCHI 2017: 210-217 - 2016
- [j8]Lindsay Alexander Shaw, Jude Buckley, Paul M. Corballis, Christof Lutteroth
, Burkhard C. Wünsche:
Competition and cooperation with virtual players in an exergame. PeerJ Comput. Sci. 2: e92 (2016) - [j7]Hoang Minh Nguyen, Burkhard Wünsche
, Patrice Delmas, Christof Lutteroth
, Eugene Zhang:
A robust hybrid image-based modeling system. Vis. Comput. 32(5): 625-640 (2016) - [c89]Lindsay Alexander Shaw, Romain Tourrel, Burkhard C. Wünsche, Christof Lutteroth
, Stefan Marks
, Jude Buckley:
Design of a virtual trainer for exergaming. ACSW 2016: 63 - [c88]Nurdiana binti Nordin
, Sheng Quan Xie
, Burkhard Wünsche:
Simple torso model for upper limb compensatory assessment after stroke. AIM 2016: 775-780 - [c87]Blake Hodgkinson, Christof Lutteroth
, Burkhard Wünsche:
glGetFeedback - Towards automatic feedback and assessment for OpenGL 3D modelling assignments. IVCNZ 2016: 1-6 - [c86]Sam Kavanagh, Andrew Luxton-Reilly
, Burkhard Wünsche, Beryl Plimmer:
Creating 360° educational video: a case study. OZCHI 2016: 34-39 - 2015
- [c85]Lindsay Alexander Shaw, Burkhard C. Wünsche, Christof Lutteroth, Stefan Marks, Rodolphe Callies:
Challenges in Virtual Reality Exergame Design. AUIC 2015: 61-68 - 2014
- [c84]Hoang Minh Nguyen, Burkhard C. Wünsche, Patrice Delmas, Christof Lutteroth:
Poisson Blended Exemplar-based Texture Completion. ACSC 2014: 99-104 - [c83]Yi Zeng, Zijiang Song, Burkhard C. Wünsche:
Towards a 3D Sketch-Based Modelling API. AUIC 2014: 21-28 - [c82]Edward M. Peek, Burkhard C. Wünsche, Christof Lutteroth:
Image Warping for Enhancing Consumer Applications of Head-mounted Displays. AUIC 2014: 47-56 - [c81]Mostafa G. Mehrabi, Christof Lutteroth, Burkhard C. Wünsche:
Effects of 3D Display Technologies on Spatial Memory. AUIC 2014: 91-92 - [c80]Hoang Minh Nguyen, Burkhard Wünsche, Patrice Delmas, Christof Lutteroth
:
Identifying Low Confidence Mesh Regions: Uncertainty Measures and Segmentation. IVCNZ 2014: 48 - [c79]Edward M. Peek, Burkhard Wünsche, Christof Lutteroth
:
Using Integrated GPUs to Perform Image Warping for HMDs. IVCNZ 2014: 172 - [p1]Hoang Minh Nguyen, Burkhard C. Wünsche
, Patrice Delmas, Christof Lutteroth
, Wannes van der Mark:
A Robust System for High-Quality Reconstruction of 3D Objects from Photographs. Issues and Challenges in Artificial Intelligence 2014: 3-15 - [e2]Burkhard C. Wünsche, Stefan Marks:
Fifteenth Australasian User Interface Conference, AUIC 2014, Auckland, New Zealand, January 2014. CRPIT 150, Australian Computer Society 2014, ISBN 978-1-921770-33-3 [contents] - 2013
- [c78]Jaspaljeet Singh Dhillon, Burkhard C. Wünsche, Christof Lutteroth:
An Online Social-Networking Enabled Telehealth System for Seniors - A Case Study. AUIC 2013: 53-62 - [c77]Jonathan Chow, Haoyang Feng, Robert Amor, Burkhard C. Wünsche:
Music Education using Augmented Reality with a Head Mounted Display. AUIC 2013: 73-80 - [c76]Mostafa G. Mehrabi, Edward M. Peek, Burkhard C. Wünsche, Christof Lutteroth:
Making 3D Work: A Classification of Visual Depth Cues, 3D Display Technologies and Their Applications. AUIC 2013: 91-100 - [c75]Edward M. Peek, Burkhard C. Wünsche, Christof Lutteroth:
Determining the Relative Benefits of Pairing Virtual Reality Displays with Applications. AUIC 2013: 111-120 - [c74]Christopher R. Greeff, Joe Yang, Bruce A. MacDonald, Burkhard C. Wünsche:
