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In this poster we present a study exploring the benefits of using audio guides instead of human tour guides to foster children’s engagement and learning outcomes during their visit to a natural science museum. We conducted an experiment... more
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    •   7  
      Mobile LearningMuseumsEngagementChildren
This investigation arises from the authors' experiences working as museums' front of house staff and mediator, observing visitors and their challenges to engage with the artwork horizontally. Our investigation concentrates... more
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      Computer ScienceIdentity (Culture)Indexing (Library Science)Museums
A consistent finding of research into mobile learning guides and outdoor learning games has been the value of audio as a medium of communication. This paper discusses the value of location-based and movement-sensitive audio for learning.... more
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      Human Computer InteractionEducational TechnologyDigital HumanitiesMobile Learning
Art museum audio guides provide background information about the works on display. Such information seems beneficial: if we know more about a work, we will get more out of it. Yet, uptake rates for audio guides are low. One reason is that... more
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    •   6  
      AestheticsMuseum StudiesPhilosophy of ArtMuseums and Exhibition Design
Accessibility to museums is enhanced by various types of cultural mediation, such as audio guides, which consist of a means to make the museum visit more autonomous and simultaneously replace the traditional guided visit. Their use is... more
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    •   4  
      Audiovisual TranslationAudio GuidesMedia AccessibilityAudio Description
Il progetto partecipativo #iziTRAVELSicilia è stato lanciato nel maggio 2016, con l’obiettivo principale di colmare il gap della comunicazione e valorizzazione digitale del patrimonio culturale della Sicilia. Questo progetto si è presto... more
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    •   18  
      Digital HumanitiesCultural HeritageCommunity Engagement & ParticipationDemocratization
A consistent finding of research into mobile learning guides and outdoor learning games has been the value of audio as a medium of communication. This paper discusses the value of location-based and movement-sensitive audio for learning.... more
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    •   20  
      Human Computer InteractionInformal LearningEducational TechnologyDigital Humanities
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    •   18  
      Human Computer InteractionInformal LearningEducational TechnologyMuseum learning
This paper presents the perceived satisfaction of undergraduate students of translation and interpreting who have taken part in the creation of a multilingual, accessible and inclusive audio guide for the Faculty of Arts at the University... more
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    •   6  
      AccessibilitySatisfactionInnovative teaching and learning approachAudio Guides
Museums are designed as social spaces. They are places where people can talk, share experiences, and create collective memories. The spatial layout of exhibits allows groups of visitors to view and converse. Talk is encouraged and staff... more
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    •   20  
      Human Computer InteractionMusicInformal LearningEducational Technology
Trabalho de Projeto para a obtenção do grau de mestre em Museologia pela Faculdade de Ciências Sociais e Humanas da Universidade Nova de Lisboa.
Orientação científica: Professora Doutora Raquel Henriques da Silva
Doutor José Alberto Ribeiro
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      Museum StudiesMuseologiaHistória da arteAudio Guides
This paper describes and compares two audio guides used to inform the general public about local historical events, specifically the 1831 Reform Riot as it happened in and around Nottingham in the UK. One audio guide consisted of a guided... more
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    •   36  
      Human Computer InteractionMusicLocation-based mediaNew Media
In this poster we present a study exploring the benefits of using audio guides instead of human tour guides to foster children's engagement and learning outcomes during their visit to a natural science museum. We conducted an experiment... more
    • by 
    •   7  
      Mobile LearningMuseumsEngagementChildren
This article considers the impact of translation on the transmission of collective memory through a comparative study of the original French and translated English audio guides at the Centre de la Mémoire at Oradour-sur-Glane, a village... more
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    •   6  
      Translation StudiesMuseum StudiesMemory StudiesCollective Memory
