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Group therapy material for substance use and mental health on letting go of regrets and moving forward in a positive manner
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      PsychologyCognitive PsychologyAddictionDrugs And Addiction
All counselors need to be prepared to appropriately address client setbacks in with engagement in view. The following is a guide for counselors when addressing setbacks with challenging clients, with a view toward maintaining rapport and... more
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    •   18  
      PsychologyCounseling PsychologyAddictionDrugs And Addiction
Objective. We studied the prevalences of video game use (VGU) and addiction (VGA) in gambling disorder (GD) patients and compared them with subjects with non-video game use (non-VGU) in relation to their gambling behavior,... more
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    •   17  
      PsychologyTechnologyVideo GamesGambling Studies
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    •   13  
      Positive PsychologyRecreation & Leisure StudiesVideo GamesVideo Game Design
This review traces the literatures in cultural anthropology and neighboring disciplines that are focused on addiction as an object of knowledge and intervention, and as grounds for self-identification, sociality, and action. Highlighting... more
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      SociologyCultural StudiesMedical SociologyAnthropology
Negli ultimi cinquant’anni il videogame ha ridefinito il concetto di intrattenimento nella nostra società e il suo mercato è diventato uno dei più creativi e importanti del mondo, ma per molti aspetti è un mondo ancora sommerso. Questo... more
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    •   24  
      Media StudiesNew MediaMedia and Cultural StudiesDigital Media
It is clear that in these days video games are big part of children. Violent video games are the most popular ones. Authorities have two different attitude about violent video games: it has affect on children’s behavior or not. People... more
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    •   7  
      AddictionVideo GamesChildren's MediaInternet Addiction
Want to know the ins and outs of how to get started on OSRS? Check out this handy beginner's guide for all things OSRS and OSRS gold to find out!
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      Game TheorySerious GamesVideo Games and LearningComputer Games Technology
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    •   32  
      Cultural HistoryCultural StudiesLatin American StudiesGame studies
The current longitudinal study tested reciprocal relationships between video game play and depressive symptoms among 9,421 adolescents from the Add Health (Mage = 16.15 years, SD = 1.64, 55% female), over 11 years (Waves 2, 3, and 4),... more
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      DepressionVideo GamesVideo game addiction
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    •   9  
      EducationVideo GamesSocial MediaOnderzoek en onderwijs
This book is about the three identities of the videogame, the gamer, and Game Studies. I write that there are no definitive truths but rather discourses and constructions; ideas, actions, beliefs, and practices related to videogames are... more
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    •   99  
      Game TheoryGame studiesThe VirtualWorld-Game-Simulation-Reality Continuum--gradual steps of added reality/imaginationVideo Game Platforms for Artwork--using them for art not just gaming and for gaming new styles of artwork
Increase in internet use and video-gaming contributes to public concern on pathological or obsessive play of video games among children and adolescents worldwide. Nevertheless, little is known about the prevalence of pathological symptoms... more
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      Video GamesPsychopathologySingaporeAdolescent
The most important stream of game developers' revenue is arguably via gamer's in-game purchases. Previous literature has identified a number of strong determinants of online purchase intention including values, consumer experience,... more
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      MarketingAddictionMobile TechnologyVideo Games
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      AddictionPsychometricsPsychometrics (Research Methodology)Addiction (Psychology)
In this essay, the overt ideological message and the internal system for structuring gameplay in Fallout 3 (2008) have been analyzed from a socio-anthropological perspective developed by sociologist Anthony Giddens. The analysis concludes... more
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      SociologyMarxismPopular CultureSocial and Cultural Anthropology
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    •   32  
      PsychologyClinical PsychologyCognitive PsychologyPersonality Psychology
My doctoral thesis on video games and Fine Arts. You can read the rest of my doctoral thesis through here: http://digibug.ugr.es/handle/10481/49414#.Wp_aFHyCFle It is in Spanish though, accessible where the .pdf file is hosted (down in... more
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    •   23  
      VideoVideo Games and LearningVideo GamesVideo Game Design
This is a very early draft, so please bear with me. Public concerns of excessive video game playing has led to debate over whether this activity can be considered an addiction. This paper explores the role of human behavior in video... more
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      Applied Behavior AnalysisVideo game addiction
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    •   14  
      AddictionMental HealthHistory of PsychiatryScience and Technology
Boredom is quite often cited as one of the more challenging aspects when dealing with recovery from substance use issues. It is safe to say that no one likes boredom, and we all have to face boredom at one time or another. Therefore, it... more
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      AddictionDrugs And AddictionAddiction and RecoveryAddiction Relapse Prevention
The following is adapted from the original Taking the Escalator: An Alternative to the 12 Steps, text - Now being made available open source for viewing, sharing and download through the academia website
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      PsychologyAddiction MedicineAddictionDrugs And Addiction
In this article I propose an approach to a new model of audiovisual representation call virtual playful (MRVL). For this, I rely in part on modeling that focuses on Hollywood cinema, proposed by Jesús González Requena. But, because the... more
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    •   32  
      Game TheoryGame studiesVirtual Reality (Computer Graphics)Virtual Environments
Bu çalışma, 18-29 yaş arası bireylerin algıladıkları anne-baba tutumu ile bu bireylerin dijital oyun bağımlılıkları arasındaki ilişkiyi incelemek amacıyla yapılmıştır. Araştırmanın örneklemini, başta İstanbul olmak üzere çeşitli... more
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      Video game addictionBağımlılıkAnne Baba TutumlarıBeliren yetişkinlik
Background: Internet gaming disorder (IGD) was introduced in the DSM-5 as a way of identifying and diagnosing problematic video game play. However, the use of the diagnosis is constrained, as it shares criteria with other addictive orders... more
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      CyberpsychologyAddictionVideo GamesVideogames
Video Games and Young Children’s Evolving Sense of Identity: A Qualitative Study Post print: Authors’ accepted MS for publication on 28/03/2016 in Young Consumers Please cite as Dina Hassan Bassiouni , Chris Hackley , (2016) "Video... more
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      Sociology of Children and ChildhoodVideo game addictionMarketing to Children
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      CyberpsychologyAddictionVideo GamesLatent Class Models
This article describes the modern video games market, and chosen ways of promotion that are common in this industry. While some of described methods present only a new approach to traditional promotion techniques, some of them are solely... more
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      MarketingVideo Games and LearningVideo GamesVideo Game Design
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      Social PsychologyVideo game addictionCyber PsychologySocial Media & Internet Psychology
The convergence of digital technologies, sport, and gambling industry has multiplied the possible combinations of products that, having originated in one field, have evolved into something different. This article briefly examines eSports... more
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    •   8  
      AddictionGambling StudiesAddiction (Psychology)Online Gaming
If the children are to be saved from the menace of video games, India must either ban all video games or put a strong regulatory mechanism in place for them including age related-rating.