My Personal Trainer - An iPhone Application for Exercise Monitoring and Analysis. AUIC 2013: 127-128 - [c73]Jaspaljeet Singh Dhillon
, Burkhard Claus Wünsche
, Christof Lutteroth
:
Accessible telehealth - Leveraging consumer-level technologies and social networking functionalities for senior care. HSI 2013: 451-458 - [c72]Hoang Minh Nguyen, Burkhard C. Wünsche
, Patrice Delmas, Christof Lutteroth
, Wannes van der Mark:
High resolution 3D content creation using unconstrained and uncalibrated cameras. HSI 2013: 637-644 - [c71]Maja Krivokuca, Waleed H. Abdulla
, Burkhard C. Wünsche
:
Sparse Approximations of 3D Mesh Geometry Using Frames as Overcomplete Dictionaries. ICCV Workshops 2013: 660-667 - [c70]Edward M. Peek, Christof Lutteroth
, Burkhard Wünsche
:
More for less: Fast image warping for improving the appearance of head tracking on HMDs. IVCNZ 2013: 41-46 - [c69]Hoang Minh Nguyen, Burkhard C. Wünsche
, Patrice Delmas, Christof Lutteroth
:
Parameter optimisation for texture completion. IVCNZ 2013: 226-230 - [c68]Craig Robertson, Liam Vink, Holger Regenbrecht, Christof Lutteroth
, Burkhard C. Wünsche
:
Mixed reality Kinect Mirror box for stroke rehabilitation. IVCNZ 2013: 231-235 - [c67]Yoonyong Shin, Burkhard C. Wünsche
:
A smartphone-based golf simulation exercise game for supporting arthritis patients. IVCNZ 2013: 459-464 - [c66]Minh Hoang Nguyen, Burkhard Wünsche, Patrice Delmas, Christof Lutteroth, Wannes van der Mark, Eugene Zhang:
High-Definition Texture Reconstruction for 3D Image-based Modelling. WSCG 2013: 39-48 - [e1]Ross T. Smith, Burkhard C. Wünsche:
Fourteenth Australasian User Interface Conference, AUIC 2013, Melbourne, Australia, February 2013. CRPIT 139, Australian Computer Society 2013, ISBN 978-1-921770-24-1 [contents] - 2012
- [j6]Stefan Marks, John A. Windsor, Burkhard Wünsche:
Head Tracking Based Avatar Control for Virtual Environment Teamwork Training. J. Virtual Real. Broadcast. 9 (2012) - [j5]Alex Kozlov, Bruce A. MacDonald, Burkhard Wünsche:
Design and Analysis of Visualization Techniques for Mobile Robotics Development. J. WSCG 20(2): 107-116 (2012) - [j4]Wallace Yuen, Burkhard Wünsche, Nathan Holmberg:
An Applied Approach for Real-Time Levelof-Detail Woven Fabric Rendering. J. WSCG 20(2): 117-126 (2012) - [j3]Alexander Bock
, Erik Sundén, Bingchen Liu, Burkhard Wünsche
, Timo Ropinski
:
Coherency-Based Curve Compression for High-Order Finite Element Model Visualization. IEEE Trans. Vis. Comput. Graph. 18(12): 2315-2324 (2012) - [c65]Gabriel Hartmann, Burkhard Wünsche:
A Virtual Touchscreen with Depth Recognition. AUIC 2012: 39-48 - [c64]Ivan Li, Edward M. Peek, Burkhard Wünsche, Christof Lutteroth:
Enhancing 3D Applications Using Stereoscopic 3D and Motion Parallax. AUIC 2012: 59-68 - [c63]Li Guan, Burkhard Wünsche:
An Evaluation of a Sketch-Based Model-by-Example Approach for Crowd Modelling. AUIC 2012: 69-76 - [c62]Jaspaljeet Singh Dhillon
, Burkhard Wünsche
, Christof Lutteroth
:
Evaluation of a web-based telehealth system: a preliminary investigation with seniors in New Zealand. CHINZ 2012: 17-24 - [c61]Jaspaljeet Singh Dhillon
, Czarina Ramos, Burkhard Wünsche
, Christof Lutteroth
:
Leveraging consumer sensing devices for telehealth. CHINZ 2012: 29-35 - [c60]Jaspaljeet Singh Dhillon, Burkhard Wünsche, Christof Lutteroth
:
Healthcare4Life: a ubiquitous patient-centric telehealth system. CHINZ 2012: 93 - [c59]Bingchen Liu, Alexander Bock
, Timo Ropinski
, Martyn P. Nash
, Poul M. F. Nielsen, Burkhard Wünsche
:
GPU-accelerated direct volume rendering of finite element data sets. IVCNZ 2012: 109-114 - [c58]Chris C. van Egmond, Charl P. Botha, Burkhard Wünsche
:
Design and evaluation of multifield visualisation techniques for 2D vector fields. IVCNZ 2012: 115-120 - [c57]Maja Krivokuca, Burkhard Wünsche
, Waleed H. Abdulla
:
A new error metric for geometric shape distortion using depth values from orthographic projections. IVCNZ 2012: 388-393 - [c56]Xiao Bao Clark, Jackson G. Finlay, Andrew J. Wilson, Keith L. J. Milburn, Minh Hoang Nguyen, Christof Lutteroth
, Burkhard Wünsche
:
An investigation into graph cut parameter optimisation for image-fusion applications. IVCNZ 2012: 480-485 - [c55]Ayrton Oliver, Steven Kang, Burkhard Wünsche
, Bruce A. MacDonald:
Using the Kinect as a navigation sensor for mobile robotics. IVCNZ 2012: 509-514 - [c54]Stefan Marks
, John A. Windsor
, Burkhard Wünsche
:
Design and Evaluation of a Medical Teamwork Training Simulator using Consumer-Level Equipment. MMVR 2012: 273-279 - [c53]Jaspaljeet Singh Dhillon
, Burkhard C. Wünsche
, Christof Lutteroth
:
Evaluation of a social web-based telehealth system. OZCHI 2012: 550-553 - [c52]Ian Yen-Hung Chen, Bruce A. MacDonald, Burkhard Wünsche
:
Evaluating the Effectiveness of Mixed Reality Simulations for Developing UAV Systems. SIMPAR 2012: 388-399 - 2011
- [c51]Susanne Fischer, Burkhard C. Wünsche, Linda Cameron, Eva Rose Morunga, Umang Parikh, Lana Jago, Stefan Müller:
Web-Based Visualisations Supporting Rehabilitation of Heart Failure Patients by Promoting Behavioural Change. ACSC 2011: 53-62 - [c50]Li Guan, Burkhard C. Wünsche:
Sketch-Based Crowd Modelling. AUIC 2011: 67-76 - [c49]Jaspaljeet Singh Dhillon
, Czarina Ramos, Burkhard Wünsche
, Christof Lutteroth
:
Designing a web-based telehealth system for elderly people: An interview study in New Zealand. CBMS 2011: 1-6 - [c48]Minh Hoang Nguyen, Burkhard Wünsche, Patrice Delmas, Christof Lutteroth:
Realistic 3D Scene Reconstruction from Unsconstrained and Uncalibrated Images Taken with a Handheld Camera. GRAPP 2011: 67-75 - [c47]David J. Olsen, Nathan D. Pitman, Sutirtha Basak, Burkhard Wünsche:
Sketch-based Building Modelling. GRAPP 2011: 119-124 - [c46]Simon van den Hurk, Wallace Yuen, Burkhard Wünsche:
Real-time Terrain Rendering with Incremental Loading for Interactive Terrain Modelling. GRAPP 2011: 181-186 - [c45]Konstantin Schauwecker, Simon van den Hurk, Wallace Yuen, Burkhard Wünsche:
Sketched Interaction Metaphors for Character Animation. GRAPP 2011: 247-252 - [c44]Stefan Marks, John A. Windsor, Burkhard Wünsche:
Head Tracking based Avatar Control for Virtual Environment Teamwork Training. GRAPP 2011: 257-269 - [c43]Rui Liu, Burkhard Wünsche, Christof Lutteroth, Patrice Delmas:
A Framework for Webcam-based Hand Rehabilitation Exercises. VISAPP 2011: 626-631 - 2010
- [c42]Xin Xie, Burkhard Wünsche:
Efficient contour line labelling for terrain modelling. ACSC 2010: 33-42 - [c41]Rong Yang, Burkhard C. Wünsche:
Life-Sketch - A Framework for Sketch-Based Modelling and Animation of 3D Objects. AUIC 2010: 61-70 - [c40]Jaspaljeet Singh, Christof Lutteroth
, Burkhard Wünsche
:
Taxonomy of usability requirements for home telehealth systems. CHINZ 2010: 29-32 - [c39]Burkhard Wünsche
, Daniel Keymer, Robert Amor
:
Sketch, click, plug and play: accelerated design of virtual environments by integrating multimedia and sketch content into game engines. CHINZ 2010: 33-40 - [c38]Jaspaljeet Singh
, Burkhard Wünsche
, Christof Lutteroth
:
Framework for Healthcare4Life: a ubiquitous patient-centric telehealth system. CHINZ 2010: 41-48 - [c37]Juyoung Sunwoo, Wallace Yuen, Christof Lutteroth
, Burkhard Wünsche
:
Mobile games for elderly healthcare. CHINZ 2010: 73-76 - [c36]Amit Joshi, Glen Robertson, Burkhard Wünsche, Beryl Plimmer:
Bubbleworld Builder - 3D Modeling using Two-touch and Sketch Interaction. GRAPP 2010: 116-122 - [c35]Bingchen Liu, Burkhard Wünsche, Timo Ropinski:
Visualization by Example - A Constructive Visual Component-based Interface for Direct Volume Rendering. GRAPP 2010: 254-259 - [c34]Ian Yen-Hung Chen, Bruce A. MacDonald, Burkhard Wünsche:
Designing a Mixed Reality Framework for Enriching Interactions in Robot Simulation. GRAPP 2010: 331-338 - [c33]Ian Yen-Hung Chen, Bruce A. MacDonald, Burkhard Wünsche
, Geoffrey Biggs, Tetsuo Kotoku:
Analysing Mixed Reality Simulation for Industrial Applications: A Case Study in the Development of a Robotic Screw Remover System. SIMPAR 2010: 350-361 - [c32]Rui Liu, Burkhard Wünsche:
Towards Low-cost Robust and Stable Hand Tracking for Exercise Monitoring. VISAPP (2) 2010: 263-266
2000 – 2009
- 2009
- [c31]Samuel Hsiao-Heng Chang, Lachlan Stuart, Beryl Plimmer, Burkhard Wünsche
:
Origami simulator: a multi-touch experience. CHI Extended Abstracts 2009: 3889-3894 - [c30]Felix Manke, Burkhard Wünsche:
Fast Spatially Controllable 2D/3D Texture Synthesis and Morphing for Multiple Input Textures. GRAPP 2009: 5-12 - [c29]Felix Manke, Burkhard Wünsche:
Texture-enhanced Direct Volume Rendering. GRAPP 2009: 185-190 - [c28]Stefan Marks, Burkhard Wünsche, John A. Windsor:
Enhancing Virtual Environment-based Surgical Teamwork Training with Non-verbal Communication. GRAPP 2009: 361-366 - [c27]Ian Yen-Hung Chen, Bruce A. MacDonald, Burkhard Wünsche
:
Mixed reality simulation for mobile robots. ICRA 2009: 232-237 - [c26]Felix Manke, Burkhard Wünsche
:
Fast Spatially Controllable Multi-dimensional Exemplar-Based Texture Synthesis and Morphing. VISIGRAPP (Selected Papers) 2009: 21-34 - 2008
- [c25]Glenn McCord, Burkhard Wünsche, Beryl Plimmer, Greg Gilbert, Christian Hirsch:
A Pen and Paper Metaphor for Orchid Modeling. GRAPP 2008: 119-124 - [c24]Felix Manke, Burkhard Wünsche:
A Direct Volume Rendering Framework for the Interactive Exploration of Higher-Order and Multifield Data. GRAPP 2008: 199-206 - [c23]Ian Yen-Hung Chen, Bruce A. MacDonald, Burkhard Wünsche
:
Markerless Augmented Reality for Robotic Helicoptor Applications. RobVis 2008: 125-138 - 2007
- [c22]Chris Nelson, Burkhard C. Wünsche:
Game/Music Interaction - An Aural Interface for Immersive Interactive Environments. AUIC 2007: 23-26 - [c21]Stefan Marks
, John A. Windsor
, Burkhard Wünsche
:
Evaluation of game engines for simulated surgical training. GRAPHITE 2007: 273-280 - [c20]Alex Henriques, Burkhard Wünsche:
Improved meshless deformation techniques for real-time interactive collaborative environments. GRAPP (AS/IE) 2007: 154-164 - [c19]Rui Zhang, Burkhard Wünsche:
A framework for interactive GPU-supported rendering and styling of virtual hair. GRAPP (AS/IE) 2007: 204-214 - [c18]Glenn McCord, Beryl Plimmer, Burkhard Wuensche:
Surface manipulation using a paper sculpture metaphor. OZCHI 2007: 235-238 - [c17]Alex Henriques, Burkhard Wünsche
:
Improved Meshless Deformation Techniques for Plausible Interactive Soft Object Simulations. VISIGRAPP (Selected Papers) 2007: 88-101 - 2006
- [c16]Nathan Holmberg, Burkhard Wünsche, Ewan D. Tempero:
A framework for interactive web-based visualization. AUIC 2006: 137-144 - [c15]Daniel Flower, Burkhard Wünsche, Hans W. Guesgen:
Simulated Visual Perception-Based Control for Autonomous Mobile Agents. FLAIRS 2006: 725-730 - 2005
- [c14]Blazej J. Kot, Burkhard Wuensche, John C. Grundy
, John G. Hosking
:
Information visualisation utilising 3D computer game engines case study: a source code comprehension tool. CHINZ 2005: 53-60 - 2004
- [c13]Burkhard Wünsche:
Advanced Texturing Techniques for the Effective Visualization of Neoroanatomy from Diffusion Tensor Imaging Data. APBC 2004: 303-308 - [c12]Burkhard Wünsche, Ewan D. Tempero:
A Comparison and Evaluation of Interpolation Methods for Visualising Discrete 2D Survey Data. InVis.au 2004: 1-7 - [c11]Burkhard Wünsche:
A Survey, Classification and Analysis of Perceptual Concepts and their Application for the Effective Visualisation of Complex Information. InVis.au 2004: 17-24 - [c10]Nathan Holmberg, Burkhard Wünsche:
Efficient modeling and rendering of turbulent water over natural terrain. GRAPHITE 2004: 15-22 - [c9]Burkhard Wünsche, Richard Lobb:
The 3D visualization of brain anatomy from diffusion-weighted magnetic resonance imaging data. GRAPHITE 2004: 74-83 - [c8]Burkhard Wünsche, Richard Lobb, Alistair A. Young:
The visualization of myocardial strain for the improved analysis of cardiac mechanics. GRAPHITE 2004: 90-99 - 2003
- [j2]Burkhard Wünsche
, Alistair A. Young
:
The visualization and measurement of left ventricular deformation using finite element models. J. Vis. Lang. Comput. 14(4): 299-326 (2003) - [c7]Burkhard Wünsche:
The Visualization and Measurement of Left Ventricular Deformation. APBC 2003: 119-128 - [c6]Burkhard Wünsche, Alistair A. Young:
New techniques for visualizing and evaluating left ventricular performance. CARS 2003: 1173-1178 - [c5]Burkhard Wünsche:
Texture-based methods for visualizing diffusion-weighted MRI images. CARS 2003: 1326 - [c4]Burkhard Wünsche
:
A toolkit for visualizing biomedical data sets. GRAPHITE 2003: 167-174
1990 – 1999
- 1999
- [j1]Burkhard Wünsche
, Richard Lobb:
Triage polygonization of rounded polyhedra. Vis. Comput. 15(1): 36-54 (1999) - [c3]Burkhard Wünsche:
The Visualization of 3D Stress and Stain Tensor Fields. New Zealand Computer Science Research Students' Conference 1999: 109-116 - 1998
- [c2]Burkhard Wünsche:
The Visualization Two-Dimensional Second-Order Tensor Fields. IVCNZ 1998: 174-179 - [c1]Burkhard Wünsche:
A Survey and Evaluation of Mesh Reduction Techniques. IVCNZ 1998: 393-398
Coauthor Index

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