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You are travelling overseas with some friends, each carrying a digital camera. Along the way, you have been taking holiday pictures of the places you have visited. After travelling for a week, you now have a number of pictures and have... more
You are travelling overseas with some friends, each carrying a digital camera. Along the way, you have been taking holiday pictures of the places you have visited. After travelling for a week, you now have a number of pictures and have decided that you each wish to send ...
... BibTeX | Add To MetaCart. @TECHREPORT{Kay06taro:teaching, author = {Judy Kay and Andrew Lum and William Niu and Judy Kay and Andrew Lum and William Niu and ... 7, The teaching of concepts: A review of instructional design research... more
... BibTeX | Add To MetaCart. @TECHREPORT{Kay06taro:teaching, author = {Judy Kay and Andrew Lum and William Niu and Judy Kay and Andrew Lum and William Niu and ... 7, The teaching of concepts: A review of instructional design research literature – Tennyson, Park - 1980. ...
This paper describes the accretion representation for scrutable student modelling. Essentially, the representation maintains a times-tamped collection of the evidence about each component of the student model. This is interpreted by a... more
This paper describes the accretion representation for scrutable student modelling. Essentially, the representation maintains a times-tamped collection of the evidence about each component of the student model. This is interpreted by a resolver at the time that a teaching program needs to determine the value of parts of the model. The accretion representation treats external evidence as ground assumptions which are normally kept long term. By contrast, the student modelling system’s internal inferences are handled quite differently. This approach supports long-term modelling of the learner’s knowledge and other characteristics. It was used in large scale modelling and coaching experiments for knowledge of a text editor. An important concern for the representation is to support scrutability of the student model. This notion is explained in the paper and linked to the design of the accretion representation.
... Active Models for Context-Aware Services (2006). Download: http://www.it.usyd.edu.au/research/ tr/tr594.pdf CACHED: Download as a PDF. by Mark Assad , David J. Carmichael , Judy Kay ,Bob Kummerfeld , Mark Assad , David J. Carmichael ,... more
... Active Models for Context-Aware Services (2006). Download: http://www.it.usyd.edu.au/research/ tr/tr594.pdf CACHED: Download as a PDF. by Mark Assad , David J. Carmichael , Judy Kay ,Bob Kummerfeld , Mark Assad , David J. Carmichael , Judy Kay , Bob Kummerfeld. ...
Tabletops offer a new form of interaction and create new possibilities for small groups of people to collaborate and discuss tasks aided by the shared use of digital materials and tools. The collaborative affordances of tabletops make... more
Tabletops offer a new form of interaction and create new possibilities for small groups of people to collaborate and discuss tasks aided by the shared use of digital materials and tools. The collaborative affordances of tabletops make them suitable for many uses in public spaces as well as in more restricted environments such as workplaces and learning settings. This creates new opportunities for improving collaboration, particularly by capturing data that can be used to model the nature of the interactions and to present this model to the users in a form that will facilitate improved collaboration. It is timely to establish principles for designing tabletop-based systems in a manner that can facilitate such modelling. These principles should support effective use of data mining tools to create group collaboration models. In this paper, we outline theoretical design principles based on a careful analysis of the nature of tabletop datasets and collaboration.
Abstract Tabletop interfaces pose special constraints and invite exploration of new ways to interact. This paper tackles these problems with a design approach for creating new interaction primitives for tabletops. It illustrates this in... more
Abstract Tabletop interfaces pose special constraints and invite exploration of new ways to interact. This paper tackles these problems with a design approach for creating new interaction primitives for tabletops. It illustrates this in terms of the task of copying, which ...
Page 1. Enhanced Multiple Choice Question for Formative Assessment in E-learning and User Modeling Abdur Rahman Sikder, Judy Kay School of Information Technologies Madsen Building, F09, The University of Sydney, NSW-2006, Australia... more
Page 1. Enhanced Multiple Choice Question for Formative Assessment in E-learning and User Modeling Abdur Rahman Sikder, Judy Kay School of Information Technologies Madsen Building, F09, The University of Sydney, NSW-2006, Australia {sikder, Judy}@it.usyd.edu.au ...
