Location via proxy:   [ UP ]  
[Report a bug]   [Manage cookies]                
Skip to main content
We propose an approach to creating shared mixed realities based on the construction of transparent boundaries between real and virtual spaces. First, we introduce a taxonomy that classifies current approaches to shared spaces according to... more
    • by 
    •   11  
      Information SystemsVideoSocial InteractionAugmented Reality
Supporting context-based collaboration among online users is an important issue to computer-mediated collaboration to fulfill specified tasks. However, several problems make it difficult to be aware of the context. The context of the user... more
    • by 
    •   7  
      Community of PracticeCSCWInformation SearchMathematical Sciences
    • by 
    •   5  
      Augmented RealityCollaborative Virtual EnvironmentsVirtual RealityCSCW
    • by 
    •   11  
      Computer VisionAugmented RealityImage RegistrationMobile Augmented Reality
    • by 
    •   6  
      Research DesignAugmented RealityMixed RealityCSCW
    • by 
    •   2  
      Cultural Historical Activity TheoryCSCW
    • by 
    •   3  
      Situated CognitionCooperationCSCW
    • by 
    •   7  
      Judgment and decision makingHuman Information InteractionMeetingsCollaboration Informatics
A área de Design de Interação recorrentemente é abordada por práticas de projeto que tornam invisíveis as contribuições de diversos atores envolvidos no processos de design. Em projetos de interação de plataformas digitais, estas práticas... more
    • by 
    •   12  
      CSCWEtnographyMetadesignFLOSS
    • by 
    •   19  
      Information RetrievalOntologyDesignArt
This paper explores current research around IT-related organizational change in the public sector, and in particular the emergence of “virtual organizations”(VOs) in government. We argue that despite their centrality to broader digital... more
    • by 
    •   9  
      Computer NetworksPublic sectorDatabasesDigital government
    • by 
    •   4  
      CSCWAwarenessComputer Human InteractionEvent Notification
We present a mobile phone based cricket game for improving the spoken English pronunciation of school children designed and tested within a specific socio-cultural context in rural India, the Mewat district of Haryana State. The... more
    • by 
    •   5  
      EducationComputer Supported Cooperative Work (CSCW)Speech RecognitionMobile Game-based Learning
    • by  and +3
    •   9  
      VideoSocial InteractionCSCWFace to Face
    • by 
    •   8  
      EthnographyTIMECSCWComputer Network
This paper examines the sense of presence, attitude change, perspective-taking, and usability of a split-sphere, first-person perspective 360° video about gender inequality, in which people can choose to watch the narrative from the male... more
    • by  and +2
    •   17  
      Human Computer InteractionComputer Supported Cooperative Work (CSCW)Virtual Reality (Computer Graphics)Digital Media
    • by 
    •   7  
      Knowledge ManagementCSCWIT adoptionSocio technical systems
This paper presents the design and architecture of a collaborative learning model based on the Web as an experience that it is being done at the University of Oviedo, giving support to the students of a logic course, in the collaborative... more
    • by 
    •   8  
      Web EngineeringCollaborative SystemsCSCLCollaborative Learning
Nursing homes are complex healthcare settings that take care of older adults with sever cognitive and physical impairments. Given the conditions of the patients, nursing homes can be considered end-of-life contexts. There, the care work... more
    • by 
    •   6  
      Information TechnologyNursingParticipatory DesignHealth Care Management
The paper presents a human centered approach to co-design of groupware and socialware for collaborative museums, using ethnography, co-creation workshops and Blank Model Prototyping. It discusses the concepts and processes of human... more
    • by  and +1
    •   6  
      Art Events--mass multi-art workshop composition eventsMuseum StudiesEthnographyParticipatory Design
    • by 
    •   4  
      Social MediaHCICSCWNonprofit Organizations
    • by 
    •   17  
      Information SystemsComputer SciencePrivacySocial Interaction
This book illuminates the role of crowdsourcing in policy-making By drawing on several cases around the world. From crowdsourced constitution reform in Iceland and participatory budgeting in Canada, to open innovation for services and... more
    • by 
    •   13  
      Public AdministrationPublic ManagementComputer Supported Cooperative Work (CSCW)New Models Of Participatory And Direct Democracy
    • by 
    •   10  
      Human Computer InteractionUbiquitous ComputingWireless networksCSCW
    • by 
    •   10  
      Human Computer InteractionUbiquitous ComputingWireless networksCSCW
In this paper we discuss our experiences of conducting user evaluations of technological installations for the new Robert Burns Birthplace museum and the challenges associating with doing this. We believed it to be important to avoid a... more
    • by 
    •   10  
      UsabilityMuseum StudiesComputer Supported Cooperative Work (CSCW)Visitor studies
In this paper we outline a genealogy of Mixed Reality Lab (MXR) projects, their influencing factors both from the Asian region and also within the lab, the employment of Blue-Sky Innovation by the lab for ideation, collaboration and... more
    • by 
    •   13  
      EngineeringHuman Computer InteractionDesignCreativity
Our current understanding of human interaction with hybrid or augmented environments is very limited. Here we focus on ‘tangible interaction’, denoting systems that rely on embodied interaction, tangible manipulation, physical... more
    • by 
    •   4  
      Interaction DesignTangible User InterfacesEmbodied InteractionCSCW
    • by 
    •   9  
      Information SystemsCognitive ScienceComputer Supported Cooperative Work (CSCW)System Design
    • by 
    •   13  
      Computer ScienceGraphic DesignInformation GeometryCAD
    • by 
    •   9  
      DesignStructureComputer Mediated CommunicationInterface Design
    • by 
    •   11  
      Computer VisionAugmented RealityImage RegistrationMobile Augmented Reality
    • by 
    •   16  
      MathematicsComputer ScienceInformation TechnologyDecision Making
    • by  and +1
    •   4  
      MiddlewareCSCWInteligencia artificialGrid
In this paper, I discuss the affordances offered by media spaces for collaboration, contrasting their properties with those of the everyday medium and exploring the implications for perception and interaction. Collaboration is situated in... more
    • by 
    •   5  
      CollaborationAffordancesCSCWMedia Space
    • by 
    •   15  
      XMLAccess ControlDecentralized SystemsControl Systems
    • by  and +1
    •   9  
      Applied ResearchVirtual RealityCSCWUser interfaces
    • by 
    •   11  
      Information TechnologyInterpersonal CommunicationHCIInstant Messaging
    • by 
    •   3  
      Video ConferencingCSCWAwareness
    • by 
    •   5  
      Human Computer InteractionWeb DesignDesign Support3D environments
Virtual worlds are widely regarded as a successful approach for professional team training, due to promoting collaboration through user avatars. Current theoretical models of Computer-Supported Cooperative Work (CSCW) do not account for... more
    • by  and +2
    •   8  
      Computer Supported Cooperative Work (CSCW)CollaborationProfessional TrainingTraining
    • by 
    •   12  
      Software EngineeringXMLConcurrent EngineeringEngineering Design
    • by 
    •   5  
      Computer Mediated CommunicationCooperationCSCWComputer Human Interaction
    • by 
    •   14  
      Information SystemsCognitive ScienceDecision MakingDesign practice
    • by 
    • CSCW
    • by 
    •   17  
      SociologyInformaticsHuman FactorsCommunity
    • by 
    • CSCW
In this paper, patterns of communication are examined in order to unpack the extent to which verbal equity is a critical factor in determining group success. A microanalysis of 20 teams working to complete a complex, information... more
    • by  and +1
    •   5  
      Small group ProcessesCollaborative LearningCSCWLearning Technology, Collective Intelligence, Cognitive UI and product development, NLP, Knowledge Management, Learning Intelligence, Instructional Design and Technologies, eLearning and AI
    • by 
    •   12  
      Human Computer InteractionWeb DesignCollective IntelligenceInternet of Things
    • by 
    •   6  
      Medical SociologyNursingAcute Care NursingCSCW