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Com a presente publicação pretende-se descrever e interpretar o modo como decorreu a fase de avaliação (fase II) do projeto - Avaliação do impacte da Reestruturação Curricular do Ensino Secundário em Timor-Leste – um estudo no âmbito da... more
Com a presente publicação pretende-se descrever e interpretar o modo como decorreu a fase de avaliação (fase II) do projeto - Avaliação do impacte da Reestruturação Curricular do Ensino Secundário em Timor-Leste – um estudo no âmbito da cooperação internacional, financiado pela FCT (PTDC/MHC-CED/5065/2012). O estudo agora apresentado dá sequência ao anterior, correspondente à fase I, já publicado (Cabrita et al., 2015). Completa-se, assim, o projeto desenvolvido por uma equipa multidisciplinar de 12 investigadores, no biénio 2013-2015. Complexo e delicado nos procedimentos de recolha de dados, o projeto constituiu um grande desafio para a equipa de investigação, exigindo missões alargadas em Timor-Leste, para contacto com interlocutores diversos, a saber, responsáveis educativos, professores, formadores de professores e alunos. Conforme o documento de projeto explicita, os objetivos da fase II contemplavam: (i) caracterizar mudanças nas conceções de ensino dos professores; (ii) caracterizar mudanças nas práticas de ensino dos professores; (iii) caracterizar o conhecimento dos professores acerca do novo currículo; (iv) avaliar o impacte, a curto prazo, da reestruturação curricular do Ensino Secundário Geral (RCESG) nas conceções de aprendizagem dos alunos e hábitos de estudo; (v) explicitar o papel que os professores atribuem aos recursos didáticos desenvolvidos e (vi) perceber como é que os professores usam o Guia do professor para preparar estratégias de ensino, aprendizagem e avaliação. Saliente-se, desde já, que se trata de fazer uma avaliação do impacte na fase inicial de implementação da RCESG, a qual se iniciou em 2012, no 10.º ano de escolaridade, com os primeiros Manuais, Guias e Programas a chegar às escolas no fim do 1.º período letivo e em número insuficiente face ao número de alunos e professores.
O presente estudo de avaliação do impacte segue uma abordagem mista, usando metodologias quantitativa e qualitativa, consoante a natureza das questões em exploração. Os instrumentos de recolha de dados foram concebidos para o fim em vista e validados antes da sua administração. Teve-se em conta eventuais dificuldades de compreensão da língua portuguesa por parte dos inquiridos, pelo que os questionários de resposta escrita foram traduzidos para língua Tétum por nativos. Em algumas escolas, foi ainda possível recolher dados em sala de aula, por observação direta de alunos e professores em prática letiva.
A presente obra segue uma estrutura própria de um documento com a finalidade de dar conta dos sujeitos envolvidos na recolha de dados, dos procedimentos metodológicos seguidos, da explicitação de evidências - mantendo o anonimato dos seus autores -, dos resultados alcançados e respetivas conclusões, organizados por secções. Os resultados e conclusões para cada item em análise são apresentados segundo vários “olhares”, o dos responsáveis de política educativa, dos formadores de professores, dos professores e dos alunos. Esta visão múltipla das questões permitiu alcançar conclusões mais abrangentes e, portanto, mais ricas para uma compreensão global do objeto de estudo. Os itens contemplados nesta obra, e sobre os quais foi conduzida recolha de dados com a finalidade de contribuir para o alcance dos objetivos definidos para esta fase do estudo, compreendem: o funcionamento das escolas; o conhecimento dos professores sobre o novo currículo; o papel atribuído pelos professores aos materiais curriculares; a utilização do Guia do professor; as conceções de ensino dos professores; as práticas pedagógicas dos professores; as conceções dos alunos sobre aprendizagem; os hábitos de estudo dos alunos. A quantidade e diversidade de dados recolhidos, envolvendo interlocutores e escolas diversas, proporcionam uma visão alargada sobre o impacte da implementação do novo currículo do ESG e evidenciam lacunas no próprio sistema que precisarão de atenção particular. Embora as amostras não sejam estatisticamente representativas do sistema educativo em Timor-Leste e apenas se localizem em alguns distritos, os resultados obtidos permitem corroborar algumas hipóteses de partida do estudo. A qualidade da implementação do novo currículo depende de múltiplos fatores aos quais é preciso dedicar especial atenção.
O presente estudo dá um contributo muito valioso para responsáveis de política educativa poderem definir prioridades para a intervenção no terreno, para formadores de professores compreenderem quais são os domínios em relação aos quais os professores precisam de apoio, para os professores percecionarem as suas dificuldades num quadro de partilha com colegas da mesma e de outras disciplinas, e compreenderem, também, as expectativas e dificuldades dos seus alunos. A divulgação do mesmo poderá ainda contribuir para uma consciencialização alargada sobre as potencialidades de um sistema de ensino, quando conceptualmente coerente, para o desenvolvimento das sociedades, bem como a importância de conduzir avaliações periódicas sobre o modo como o currículo é percecionado por professores, alunos e outros agentes sociais.
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ABSTRACT The development of technology and namely of the Internet changed the way learners and educational institutions see and understand learning, collaboration and knowledge construction. In the educational field, game-based elements... more
ABSTRACT The development of technology and namely of the Internet changed the way learners and educational institutions see and understand learning, collaboration and knowledge construction. In the educational field, game-based elements such as digital badges have been proposed and used to assess, recognize and validate knowledge construction and are considered as an effective way to improve and structure collaborative peer-based learning communities. This paper introduces the SAPO Campus badging system, a project that is being developed at the University of Aveiro (Portugal), which addresses the potential of a peer-supported badging system in the promotion of a more participatory learning community.
The growing use of digital platforms among older adults has brought increased challenges to the design and development process, thus requiring considering age-related needs and changes. Nonetheless, a growing body of research suggests... more