ABSTRACT Tabletops have the potential to provide new ways to support collaborative learning generally and, more specifically, to aid people in learning to collaborate more effectively. To achieve this potential, we need to gain... more
ABSTRACT Tabletops have the potential to provide new ways to support collaborative learning generally and, more specifically, to aid people in learning to collaborate more effectively. To achieve this potential, we need to gain understanding of how to design tabletop environments so that they capture relevant information about collaboration processes so that we can make it available in a form that is useful for learners, their teachers and facilitators. This paper draws upon research in computer supported collaborative learning to establish a set of principles for the design of a tabletop learning system. We then show how these have been used to design our Collaid (Collaborative Learning Aid) environment. Key features of this system are: capture of multi-modal data about collaboration in a tabletop activity using a microphone array and a depth sensor; integration of these data with other parts of the learning system; transforming the data into visualisations depicting the processes that occurred during the collaboration at the table; and sequence mining of the interaction logs. The main contributions of this paper are: our design guidelines to build the Collaid environment and the demonstration of its use in a collaborative concept mapping learning tool applying data mining and visualisations of collaboration.
The Active Model (AM) is a novel approach to supporting context-aware ubiquitous services. At its core are active models for peo- ple, sensors, devices and places. These make it possible to quickly build and augment flexible ubiquitous... more
The Active Model (AM) is a novel approach to supporting context-aware ubiquitous services. At its core are active models for peo- ple, sensors, devices and places. These make it possible to quickly build and augment flexible ubiquitous personalisation services. We use a pro- totype implementation of a music presentation system to illustrate the active, distributed models and associated resource discovery.
There is considerable appeal i n u sing adap tive hypertext documents for conveying personalised information. An au thor customise the c ontent t o a broader audience, matching the document content and structure to match the... more
There is considerable appeal i n u sing adap tive hypertext documents for conveying personalised information. An au thor customise the c ontent t o a broader audience, matching the document content and structure to match the individual's background and preferences. This paper describes Tutor, a working system which has enabled u s to explore ways to support scrutable adaptive
Comparing groups or sets is the main focal issue in statistics, and data mining research has also focused on au- tomatically identifying values and instances that differ sig- nificantly across groups, known as contrast sets. Whether... more
Comparing groups or sets is the main focal issue in statistics, and data mining research has also focused on au- tomatically identifying values and instances that differ sig- nificantly across groups, known as contrast sets. Whether traditional statistics or the work on contrast sets, the com- parison is made on nominal data. There is very little work on contrasting sets
ABSTRACT Personal sensors track data about many aspects of our lives. This data can be used to form a long-term user model to help people self reflect on their long-term goals. Yet, there is a dearth of work on designing the... more
ABSTRACT Personal sensors track data about many aspects of our lives. This data can be used to form a long-term user model to help people self reflect on their long-term goals. Yet, there is a dearth of work on designing the infrastructure and associated interfaces so that people can control the data stored in their user models, enabling them to use and manipulate their own data as they wish. We have conducted a survey with over 100 participants to gain an understanding of people's attitudes towards controlling their data. This paper presents the design of the survey and reports on its results. We explored control issues in terms of three sensors for weight, activity and inactivity. Our results paint a nuanced picture of user preferences. We conclude with implications for designing long-term user modelling systems for user control of personal sensor data.
... Golemati, M., Katifori, A., Vassilakis, C., Lepouras, G., Halatsis, C.: Creating an ontology for the user profile: Method and applications. In: Rolland, C., Pastor, O., Cavarero, JL (eds.) RCIS: 1st Int. Conf. on Research Challenges... more
... Golemati, M., Katifori, A., Vassilakis, C., Lepouras, G., Halatsis, C.: Creating an ontology for the user profile: Method and applications. In: Rolland, C., Pastor, O., Cavarero, JL (eds.) RCIS: 1st Int. Conf. on Research Challenges in Information Science, pp. 407–412 (2007) 12. ...
