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Virtual Reality TechnologyJune 2003
Publisher:
  • John Wiley & Sons, Inc.
  • 605 Third Ave. New York, NY
  • United States
ISBN:978-0-471-36089-6
Published:01 June 2003
Pages:
444
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Abstract

From the Publisher:

This in-depth review of current virtual reality technology and its applications provides a detailed analysis of the engineering, scientific and functional aspects of virtual reality systems and the fundamentals of VR modeling and programming. It also contains an exhaustive list of present and future VR applications in a number of diverse fields. Virtual Reality Technology is the first book to include a full chapter on force and tactile feedback and to discuss newer interface tools such as 3-D probes and cyberscopes. Supplemented with 23 color plates and more than 200 drawings and tables which illustrate the concepts described.

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  135. Song M, Elias T, Mueller-Wittig W and Chan T (2005). Using the Chinese Calligraphy brush as a tangible user interface tool in virtual heritage scenarios, Computers and Graphics, 29:1, (41-48), Online publication date: 1-Feb-2005.
Contributors
  • Rutgers University–New Brunswick
  • National Institute of Advanced Industrial Science and Technology

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