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      Video GamesChildren and YouthThe business of video gamesChildren's Play
This research investigated the associations between personality traits and both normal and problematic massively multiplayer online role playing game (MMORPGs) play, as measured by a self report scale. A total of 225 participants... more
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      PsychologyCognitive SciencePersonality PsychologyEmotional intelligence
There are many factors that correlated with students' academic performance. Some people believe that video game is one of the factors that affect students’ academic performance negatively. Thus, the purpose of this study was to... more
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    •   9  
      Video Games and LearningVideo GamesMalaysiaVideo Game Theory
Video games are increasingly becoming an important media today, despite the light connota-tion of its initial categorization. Today they are an industry that produces billions of dollars and employs engineers and artists alike in an art... more
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    •   128  
      Media SociologyLatino/A StudiesCommunicationMedia Studies
Massively multiplayer online role-playing game (MMORPG) escapists are individuals who indulge in the MMORPG environment to avoid real-world problems. Though a relationship between escapism and deteriorated well-being has been established,... more
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      Subjective Well-BeingCoping (Social Support)Well-BeingSocial Support
Social media is no doubt an innovation that has so much influenced the world. Its impact on businesses, information dissemination, products marketing, entertainment, leisure, inclusive democracy and e-governance is commendable. The... more
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      AddictionAddiction and RecoveryVideo game addictionSocial Networking & Social Media
Getting inspired to make positive changes is one thing but preparing to sustain inspiration can be even more important for lasting progress and success
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      Group TherapyCognitive PsychologyAddictionDrugs And Addiction
Recently, the skill involved in playing and mastering video games has led to the professionalization of the activity in the form of 'esports' (electronic sports). The aim of the present paper was to review the main topics of psychological... more
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      Video GamesGambling StudiesVideogamesOnline Gaming
Research examining Internet Gaming Disorder (IGD) has grown markedly in recent years. However, research on its psychological treatment is still scarce, especially with respect to efficacy of specific programs. The PIPATIC (Programa... more
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      CyberpsychologyAddictionVideo GamesAddiction and Recovery
Media technology—from mass media to social media and from video gaming to computer-mediated communication—plays an increasingly central role in people’s lives. Due to exponential increases in computing power, people now carry incredibly... more
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    •   176  
      Organizational BehaviorPsychologyCognitive PsychologyOrganizational Psychology
Esports is growing at an exponential rate. While there are benefits to playing esports, little is known about the long-term health implications. This article reviews the current state of esports health-related research, focusing on... more
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      Sport PsychologyHealth SciencesHealth PromotionVideo Games and Learning
Over the last decade, there has been an increase in children and adolescents accessing psychology services regarding problematic use of online videogames. Consequently, providing effective treatment is essential. The present paper... more
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      AddictionVideo GamesVideo GameOnline Gaming
Video gaming has now become very popular among children and adolescents. Because of the increasing use of videogames, the debate concerning the effects of video games has been ongoing, particularly in terms of gamers' social lives. This... more
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      AddictionAddiction (Psychology)Online GamingGaming
Excuses are like counterfeit money, no matter how “valuable” they may seem to be at face value, in the end they are all equally worthless
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      PsychologyClinical PsychologySelf and IdentityCounseling Psychology
In this essay I will analyse two studies of Internet and online gaming addiction and use them to discuss the differences between qualitative and quantitative social science re- search. For this purpose, I have picked two papers published... more
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      Research MethodologyInternet AddictionVideo game addictionQualitative and Quantitative Social Research
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      Social AnxietyDepressionVideo GamesSocial Responsibility
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      AddictionAddiction (Psychology)Internet AddictionVideo game addiction
While the brunt of video game research has focused on negative behavioral outcomes of video game play, recent anecdotal and empirical evidence has led scholars to pursue explanations of another behavioral outcome of game play: addiction.... more
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      Personality PsychologyVideo GamesVideo game addiction
The global rise of addictions in the modern world is alarming. What the discipline of modern Western psychology fails to recognize is the connection between the loss of a sense of the sacred and the rise in addiction and mental illness.... more
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      ReligionPsychologyMetaphysicsEpistemology