Este artigo tem por objetivo discutir a progressiva abertura dos museus a diferentes públicos, consubstanciada na atual questão da acessibilidade muse- ológica. Segundo Dodd e Sandell (1998), os museus criam frequentemente obstáculos ao... more
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    •   3  
      AccessibilityMuseologyAudio Guides
This investigation arises from the authors' experiences working as museums' front of house staff and mediator, observing visitors and their challenges to engage with the artwork horizontally. Our investigation concentrates its efforts on... more
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    •   9  
      Identity (Culture)Indexing (Library Science)MuseumsAudio Guides
We describe the building and testing of a museum audio tour with content recorded as spontaneous interactive dialogue between two curators as they walked around an art gallery. The aim was to produce a guide which would increase the... more
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    •   17  
      Human Computer InteractionLocation-based mediaInformal LearningEducational Technology
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    •   3  
      Innovative approaches to educationAudio GuidesAudiodescription
(EN) Whether they use them or not, visitors nowadays are more or less familiar with this category of devices, available in some museums and at many monuments or historical sites. The use of portable mobile devices-whether based on... more
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      MediationPracticesAudio GuidesVisitors
Гецэвіч, Ю.С. Папулярызацыя гісторыка-культурнай спадчыны Свіслацкага краю праз мабільныя электронныя рэсурсы / Ю.С. Гецэвіч, А.В. Крывальцэвіч, Н.Я. Драгун, Н.Д. Казлоўская, М.У. Марчык, А.І. Пратасеня, Э.У. Русецкая, М.В. Шыбко, Г.Р.... more
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    •   6  
      Tourism StudiesLanguages and LinguisticsCultural HeritageCultural Tourism
La accesibilidad ha trascendido los límites tradicionales, ampliando su significado desde lo estrictamente físico hasta la incorporación de la accesibilidad sensorial y cognitiva. Desde el punto de vista metodológico y disciplinar, los... more
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    •   5  
      Art HistoryAccessibility and universal design (Architecture)Translation & Interpreting Studies (TIS)Audio Guides
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    •   11  
      Computer ScienceIdentity (Culture)Indexing (Library Science)Museums
"Museums are designed as social spaces. They are places where people can talk, share experiences, and create collective memories. The spatial layout of exhibits allows groups of visitors to view and converse. Talk is encouraged and staff... more
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    •   29  
      Human Computer InteractionMusicNew MediaInformal Learning
Gentile Collega, nell'ambito delle iniziative di STATALEperEXPO l'Università degli Studi di Milano ha promosso la realizzazione di Etruscans@EXPO – Una “camera delle meraviglie” in Statale. Si tratta di una esposizione multimediale... more
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    •   21  
      ArchaeologyClassical ArchaeologyPrehistoric ArchaeologyMuseum Studies
Recently, museums and historic sites have begun reaching out beyond their traditional audience groups, using more innovative digital display technology to find and attract a new audience. Virtual, mixed, and Augmented Reality (AR)... more
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    •   20  
      Cultural HeritageCultural Heritage ConservationIntangible cultural heritageTechnologies Applied to Cultural Heritage
We describe the building and testing of a museum audio tour with content recorded as spontaneous interactive dialogue between two curators as they walked around an art gallery. The aim was to produce a guide which would increase the... more
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    •   18  
      Human Computer InteractionInformal LearningEducational TechnologyMuseum learning
In this paper, we discuss the value of location-based and movement-sensitive audio for learning. We distinguish three types of audio learning experience: audio vignettes, movement-based guides and mobile narratives. An analysis of... more
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    •   15  
      Human Computer InteractionLocation-based mediaEducational TechnologyDigital Humanities
Timing and tracking is a common method used to collect data about visitor behavior in exhibitions. Typically, it involves the unobtrusive observation of visitors. The purpose of this paper is to present an alternative method for automated... more
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    •   3  
      Science CentersFree-Choice LearningAudio Guides
In this paper, we discuss the value of location-based and movement-sensitive audio for learning. We distinguish three types of audio learning experience, based primarily upon differing levels of narrative cohesion: audio vignettes,... more
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    •   13  
      Human Computer InteractionLocation-based mediaInformal LearningEducational Technology