Minotaur Army: Army Gift and Abilities Equipment
Minotaur Army: Army Gift and Abilities Equipment
Minotaur Army: Army Gift and Abilities Equipment
Master strike: If at least one member of the unit has not moved
during its activation, the fighter adds his Attack to his Strength
on Strength tests.
Hyperian: The Courage tests of a unit including a Hyperian The units that have a cost indicated in the “+1 special fighter”, “+2
fighter are automatically successful. In addition, the unit’s Courage special fighters” and “+3 special fighters” column may include such
value is considered as a Fear value by frightening fighters. fighters, whose characteristics are listed after those of the stan-
dard troops. Each special fighter replaces one of the unit’s standard
Implacable: After having performed an assault, the fighters still fighters.
in contact with enemies resolve a new combat. They do not get the
bonus for charging any longer. This ability can be used once per Every unit can include an Incarnate. He can be added to the unit
round. even though it may already be at its maximum number of fighters.
Loyal: The fighter adds 1 extra faith point to his unit’s faith pool.
1
Special cases
ORDER OF THE BANNERS Sinshera: Sinshera is unique and can join the same unit a Viraë. As
• Infantry unit ( )! long as Sinshera is in the same unit as her, Viraë may call a “Rage of
• Infantry unit ( / ) Danu” miracle for free once per round. Failures on their unit’s Attack
• Infantry unit ( / ) tests are re-rolled once more.
• Infantry unit or cavalry unit / ( / )
• Infantry unit or creature unit / ( / / ) Spasm warriors: Several game effects can turn a Minotaur fighter
into spasm warriors. The game effects that apply to Spasm warriors
!: Priority slot. This needs to be fi lled first. last for the whole time of their transformation.
INCARNATES
Each Incarnate has a specific number of points he can spend to
obtain artifacts and, when possible, rituals and communions. The
cost of each artifact is equal to its value.
Baal: 2
Bragh-An-Scâthar: 1
Drac Mac Syrö: 3
Enoch: 2
Gwenlaen: 1
Hogarth: 1
Kelen: 2
Koren: 3
Kyran: 1
Markhan: 1
Orhain: 2
Viraë: 3
Finally, the costs to resurrect each Incarnate are listed. This is also
the number of Elixir points gained by the opponent when one of his
Incarnates eliminates the Incarnate.
SPECIAL FIGHTERS
Druid: The druid can cast a “Healing ointment” spell during a Baal: 7
Strength test taken against his unit. He cancels 1 damage point. Bragh-An-Scâthar: 3
This spell costs 4 mana points. All Minotaur Incarnate magicians Drac Mac Syrö: 5
can cast this spell, even if they are not druids. Enoch: 4
Gwenlaen: 3
Oracle of Danu: The oracle of Danu can call a “Rage of Danu”. Fail- Hogarth: 3
ures on the unit’s Attack tests can be re-rolled once more. This Kelen: 4
miracle costs 5 faith points. Koren: 5
All Minotaur Incarnate faithful can call this miracle, even if they Kyran: 2
are not oracles of Danu. Markhan: 3
Orhain: 3
Lord of the hunt: The lord of the hunt can cast a “Hunter’s weapon” Viraë: 6
spell. Until the end of the round, failures on the units’ Strength
tests are re-rolled once again. This spell costs 5 mana points.
2
ARTIFACTS SPELLBOOK
Tornado-gesa Muskeg
Value: 1 Path: Shamanism
The holder’s unit gains the “Disengagement” ability: an engaged Element: Earth
fighter who has this ability is not eliminated when he disengages. Value: 1
Mana: 10
Idol of Danu Difficulty: 6
Value: 1 Target: Unit
The holder’s unit gains the “Survival instinct” ability: successes Duration: Round
obtained on Strength tests taken against fighters with Survival
instincts are re-rolled once more. The unit suffers Movement -5.
Mark of Neraidh
Value: 3
Attacks against the holder in hand to hand or ranged
combat are always read in the column.
3
Pact of Earth Gift of Earth
Path: Shamanism Path: Shamanism
Element: Earth Element: Earth
Value: 1 Value: 2
Mana: 8 Mana: 10
Difficulty: 6 Difficulty: 8
Target: Unit Target: Unit
Duration: Round Duration: Round
The unit gains the “Hard boiled” ability: an opponent never gets any On Strength tests taken against the unit, +, + and
bonus dice on his Strength tests taken against hard results are read as +.
boiled fighters.
Pact of Fire
Path: Shamanism
LITANY
Element: Fire
Value: 1 Cernunnos’ crown
Mana: 8 Cult: Danu
Difficulty: 6 Aspect: Creation
Target: Unit Value: 1
Duration: Round Faith: 5
Difficulty: 6
Failures on the unit’s Attack tests are re-rolled once more. Target: Unit
Duration: Round
Gift of Air
Path: Shamanism The unit gains the “War fury” ability: failures on
Element: Air Attack tests have to be re-rolled once more.
Value: 2
Mana: 10 Favor of Danu
Difficulty: 8 Cult: Danu
Target: Friendly unit Aspect: Creation
Duration: Instantaneous Value: 1
Faith: 10
If in contact the unit disengages without suffering any losses. The Difficulty: 8
unit is moved to anywhere on the battlefield out of contact with the Target: Unit
enemy. Duration: Round
Gift of Water The player rolls an additional die on each of the unit tests. This die
Path: Shamanism is not a bonus die, so it can be re-rolled.
Element: Water
Value: 2
Mana: 10
Difficulty: 8
Target: Unit
Duration: Round
Gift of Fire
Path: Shamanism
Element: Fire
Value: 2
Mana: 10
Difficulty: 8
Target: Unit
Duration: Round
4
“We fight naked for we do Siobhan’s blessing
not fear Death!” Cult: Danu
Cult: Danu Aspect: Creation
Aspect: Alteration Value: 2
Value: 1 Faith: 10
Faith: 10 Difficulty: 6
Difficulty: 8 Target: Unit
Target: Unit Duration: Round
Duration: Round
Failures on the unit’s Courage tests are re-rolled once more.
The Courage or Fear of the unit is added to their Resilience .
Danu’s blessing
Omen of Cianath Cult: Danu
Cult: Danu Aspect: Creation
Aspect: Creation Value: 3
Value: 1 Faith: 10
Faith: 5 Difficulty: 8
Difficulty: 6 Target: Friendly unit
Target: Special Duration: Round
Duration: Instantaneous
The player chooses one of the following characteristics:
Enemy successes on Attack test taken against the unit are re- • Hand to hand Attack /
rolled once more. • Hand to hand Strength /
• Ranged Attack /
Spasm of fury • Ranged Strength /
Cult: Danu • Courage / Fear
Aspect: Alteration Unit’s corresponding value is replaced by the faithful’s Fervor.
Value: 1
Faith: 5 Supreme spasm
Difficulty: 6 Cult: Danu
Target: Unit Aspect: Alteration
Duration: Instantaneous Value: 3
Faith: 15
Spasm of fury targets a Danu warrior unit or a spasm warrior unit Difficulty: 10
on the same side as the faithful. Its members immediately turn into Target: Company
Danu warriors or spasm warriors. Duration: Round
Fiann’s blessing The player selects units in his company belonging to the type of
Cult: Danu troops below:
Aspect: Destruction • Sessairs Archers
Value: 2 • Fianna
Faith: 10 • Guardian of the moor
Difficulty: 6 • Danu Warrior
Target: Unit • Sessair warrior
Duration: Round The non-Incarnate fighters gain the characteristics of spasm war-
riors. They keep their abilities but do not gain those of the spasm
Failures on the unit’s Strength tests are re-rolled once more. warriors. Special fighters can still use their aptitudes as well as their
Fervor /Energy characteristics.
Neraidh’s blessing
Cult: Danu
Aspect: Alteration
Value: 2
Faith: 10
Difficulty: 6
Target: Unit
Duration: Round
The unit gains the “Fierce” ability: when the fighter loses his last
health point, he is not eliminated immediately. He is only removed
from the battlefield at the end of the phase.
5
D6 ATT STR D6 ATT STR
Name Category Rank HP MOV DEF RES C/P (HTH) AUT ENE FER Abilities
hth hth (ranged) ranged ranged
6
Minimum number A.P. + 1 special + 2 special + 3 special Maximum number A.P. + 1 special + 2 special + 3 special Extra
Name Metal miniature
of fighters fighter fighters fighters of fighters fighter fighters fighters fighter
Fianna 8 275 300 325 350 15 500 525 550 575 35 Kelt fianna
Fianna
/Musician
Fianna/
Standard bearer
Sessairs hunter 6 375 400 425 NA 9 575 600 625 NA 70 Kelt hunter
Sessairs warrior 8 275 300 325 350 15 500 525 550 575 35 Warriors of Avagddu
Tribe: The
Enoch 1 210 Guardians of Scâth
Tribe:
Gwenlaen 1 140 Kel-An-Tiraidh
Tribe:
Hogarth 1 150 The Other World
Tribe:
Kelen 1 230 The Other World
Koren 1 250
Kyran 1 120
Markhan 1 140
Orhain 1 175
Tribe:
Viraë 1 325 Kel-An-Tiraidh