3D User Interfaces
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Recent papers in 3D User Interfaces
The purpose of this study is to determine the parameters of the best possible spatial user interface design for the online shopping experience in mixed reality. In the first phase of the study, ten existing augmented and virtual reality... more
Possibilities of virtual reality (VR) technology have gained considerable attention recently due to technical advances in affordable head-mounted displays. Yet the use of VR technology has not become mainstream, and there still does not... more
The purpose of this thesis is to propose and evaluate a markerless system for capturing hand movements in real time to allow 3D interactions in virtual environment (VE). Tools such as keyboard and mouse are not enough for interacting in... more
We present an immersive 3D modeling application with stereoscopic graphics, head tracking, and 3D input devices. The application was built in three weeks on top of Blender, an open source 3D modeling software, and relies solely on... more
One of the goals of much virtual reality (VR) research is to increase realism. In particular, many techniques for locomotion in VR attempt to approximate real-world walking. However, it is not yet fully understood how the design of more... more
Three-dimensional point clouds are generated by devices such as laser scanners and depth cameras, but their output is a set of unstructured, unlabeled points. Many scenarios require users to identify parts of the point cloud through... more
This paper investigates some important visual factors of immersive 3D user interfaces on the latest 3D displays and studies how they can be applied for 3D TVs at home. The vergence-accommodation conflict in im mersive 3D user interfaces... more
A method of Selecting and displaying an item on a display Screen uses a pointing and Selecting device including a control button. Displayed, on the Screen, are (i) a multifac eted three dimensional object having a fixed center and having... more
Virtual reality (VR) locomotion techniques that approximate real-world walking often have lower performance than fully natural real walking due to moderate interaction fidelity. Other techniques with moderate fidelity, however, are... more
In this paper we focus on the creation of a tool that alows us to put stereoscopic depth into a web page. We also explore with an experiment to what extent this stereoscopic depth may control a user's gaze pattern while performing a... more
Procédé de navigation en images de synthèse 3D par la manipulation d'image 3D. L'invention concerne un dispositif technique de sélection d'un fichier par la manipulation d'un objet 3D virtuel (2). La manipulation en 3D permet d'accéder... more
Advanced 3D virtual environment technology, similar to that used by the film and computer games industry can allow educational developers to rapidly create realistic 3D, virtual environments. This technology has been used to generate a... more
Ambient Interface research has the goal of embedding technology that disappears into the user’s surroundings. In many ways Augmented Reality (AR) technology is complimentary to this in that AR interfaces seamlessly enhances the real... more
This paper presents a novel interaction technique to combine multiple inputs and output modalities with a 3D printed open disc which is tracked and augmented with a virtual information. Props have been used in virtual and augmented... more
This paper describes a novel hardware/software platform dedicated to design review process simplification, using immersive reality technologies. The proposed platform allows designers to interface with CAD engines and visualize different... more
3D Creative Summit 2014. Ravensbourne, London
With this paper we document an experiment that is defined to test to what extent stereoscopic depth may control a user’s gaze pattern while performing a search task. The experiment consisted in displaying a search engine result page... more
In this paper we present 3DSjQ, a tool used to implement stereoscopic 3D in web pages. It provides HTML developers the possibility to create static and dynamic content that interacts with depth. We uncover the algorithm used for the tool,... more