ABSTRACT We report our work towards building user models of learner's devel- opment based upon evidence of their interactions with an e -learning website composed of multimedia learning objects. Essentially, this involves three... more
ABSTRACT We report our work towards building user models of learner's devel- opment based upon evidence of their interactions with an e -learning website composed of multimedia learning objects. Essentially, this involves three ele- ments: effective metadata for each learning object; analysis of each user's time spent with each learning object; reasoning about each individual's knowledge of the course that is based upon a collection of learning objects. In this chapter, we focus on the problem of creating the metadata in a manner that will support ef- fective user modelling. The chapter begins with a brief discussion of our overall architecture for building a user model and defining the metadata for multi-media learning objects. We then describe Metasaur, the interface used to create the metadata, and SIV, the visualisation interface to support users in scrutinising the reasoning about them. We also briefly describe the process used to construct an ontology automatically from an existing dictionary. Importantly, we describe an extension that enables a person to create new metadata terms and link these elegantly into the ontology. We report a qualitative study in the use of the Me- tasaur interface for its two roles, creation of metadata and scrutiny of the user modelling processes.
This paper describes the accretion representation for scrutable student modelling. Essentially, the representation maintains a times-tamped collection of the evidence about each component of the student model. This is interpreted by a... more
This paper describes the accretion representation for scrutable student modelling. Essentially, the representation maintains a times-tamped collection of the evidence about each component of the student model. This is interpreted by a resolver at the time that a ...
This paper explores two classes of emerging technology that offer the promise to provide radically improved ways to support lifelong learning. We particularly focus on the human computer interaction (HCI) challenges that must be addressed... more
This paper explores two classes of emerging technology that offer the promise to provide radically improved ways to support lifelong learning. We particularly focus on the human computer interaction (HCI) challenges that must be addressed if that promise is to be realised. One technology is personalisation, based on a long term learner model which captures the learner’s knowledge, preferences and other attributes. We discuss the roles of an explicit learner model that is a first class software entity, with APIs for programmers as well as effective user interfaces that can give users control over their model and its use. We present the PLUS framework that provides the infrastructure for personalised learning, and how its Accretion-Resolution representation supports both flexible reasoning for personalisation by programs and provides the foundation for users to control the whole personalisation process. We link the PLUS framework to a second class of technology, the fast-changing and increasingly ubiquitous personal mobile devices and the emerging embedded surface computing devices, such as tabletop and shared wall displays. We show how we have tackled several of the HCI challenges that are key to both these technologies.
This paper describes an innovative approach to teaching about human-computer interaction to a large class of students in their third year of a Computer Science major. Because of the tight time constraints on the course and the... more
This paper describes an innovative approach to teaching about human-computer interaction to a large class of students in their third year of a Computer Science major. Because of the tight time constraints on the course and the student's learning prefer-ences and orientation, ...
Abstract This paper describes a course that addresses two important issues: introducing interface design and programming at the same time as helping students develop life-long learn-ing skills. Many computer science programmes, could well... more
Abstract This paper describes a course that addresses two important issues: introducing interface design and programming at the same time as helping students develop life-long learn-ing skills. Many computer science programmes, could well be based on the assumption that ...
PT, the personalised text system enables authors to create hypertext customised to match the individual user's preferences, interests, current goals, background and other attributes. This chapter describes the motivation for such a... more
PT, the personalised text system enables authors to create hypertext customised to match the individual user's preferences, interests, current goals, background and other attributes. This chapter describes the motivation for such a system in terms of its use in tutoring ...
... To place our work in context, the adaptivity features and architecture of Tutor are similar to ... a more frequently used feature of an adaptive system, if humans are to trust adaptive systems to ... Naturally, in cases where users... more
... To place our work in context, the adaptivity features and architecture of Tutor are similar to ... a more frequently used feature of an adaptive system, if humans are to trust adaptive systems to ... Naturally, in cases where users employ adaptive systems or software agents to carry out ...

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