The growing use of digital platforms among older adults has brought increased challenges to the design and development process, thus requiring considering age-related needs and changes. Nonetheless, a growing body of research suggests that different types of applications of digital platforms, i.e., digital games, can foster new opportunities to encourage active and healthy ageing (AHA) by promoting knowledge acquisition, developing competences, fostering well-being, and deepening social connections. Therefore, this study aims to assess older adults' perspectives and participation in digital game-related strategies and how these can foster AHA. A mixed-methods approach was applied, resorting to field notes and a questionnaire, involving 18 participants aged between 63 and 81, at the Ageing Lab (Laboratório do Envelhecimento). Through 10 exploratory digital gaming-related sessions over approximately two months, participants were introduced to game-related strategies and online communities. Overall, this study sustained previous research about the influence of digital games and online communities in the promotion of AHA, by encouraging participation in society, acquisition of new digital competences in the dimensions of information and data literacy, communication and collaboration, and safety; and maintaining one's health and well-being. Moreover, findings suggest that continued contact with information and communication technologies stimulates digital proficiency, thus further fostering inclusion in an increasingly digital society.
Most of us have been participating in conferences for years. And, very often, we have the feeling that the best and more useful parts of these venues are the ones that occur outside the official program. The bounded format of conferences... more
Most of us have been participating in conferences for years. And, very often, we have the feeling that the best and more useful parts of these venues are the ones that occur outside the official program. The bounded format of conferences leaves little/no room to a more deep and free discussion of the ideas presented during thematic sessions and, frequently, the physical environment is not suitable for a more intimate kind of interaction. The end result of this is that open and informal discussions are taking place somewhere away from the ...
Technology enhanced learning (TEL) research connects Learning Sciences, Educational Psychology, and Computer Science, in order to investigate interventions based on digital technologies in education and training settings. In this paper,... more
Technology enhanced learning (TEL) research connects Learning Sciences, Educational Psychology, and Computer Science, in order to investigate interventions based on digital technologies in education and training settings. In this paper, we argue that doctoral training activity for TEL needs to be situated at the intersection of disciplines in order to facilitate innovation. For this, we first review the state of disciplinarity in TEL, reviewing existing meta-studies of the field. Then, we survey 35 doctoral education programs in Europe in which doctoral students working on TEL topics are enrolled. Findings indicate that most doctoral schools are associated with a single discipline and offer methodological rather than content-specific modules. TEL-specific content is provided only in exceptional cases, creating a potentially isolating gap between master-level education and scientific conferences. On this background, we argue that cross-institutional doctoral training is important to progress TEL as a field. In this article, we study and share the approach of an international doctoral summer school organized by the European society EA-TEL over the past 15 years. The summer school provides foundational methodological knowledge from multiple disciplines, content-specific topical knowledge in TEL, access to cutting edge scientific discourse, and discussion of horizontal issues to doctoral students. We further provide an analysis of shifting program topics over time. Our analysis of both, institutional as well as cross-institutional doctoral training in TEL, constitutes this paper’s core contribution in that it highlights that further integration of perspectives and knowledge is to be done in TEL; together with codification and explication of knowledge in the intersection of disciplines.
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In a connected world where information is available at any time and place, learners adopt a more proactive approach to learning, no longer looking at Education Institutions as the only place where they can learn. When the knowledge... more
In a connected world where information is available at any time and place, learners adopt a more proactive approach to learning, no longer looking at Education Institutions as the only place where they can learn. When the knowledge economy demands for new types of learners – people able to solve problems and create solutions in a just-in-time basis –, Higher Education Institutions must look at their students as active participants, fostering the development of skills that go beyond the curriculum and recognizing learning as a social process that occurs in and outside the institution walls.
In order to analyse how students, institution and employers see and value the existence of soft-skills (e.g. communication and collaboration skills, teamwork, online presence) and how they can be fostered in an institutionally supported Personal Learning Environment (PLE), a case study is being developed at University of Aveiro aiming to analyse students’ online presence; to identify which soft-skills are more valued by students, University and the market; to study how those skills can be fostered through an institutional supported PLE and expressed in an institutional supported platform; to afford the importance of an institutional online platform in scaffolding the construction of the learners’ and institution’s digital identity; and to evaluate the importance (for students, the University and the market) of the existence of an institutional online presence. Data will be collected through in-depth interviews made to students from a Master Degree course (n=13), institutional representatives (n=3) and a professional from a Job and Recruitment agency (n=1), and through questionnaires applied to students.
Although still in an early stage, preliminary data reveals that students are using the institutional supported PLE to meet their learning needs and to build a more formal but more conscious online presence and to reveal the existence of skills valued by the marketplace.
In a new and connected world where students, institutions and companies face a reality different from the one they are familiar with, this case study can bring some light on how students build their online identity in a social platform provided by the Higher Education Institution they choose as students.
Preface (Shafika Isaacs, University of Joannesburg) Editors’ Introduction Starting the Game: an introduction to Gamification José Alberto LENCASTRE & Marco BENTO, University of Minho, Portugal (CIED – Research Centre on Education) Gülden... more
Preface (Shafika Isaacs, University of Joannesburg)
Editors’ Introduction

