Learning Goal: 1.5 - Projectile Motion
Learning Goal: 1.5 - Projectile Motion
Learning Goal: 1.5 - Projectile Motion
5 - Projectile Motion
Learning Goal
B1.1/1.2 - Analyse technological devices that apply projectile motion
and assess their impact on society.
B2.2 - Solve problems relating to motion involving projectile motion,
adding and subtracting vector quantities using vector diagrams,
vector components, and algebraic methods.
Success Criteria
Complete Projectile Motion Problems with a horizontal launch
vector.
Complete Projectile Motion Problems with an angled launch
vector.
Solve problems where the projectile lands on the same vertical
level.
Solve problems where the projectile lands on a different vertical
level.
Understand how to use components to solve for Impact Velocity.
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1.5 - Projectile Motion
Introduction
A projectile is an object that flies through the air. during this flight, it
exhibits a combination of both horizontal and vertical motion. In its simplest
form, a projectile is an object thrown straight up in the air.
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1.5 - Projectile Motion
By taking the components vectors, projecle moon can be solved as two one-
dimensional problems.
Ex. A cannon ball is shot horizontally with an inial speed of 100 m/s from a
60 m high cliff. The cannon ball lands in the water below.
a) How long is it in the air?
b) How far from the base of the cliff will the ball go?
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1.5 - Projectile Motion
Things to remember:
Horizontal
Velocity is constant (acceleraon is zero)
Range is how far the object goes (final height is the same as the inial height)
Vercal
Acceleraon is equal to g.
Vercal velocity is zero at the maximum height.
Speed is the same at the same height (direcon is opposite).
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1.5 - Projectile Motion
Example
A basketball is thrown off a cliff with an inial velocity of 2 m/s at an angle of
15˚ above the horizontal. Calculate:
a) It’s height a8er 1.5 s.
b) How far it has travelled horizontally in this me.
c) Its velocity at this me.
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1.5 - Projectile Motion
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1.5 - Projectile Motion
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1.5 - Projectile Motion
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1.5 - Projectile Motion
HOMEWORK
Pg. 40 #1-4 Pg. 42 #1-3 Pg. 43 #1-9
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1.5 - Projectile Motion
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