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ScalAR: Authoring Semantically Adaptive Augmented Reality Experiences in Virtual Reality

Published: 28 April 2022 Publication History
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  • Abstract

    Augmented Reality (AR) experiences tightly associate virtual contents with environmental entities. However, the dissimilarity of different environments limits the adaptive AR content behaviors under large-scale deployment. We propose ScalAR, an integrated workflow enabling designers to author semantically adaptive AR experiences in Virtual Reality (VR). First, potential AR consumers collect local scenes with a semantic understanding technique. ScalAR then synthesizes numerous similar scenes. In VR, a designer authors the AR contents’ semantic associations and validates the design while being immersed in the provided scenes. We adopt a decision-tree-based algorithm to fit the designer’s demonstrations as a semantic adaptation model to deploy the authored AR experience in a physical scene. We further showcase two application scenarios authored by ScalAR and conduct a two-session user study where the quantitative results prove the accuracy of the AR content rendering and the qualitative results show the usability of ScalAR.

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          CHI '22: Proceedings of the 2022 CHI Conference on Human Factors in Computing Systems
          April 2022
          10459 pages
          ISBN:9781450391573
          DOI:10.1145/3491102
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          Published: 28 April 2022

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          1. Adaptation
          2. Augmented Reality
          3. Immersive Authoring
          4. Semantic Understanding
          5. Virtual Reality

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          • (2023)Immersive Sampling: Exploring Sampling for Future Creative Practices in Media-Rich, Immersive SpacesProceedings of the 2023 ACM Designing Interactive Systems Conference10.1145/3563657.3596131(212-229)Online publication date: 10-Jul-2023
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