Location via proxy:   [ UP ]  
[Report a bug]   [Manage cookies]                
Skip to main content
    • by 
    •   3  
      Digital PuppetryMotion Capture (Animation)Kinect Application Development
The purpose of this thesis is to propose and evaluate a markerless system for capturing hand movements in real time to allow 3D interactions in virtual environment (VE). Tools such as keyboard and mouse are not enough for interacting in... more
    • by 
    •   8  
      Virtual RealityKinect3D User InterfacesKinect Application Development
    • by 
    •   6  
      Human Computer InteractionIWB- Interactive WhiteBoardHCIKinect
This study was designed to test the relationship between matching and mirroring (MM) and homophilous perceptions (PHM) in leadership socialization. Elevated PHM levels were hypothesized to affect workplace acceptance levels. The need for... more
    • by 
    •   15  
      CommunicationLeadershipMirror NeuronsVisual Communication
New low cost sensors and open free libraries for 3D image processing are making important advances in robot vision applications possible, such as three-dimensional object recognition, semantic mapping, navigation and localization of... more
    • by 
    •   7  
      RoboticsRobotics (Computer Science)Cognitive RoboticsHuman-Robot Interaction
Agricultural soil roughness is pertinent to important agricultural phenomena, such as evaporation, infiltration or compression. Monitoring roughness variations would make possible the improvement of tillage operations. In the present... more
    • by 
    •   7  
      Precision AgricultureKinectSoil Sensors for Precision AggricultureMicrosoft Kinect Applications
It is widely known the fact that traditional Interactive Whiteboard (IWB) are very expensive. At University of Trento there are different teams which work to possible new solutions to this problem examining new technologies and new... more
    • by 
    •   6  
      Human Computer InteractionIWB- Interactive WhiteBoardHCIKinect
This paper presents a human action recognition system that runs in real-time and uses a depth camera and an inertial sensor simultaneously based on a previously developed sensor fusion method. Computationally efficient depth image... more
    • by 
    •   22  
      Wearable ComputingPattern RecognitionMultimodalityWearable sensors
ABSTRACT In 3D human motion pose-based analysis, the main problem is how to classify multi-class label activities based on primitive action (pose) inputs efficiently for both accuracy and processing time. Because, pose is not unique and... more
    • by 
    •   20  
      Computer ScienceArtificial IntelligenceHuman Computer InteractionComputer Vision
This paper describes the development of a low-cost mini-robot that is controlled by visual gestures. The prototype allows a person with disabilities to perform visual inspections indoors and in domestic spaces. Such a device could be used... more
    • by  and +1
    •   7  
      RoboticsRobot VisionAssistive TechnologyHuman-Robot Interaction
This paper presents a new method for human activity recognition using depth sequences. Each depth sequence is represented by three depth motion maps (DMMs) from three projection views (front, side and top) to capture motion cues. A... more
    • by 
    •   11  
      Image ProcessingPattern RecognitionActivity RecognitionHuman Activity Recognition
    • by  and +1
    •   11  
      ErgonomicsForest EngineeringErgonomics and Safety in AgricultureSafety
In 3D human motion pose-based analysis, the main problem is how to classify multi-class label activities based on primitive action (pose) inputs efficiently for both accuracy and processing time. Because, pose is not unique and the same... more
    • by 
    •   33  
      RoboticsComputer ScienceArtificial IntelligenceHuman Computer Interaction
We present SpeeG, a multimodal speech- and body gesture-based text input system targeting media centres, set-top boxes and game consoles. Our controller-free zoomable user interface combines speech input with a gesture-based real-time... more
    • by  and +1
    •   25  
      Computer ScienceSoftware EngineeringInformation ScienceHuman Computer Interaction
Kinect is the de facto standard for real-time depth sensing and motion capture cameras. The sensor is here proposed for exploiting body tracking during driving operations. The motion capture system was developed taking advantage of the... more
    • by 
    •   8  
      ErgonomicsErgonomics and Safety in AgricultureKinectErgonomia
Kinect is the de facto standard for real-time depth sensing and motion capture cameras. The sensor is here proposed for exploiting body tracking during driving operations. The motion capture system was developed taking advantage of the... more
    • by 
    •   12  
      EngineeringErgonomicsForest EngineeringErgonomics and Safety in Agriculture
We present SpeeG, a multimodal speech- and body gesture-based text input system targeting media centres, set-top boxes and game consoles. Our controller-free zoomable user interface combines speech input with a gesture-based real-time... more
    • by 
    •   33  
      Computer ScienceSoftware EngineeringInformation ScienceHuman Computer Interaction
In this paper, I describe a Max/MSP interface series (Kinect-Via-) for composers wanting to route and map user-tracking data from the XBox Kinect. The interface series complements four different OpenNI applications, namely OSCeleton,... more
    • by 
    •   4  
      Microsoft Kinect ApplicationsKinect Application DevelopmentKinect SensorMicrosoft Kinect
This paper presents a fingertips tracking system based on particle filter using Microsoft Kinect. The tracking is performed in two separate modules: image-based 2D position tracking and calibrated 1D depth tracking. The two modules is... more
    • by 
    •   16  
      RoboticsComputer ScienceComputer GraphicsArtificial Intelligence
    • by 
    •   12  
      EngineeringErgonomicsForest EngineeringErgonomics and Safety in Agriculture
This paper presents a fusion approach for improving human action recognition based on two differing modality sensors consisting of a depth camera and an inertial body sensor. Computationally efficient action features are extracted from... more
    • by 
    •   18  
      Computer VisionImage ProcessingAction ResearchPattern Recognition
—This work presents an application of the Microsoft Kinect camera for an autonomous mobile robot. In order to drive autonomously one main issue is the ability to recognize signalling panels positioned overhead. The Kinect camera can be... more
    • by  and +1
    •   9  
      RoboticsComputer VisionImage ProcessingAutonomous Robotics
El presente trabajo hace un recorrido por diferentes formas de comunicar ciencia en forma de arte interactiva: la física con un juego no convencional de ping-pong que explora diferentes conceptos cinéticos, la música donde se expresa la... more
    • by  and +2
    •   7  
      Didáctica de las matemáticasImaginaryCiencias de la ComunicaciónKinect Application Development
    • by 
    •   7  
      Didáctica de las matemáticasImaginaryCiencias de la ComunicaciónKinect Application Development
    • by 
    •   6  
      Mobile LearningOpen AccessMobile application developmentWeb Programming