Network Simulation
Network Simulation
Network Simulation
In communication and computer network research, network simulation is a technique where a program models the behavior of a network either by calculating the interaction between the different network entities (hosts/packets, etc.) using mathematical formulas, or actually capturing and playing back observations from a production network. The behavior of the network and the various applications and services it supports can then be observed in a test lab; various attributes of the environment can also be modified in a controlled manner to assess how the network would behave under different conditions. When a simulation program is used in conjunction with live applications and services in order to observe end-to-end performance to the user desktop, this technique is also referred to as network emulation.
Network simulator
A network simulator is software or hardware that predicts the behavior of a computer network without an actual network being present. In simulators, the computer network is typically modeled with devices, traffic etc. and the performance is analysed. Typically, users can then customize the simulator to fulfill their specific analysis needs. Simulators typically come with support for the most popular protocols and networks in use today, such as WLAN, Wi-Max, TCP, WSN, cognitive radio etc
Simulations
Most of the commercial simulators are GUI driven, while some network simulators are CLI driven. The network model / configuration describes the state of the network (nodes,routers, switches, links) and the events (data transmissions, packet error etc.). An important output of simulations are the trace files. Trace files log every packet, every event that occurred in the simulation and are used for analysis. Network simulators can also provide other tools to facilitate visual analysis of trends and potential trouble spots. Most network simulators use discrete event simulation, in which a list of pending "events" is stored, and those events are processed in order, with some events triggering future eventssuch as the event of the arrival of a packet at one node triggering the event of the arrival of that packet at a downstream node. Some network simulation problems, notably those relying on queueing theory, are well suited to Markov chain simulations, in which no list of future events is maintained and the simulation consists of transiting between different system "states" in a memoryless fashion. Markov chain simulation is typically faster but less accurate and flexible than detailed discrete event simulation. Simulation of networks is a very complex task. For example, if congestion is high, then estimation of the average occupancy is challenging because of high variance. To estimate the likelihood of a buffer overflow in a network, the time required for an accurate answer can be extremely large. Specialized techniques such as "control variates" and "importance sampling" have been developed to speed simulation.[1][2]
There are many both open-source and commercial network simulators.Examples of notable network simulation software are, ordered after how often they are mentioned in research papers: 1. ns2/ns3 2. OPNET 3. NetSim