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      Dialogue SystemSpoken Dialogue SystemAnimated Character
The purpose of this study is to find the effectiveness of using animated characters in advertising targeted to kids. The research design is quantitative and its research type is causal. The respondents of the study are 'Pre-primary school... more
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      Children buying behaviorAnimated Character
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      EngineeringDecision MakingDigital MediaDesign Research
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      Facial expressionVirtual WorldsOpen SourceNatural interaction
This article describes an evolution of training programs to use first-person interaction in virtual re- ality (VR) situations to teach safety skills to children with autism spectrum disorder (ASD) and fetal alcohol spectrum disorder... more
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      Cognitive ScienceLearning DesignFire ProtectionLinguistics
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      Computer ScienceDimensionality ReductionLinear ModelReal Time
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      Information SystemsComputer ScienceAnimationDeformation
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      Facial expressionVirtual WorldsOpen SourceNatural interaction
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    •   3  
      Computer AnimationComputer ModelAnimated Character
Eyes play an important role in communication among people. Motions of the eye express emotions and regulate the flow of conversation. Hence we consider fundamental that virtual humans or other characters present convincing and expressive... more
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    •   12  
      Computer ScienceAnimal BehaviorAutomatic question generationExpressiveness
Here we describe character animation production in the intelligent multimedia storytelling system, CONFUCIUS, which presents natural language stories as 3D animation, speech and non-speech audio. The modelling of animated characters in... more
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      Computer ScienceVirtual EnvironmentCharacter AnimationHuman Motion
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    •   17  
      JusticePolitical ViolenceMoral DevelopmentConflict Resolution
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    •   8  
      AnimationMotion CaptureEmotional ExpressionEye Movement
This article describes an evolution of training programs to use first-person interaction in virtual re- ality (VR) situations to teach safety skills to children with autism spectrum disorder (ASD) and fetal alcohol spectrum disorder... more
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    •   15  
      Cognitive ScienceLearning DesignFire ProtectionLinguistics
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    •   7  
      Motion PlanningPath planningCollision AvoidancePath Planning
This paper addresses the problem of cognitive character animation. We propose the use of finite state machines for the behavioral control of characters. Our approach rests on the idea that the cognitive character arises from the... more
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      Computer ScienceEvolutionary ComputationGenetic AlgorithmsPattern Recognition
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      Computer ScienceFacial expressionVirtual WorldsOpen Source
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      Cognitive ScienceEmotionNonverbal BehaviorMulti-Agent Systems and Autonomous Agents
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      Information SystemsSpeech SynthesisHuman PerformanceMotion Capture
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      Information SystemsImage-based RenderingAugmented RealityReal-time rendering
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    • Animated Character
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      Computer ScienceDialogue SystemEmotional ExpressionFacial Animation
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      Computer ScienceFacial expressionVirtual WorldsOpen Source
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      Computer ScienceSign LanguageSemantic AnalysisAnimated Character
Gaze is an extremely powerful expressive signal that is used for many pur- poses, from expressing emotion to regulating human interaction. The use of gaze as a signal has been exploited to strong efiect in hand-animated characters,... more
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      Nonverbal BehaviorEmpirical StudyReal TimeHuman Interaction
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    •   9  
      Information SystemsSpeech SynthesisHuman PerformanceMotion Capture
Eyes play an important role in communication among people. Motions of the eye express emotions and regulate the flow of conversation. Hence we consider fundamental that virtual humans or other characters present convincing and expressive... more
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      Animal BehaviorExpressivenessComputer GraphicAutomatic code generation
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      Formal ModelEmpirical EvaluationAnimated AgentAnimated Character
With technology allowing for increased realism in video games, realistic, human-like characters risk falling into the Uncanny Valley. The Uncanny Valley phenomenon implies that virtual characters approaching full human-likeness will evoke... more
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      Information SystemsPsychologyCognitive ScienceEmotion
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      Information SystemsKalman FilterInverse KinematicsMotion Capture
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      Decision MakingPersonalizationVirtual WorldsWebsite
This paper presents a powerful animation engine, called Maxine, to develop applications with embodied animated agents. The engine, based on open source tools, allows the management of scenes and virtual characters, and allows multimodal... more
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      Facial expressionVirtual WorldsOpen SourceNatural interaction
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      Facial expressionInstant MessagingOnline CommunicationFacial Expressions and Emotions
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    •   9  
      Information SystemsSpeech SynthesisHuman PerformanceMotion Capture
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    •   7  
      Artificial IntelligenceComputer AnimationCognitive ArchitectureAI