Interactive whiteboard
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Recent papers in Interactive whiteboard
The research aims at investigating the Saudi Secondary school Teachers' Attitudes towards using Interactive Whiteboard in the classrooms. The research uses the Quasi-Experimental approach, with one group (100) teachers, and limited... more
The concept of khôra, which was elaborated but quickly repressed by Plato in Timaeus, has caught the attention of a whole coterie of contemporary philosophers. It is often interpreted as "receptacle" or "uterus." Its presence in Deleuze's... more
The study used the intervention mixed methods design to evaluate the technological, pedagogical and content knowledge (TPACK) of mathematics preservice teachers while doing their lesson planning and teaching with interactive whiteboards... more
Şad (2012) tarafından geliştirilen beşli derecelendirmeli (Kesinlikle Katılıyorum-Kesinlikle Katılmıyorum) Likert tipi Akıllı Tahta Tutum Ölçeği [ATTÖ] 4.-8. sınıf öğrencilerinin derslerinde akıllı tahta kullanımına yönelik tutumlarını... more
The aim of this study is to investigate the effect of using the interactive whiteboard in mathematics teaching process on the 7 th-grade students' achievement. This study was conducted as experimental design. Experimental and control... more
The purpose of this report is to present the findings from the evaluation of the ‘Embedding ICT in the Literacy and Numeracy Strategies’ pilot project. In this project interactive whiteboards (IWBs) were installed in Year 5 and Year 6... more
El propósito de este estudio ha sido desarrollar dos instrumentos válidos y fiables para evaluar el uso de la pizarra digital interactiva (PDI) a partir de las percepciones de estudiantes y docentes de primaria. Fueron examinados un... more
Özet: Bilgi ve iletişim teknolojileri günümüzde eğitim öğretim sürecinin önemli bir parçası haline gelmiştir. Öğretmenlerin, bilgi ve iletişim teknolojilerini derslerinin öğretimine başarılı bir şekilde entegre edebilmesi beklenmektedir.... more
The research aims at investigating the Saudi Secondary school Teachers' Attitudes towards using Interactive Whiteboard in the classrooms. The research uses the Quasi-Experimental approach, with one group (100) teachers, and limited... more
The research aims at investigating the Saudi Secondary school Teachers' Attitudes towards using Interactive Whiteboard in the classrooms. The research uses the Quasi- Experimental approach, with one group (100) teachers, and limited... more
The research aims at investigating the Saudi Secondary school Teachers' Attitudes towards using Interactive Whiteboard in the classrooms. The research uses the Quasi- Experimental approach, with one group (100) teachers, and limited... more
Concept maps have become a widely used educational tool around the globe. The advancements in computerized interface technologies have enabled even more alternatives for using concept maps in teaching and learning. This study investigates... more
This research investigates the effectiveness of integrating Interactive Whiteboard (IWB) into the junior high school biology teaching. This research adopts a quasi-experimental design and divides the participating students into the... more
Researchers on the topic of Interactive Whiteboard (IWB) use in education stress that while important, teachers’ mastering of the technological and interactive aspects of the IWB is not enough for its productive use. In order to get the... more
The present study aimed to review the literature on electronic whiteboards and identify the processes, techniques, methods, practices, tools and difficulties for the implementation of this new technology in hospitals. Methods: systematic... more
The recognition of mind maps written on a white-board is a challenging task due to the unconstrained handwritten text and the different graphical elements — i.e. lines, circles and arrows — available for drawing a mind map. In this paper... more
... It is not difficult to see how NNS in ESL classrooms would have a much better chance of retaining and understanding information with the visual support provided by ... Smith HJ,; Higgins S,; Wall K,; Miller J. . 'Interactive... more
Based on preliminary investigation data by interviewing animal structure lecturers and students from IAIN Batusangkar, it is known that there are obstacles in animal structure lectures, one of which is related to the learning media used,... more
This paper describes the uses of interactive whiteboard in English as a Foreign Language (EFL) primary classroom. The purpose is to explore the potential of the Interactive Whiteboard (IWB) as a learning pedagogical tool to support the... more
En este estudio realizamos una revisión de nuestras acciones pedagógicas encaminadas a la mejora de la práctica docente en Educación Superior. Con esta finalidad, en primer lugar, mostramos un conjunto de investigaciones y estudios acerca... more
The research aims at investigating the Saudi Secondary school Teachers' Attitudes towards using Interactive Whiteboard in the classrooms. The research uses the Quasi-Experimental approach, with one group (100) teachers, and limited... more
The research aims at investigating the Saudi Secondary school Teachers' Attitudes towards using Interactive Whiteboard in the classrooms. The research uses the Quasi- Experimental approach, with one group (100) teachers, and limited... more
The research aims at investigating the Saudi Secondary school Teachers' Attitudes towards using Interactive Whiteboard in the classrooms. The research uses the Quasi- Experimental approach, with one group (100) teachers, and limited... more
The research aims at investigating the Saudi Secondary school Teachers' Attitudes towards using Interactive Whiteboard in the classrooms. The research uses the Quasi-Experimental approach, with one group (100) teachers, and limited... more
The research aims at investigating the Saudi Secondary school Teachers' Attitudes towards using Interactive Whiteboard in the classrooms. The research uses the Quasi-Experimental approach, with one group (100) teachers, and limited... more
Digital game-based learning (DGBL) has successfully brought traditional game-based learning (GBL) into a new horizon due to its multimedia features, high interactivity, immediate and various feedbacks, authentic and vicarious contexts,... more