Starting the Game: an introduction to Gamification
José Alberto LENCASTRE & Marco BENTO, University of Minho, Portugal (CIED – Research Centre on Education)
Gülden İLİN, Çukurova University, Turkey
Panos MILIOS, DIAN, Greece

A Brief Surf on the Net for Gamification Research
Gülden İLİN, Çukurova University, Turkey
José Alberto LENCASTRE, University of Minho, Portugal

Gamifying Soft Skills: A Theoretical Framework
André RIBEIRO, Carlos SANTOS & Luís PEDRO
University of Aveiro, Portugal

Gamification and game-based learning: strategies to promote positive competitiveness in the teaching and learning processes
Rolando BARRADAS, University of Trás-os-Montes and Alto Douro, Portugal (INESC TEC)
José Alberto LENCASTRE, University of Minho, Portugal (CIEd – Research Centre on Education)

Gamification and project-based learning
Bogdan Felician ABAZA, Politehnica University of Bucharest, Romania

Gamification for High School Level Intensive Summer School Programs in Technical Sciences
Cristian-Vasile DOICIN & Mihaela-Elena ULMEANU, Politehnica University of Bucharest, Romania

Gamification in Higher Education Technical Disciplines
Mihaela-Elena ULMEANU & Paulina SPÂNU, Politehnica University of Bucharest, Romania

What Has Been Studied on Gamification in Higher Education in Portugal and Brazil?
Glaucia Diniz MARQUES & Fernando Albuquerque COSTA, University of Lisbon, Portugal

Games and Gamification in Education: what does Portuguese research tell us from the perspective of the Adult Learners?
Teresa CARDOSO, Portuguese Open University, Portugal

Konnecting: a Mobile Game to Introduce Undergraduates to the Evolution of Communication
Ana Amélia A. Carvalho, University of Coimbra, Portugal CEIS20, LabTE

Milage Learn+: a gamified Learning Platform for the digital transformation of adults
Mauro FIGUEIREDO, University of Algarve, Portugal CIMA,CIAC,ISE
Margarida MORGADO, NOVA University of Lisbon, Portugal
José Inácio RODRIGUES, University of Algarve, Portugal CIMA,CIAC,ISE
Cátia MARTINS, University of Algarve, Portugal CIP – Autonoma University
Rosana DURÃO, University of Algarve, Portugal
Mónica RÉGIO, University of Castelo Branco, Portugal
Marcelo CALVETE, University of Leira, Portugal

Deal Me In: an inclusive lens on digital storytelling and game-based learning with young people and adults
Angélica MONTEIRO, Carlinda LEITE, Rita BARROS,
João CARAMELO & Elsa TEIXEIRA, University of Porto, Portugal CIIE – Centre for Research and Intervention in Education

New Teaching Methods with Gamification Techniques in Developing a Website
Cristin ZAHARIA, Gabriela-Marina ENE, Dan-Alexandru BEJENARU, Roman MURZAC & Simona COSTACHE, Politehnica University of Bucharest, Romania


Published by Mesleki Girişimciler ve Toplum Gönüllüleri Derneği
(Tarsus / Mersin, Turkey).
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ISBN : 978-605-70651-0-0

Edited by
José Alberto Lencastre, University of Minho, Portugal
Paulina Spânu, Politehnica University of Bucharest, Romania
Gülden İlin, Çukurova University, Turkey
Panos Milios, DIAN, Greece
Marco Bento, Polytechnic of Coimbra, Portugal
This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY