1) UX stands for user experience and refers to understanding the needs, wants, and limitations of end users through research and a user-centered design process.
2) UX designers follow a process that includes strategy, research, analysis, design, and production. They start by defining goals and conducting research to understand users, then analyze findings to inform the design of wireframes, prototypes, and visual design.
3) Collaboration between UX designers and developers is important for successful product development. Both roles are opinionated but share the goal of delivering value to users. Regular communication helps ensure design and development work in sync.
The document describes methods for conducting a design sprint, which is a framework for teams to solve design problems in 2-5 days. It discusses the typical stages of a design sprint: understand the problem, define strategies, diverge ideas, decide on ideas, prototype the selected ideas, and validate them with users. It provides examples of specific methods that can be used at each stage, such as conducting user interviews and lightning talks in the understand stage, creating user journeys and defining design principles in the define stage, and testing prototypes with users in the validate stage. The document is intended to help teams plan and facilitate effective design sprints.
The sprint is a five-day process for answering critical business questions through design, prototyping, and testing ideas with customers. Developed at GV, it’s a “greatest hits” of business strategy, innovation, behavior science, design thinking, and more—packaged into a battle-tested process that any team can use.
New York Bestseller Jake Knapp’s book, Sprint, explores how companies and teams can replicate Google’s sprint process to solve a problem within five days.
So how does a design sprint actually work, and how can you use a sprint to devise effective solutions in such a short period of time?
Enhance your productivity through design sprints, you’ll learn:
- What is a Design Sprint
- Design sprint case studies and success stories
- How you can run a design sprint effectively
Infographic: How do you know if a Design Sprint is right for you?
The most common goal of a Design Sprint is to assess an opportunity and reduce the risk of failure. That sounds great in the abstract, but what does this really mean in practice? When and for what challenges one use a Design Sprint? This infographic walks you through a process to determine if a Design Sprint is appropriate for your organization or challenge.
The Design Sprints are a 2-5 days process for answering critical business questions through design, prototyping, and testing ideas with customers.
In this keynote I present you the Google Venture Design Sprints Methodology.
Insight : Design Sprint - Google Business Group Bandung
Discover more to learn detail with google design sprint, great tools to maximize and validate your idea with lack of creativity and enhancing collaboration.
A Design sprint is a time-constrained, five-phase process that uses design thinking to reduce the risk when bringing a new product, service or a feature to the market.
Should you follow what others are doing ,just becuase it works for them?
Instead ,choose from Innovative models and Practices best suited to your business model.
#innovation #gartner #leanstartup #designthinking #agileleadership #leadershipexcellence #innovationstrategy #innovationleadership
Design Sprint 3.0 vs Design Sprint 1.0 (SPRINT Book)
The document compares Design Sprint 1.0 and 3.0, which are processes for solving problems and launching new products. Design Sprint 1.0 is a 5-phase process useful for startups to reduce risks when launching new products, while Design Sprint 3.0 is a 6-phase process for enterprises to solve complex business and customer problems. The key differences are that 3.0 includes an additional problem framing phase, involves stakeholders earlier, and aims to gain alignment on core business opportunities.
It used to take companies weeks to brainstorm, write specs, publish RFPs, and get started on projects. With a design sprint, it’s possible to accomplish all that—plus sketching, prototyping, and validating big ideas—in just 5 days.
Sound too good to be true? We partnered with InVision to help teams learn how exactly to run their own design sprint. Follow these tips and by the end of your sprint, you’ll have live, targeted customer validation so you know exactly what to prioritize in your product roadmap.
Kickstart Your Product with a Design Sprint by thestartupfactory.tech
In a fluid and fast-paced world of Product, Product Management and building Product Roadmaps, even the most skilled of teams can struggle with a specific proposition, have misaligned priorities or simply get stuck from time to time. That's where the Design Sprint comes in – a process born at Google Ventures. This presentation unravels how a Design Sprint can get you and your team back on track in just 5 days. Not only that, but get a sneak peek into Design Sprint 2.0: now 20% faster than the original!
The document discusses the Agile Manifesto and Scrum framework. It outlines the core values of the Agile Manifesto which emphasize individuals and interactions, working software, customer collaboration, and responding to change over processes, tools, documentation, contracts, and plans. It then provides details on how Scrum is implemented including roles of the Product Owner, Development Team, and Scrum Master. Key Scrum practices like Sprints, Daily Stand-ups, Sprint Planning, Reviews and Retrospectives are defined.
MAK3IT conducted a Google Design Sprint to test whether it is an effective method for identifying problems and testing solutions. Over five days, the team generated many ideas but the "great" idea was rejected by customers. However, they validated learning about the problem and generated new solution ideas for future sprints. The sprint showed that good facilitation, the right team composition, and focus are keys to success with the Google Design Sprint method.
The Design Sprint is a technique developed in Google Ventures to answer critical business questions in five days. You will understand the process of the technique and learn how it works.
The document discusses scaling agile frameworks at the enterprise level, specifically the Scaled Agile Framework (SAFe). It provides an overview of SAFe, which is a template for structuring large software development organizations to be agile. SAFe aims to optimize alignment, visibility and collaboration across teams through elements like program increments, the portfolio backlog, feature planning meetings and system demos. It also discusses techniques within SAFe like limiting work-in-progress, prioritizing based on cost of delay, and establishing an overall framework for continuous improvement.
The Design Sprint: A Fast Start to Creating Digital Products People Want
In this talk, you'll learn how to plan, facilitate, and optimize the five phases of a Design Sprint: Understand, Diverge, Converge, Prototype, and Test. You’ll learn why and how Design Sprints work and how you can use Design Sprints to enhance your own design process.
The document discusses design thinking and its importance for meaningful innovation. It defines design thinking as focusing on what is desirable to users, going beyond usability to create desirable experiences. It emphasizes that design thinking is needed for all roles and organizations to stay competitive. It outlines how organizations can develop design thinking capabilities through people, awareness/understanding, and execution of user experience principles and processes.
The document discusses user experience (UX) design in an agile development process. It defines UX design and the roles of a UX designer. It then describes some problems with traditional "waterfall" design and how agile UX addresses these by taking an iterative, prototype-driven approach with frequent testing. The benefits of agile UX include chunking work, close developer collaboration, and fast feedback. Challenges include feeling rushed and ensuring designs are truly iterative rather than just additive.
This document provides an overview of a free UX design mini-course. The course covers topics such as what UX design is and why it matters, user-centered design and the UX design process. The UX design process involves research, analysis, design, production and product launch. User research is key to understanding user needs and goals. Analysis compiles research findings. Design validates ideas through prototypes and gets user feedback. Production implements the design with developers and can include beta testing. The course teaches the core principles of UX design and discusses whether it may be a good career path based on skills like collaboration, problem-solving and empathy.
User experience (UX) design encompasses all aspects of a user's interaction with a company, service, or product. UX design aims to optimize usability, usefulness, and user satisfaction based on user research and testing. Effective UX design considers emotional responses, expectations, functionality, and stickiness from the user perspective. It involves iterative design, prototyping, and evaluation to ensure products meet user needs.
The document provides an introduction to KshiBz Anand, a professor of design and founder of several design consultancies. It summarizes his background and experience, including past roles at Motorola, Infosys, and other companies. It also lists his education, including an MS in HCI Design from Indiana University and a BDes in Communication Design from IIT Guwahati. Contact information is provided at the end.
User Experience: An Industry (Always) in Transition
This document provides a brief history of user experience (UX) and discusses how it has evolved over time. It defines UX as how one feels about using a product, system, or service and notes that it involves factors like demographics, context, motivations, values, feelings and culture. The document also discusses what UX teams are typically comprised of today and lists 8 principles of UX design, including that design doesn't end with documents, to get code implemented as soon as possible, and to say "no" often. It emphasizes that the goal is to design and build awesome products.
The document provides an overview of a user experience workshop that covers introductory concepts of UX, common terms, roles within UX teams, prototyping tools, and mobile app best practices. The workshop includes sessions on the UX process and design sprint methodology, which involves understanding user needs, defining focus, generating ideas, deciding on a solution, prototyping, and validating through user testing. It also reviews different UX roles like designers, researchers, and engineers and how they work together. Prototyping and collaboration tools that help bring ideas to life are also presented. For mobile apps, the document recommends designs with bold graphics, intentional use of space, and an emphasis on user actions to create an immers
A design sprint is a 5-phase framework that helps teams answer critical business questions through rapid prototyping and user testing. The phases are: Map (understand the problem), Sketch (generate ideas), Decide (select the best concept), Prototype (build something testable), and Test (get user feedback). This process helps spark innovation, encourage user-centered design, align teams, and launch products faster. A key benefit is that it provides validated direction and user input to inform product development. Design sprints are best for when a team needs clarity on a new opportunity or is stuck on an issue.
This talk is about understanding the team dynamics at play on a Design Sprint. It briefly explains what is a Sprint, when to do one and who should be in it, as well as its structure. Then, it explains what makes it so successful, by understanding the mechanics that make it work.
I gave this talk at a local meetup, called Braga.Product. I hope to have the video of this talk available soon.
The User Journey - How to create and pitchDenis J Lesak
Everyone has an opinion about how a design should work and knowing what tools to use to make sure your voice is heard can make or break your career as a UX Designer. A well created user journey allows the UX Designer to effectively shepherd the user\\\'s goals into the design process, will dramatically reduce friction between stakeholders and raise the profile of the UX practice within the organization.
In this presentation, you will learn the following:
- Who to include in the user journey creation process
- When in the design process to use it
- What components are used to build one
- How to effectively pitch one
The document describes methods for conducting a design sprint, which is a framework for teams to solve design problems in 2-5 days. It discusses the typical stages of a design sprint: understand the problem, define strategies, diverge ideas, decide on ideas, prototype the selected ideas, and validate them with users. It provides examples of specific methods that can be used at each stage, such as conducting user interviews and lightning talks in the understand stage, creating user journeys and defining design principles in the define stage, and testing prototypes with users in the validate stage. The document is intended to help teams plan and facilitate effective design sprints.
The sprint is a five-day process for answering critical business questions through design, prototyping, and testing ideas with customers. Developed at GV, it’s a “greatest hits” of business strategy, innovation, behavior science, design thinking, and more—packaged into a battle-tested process that any team can use.
New York Bestseller Jake Knapp’s book, Sprint, explores how companies and teams can replicate Google’s sprint process to solve a problem within five days.
So how does a design sprint actually work, and how can you use a sprint to devise effective solutions in such a short period of time?
Enhance your productivity through design sprints, you’ll learn:
- What is a Design Sprint
- Design sprint case studies and success stories
- How you can run a design sprint effectively
Infographic: How do you know if a Design Sprint is right for you?Fresh Tilled Soil
The most common goal of a Design Sprint is to assess an opportunity and reduce the risk of failure. That sounds great in the abstract, but what does this really mean in practice? When and for what challenges one use a Design Sprint? This infographic walks you through a process to determine if a Design Sprint is appropriate for your organization or challenge.
The Design Sprints are a 2-5 days process for answering critical business questions through design, prototyping, and testing ideas with customers.
In this keynote I present you the Google Venture Design Sprints Methodology.
Discover more to learn detail with google design sprint, great tools to maximize and validate your idea with lack of creativity and enhancing collaboration.
A Design sprint is a time-constrained, five-phase process that uses design thinking to reduce the risk when bringing a new product, service or a feature to the market.
Should you follow what others are doing ,just becuase it works for them?
Instead ,choose from Innovative models and Practices best suited to your business model.
#innovation #gartner #leanstartup #designthinking #agileleadership #leadershipexcellence #innovationstrategy #innovationleadership
The document compares Design Sprint 1.0 and 3.0, which are processes for solving problems and launching new products. Design Sprint 1.0 is a 5-phase process useful for startups to reduce risks when launching new products, while Design Sprint 3.0 is a 6-phase process for enterprises to solve complex business and customer problems. The key differences are that 3.0 includes an additional problem framing phase, involves stakeholders earlier, and aims to gain alignment on core business opportunities.
It used to take companies weeks to brainstorm, write specs, publish RFPs, and get started on projects. With a design sprint, it’s possible to accomplish all that—plus sketching, prototyping, and validating big ideas—in just 5 days.
Sound too good to be true? We partnered with InVision to help teams learn how exactly to run their own design sprint. Follow these tips and by the end of your sprint, you’ll have live, targeted customer validation so you know exactly what to prioritize in your product roadmap.
Kickstart Your Product with a Design Sprint by thestartupfactory.techProduct School
In a fluid and fast-paced world of Product, Product Management and building Product Roadmaps, even the most skilled of teams can struggle with a specific proposition, have misaligned priorities or simply get stuck from time to time. That's where the Design Sprint comes in – a process born at Google Ventures. This presentation unravels how a Design Sprint can get you and your team back on track in just 5 days. Not only that, but get a sneak peek into Design Sprint 2.0: now 20% faster than the original!
The document discusses the Agile Manifesto and Scrum framework. It outlines the core values of the Agile Manifesto which emphasize individuals and interactions, working software, customer collaboration, and responding to change over processes, tools, documentation, contracts, and plans. It then provides details on how Scrum is implemented including roles of the Product Owner, Development Team, and Scrum Master. Key Scrum practices like Sprints, Daily Stand-ups, Sprint Planning, Reviews and Retrospectives are defined.
Google Design Sprint - Case-Study by MAK3itDaniel Bartel
MAK3IT conducted a Google Design Sprint to test whether it is an effective method for identifying problems and testing solutions. Over five days, the team generated many ideas but the "great" idea was rejected by customers. However, they validated learning about the problem and generated new solution ideas for future sprints. The sprint showed that good facilitation, the right team composition, and focus are keys to success with the Google Design Sprint method.
The Design Sprint is a technique developed in Google Ventures to answer critical business questions in five days. You will understand the process of the technique and learn how it works.
The document discusses scaling agile frameworks at the enterprise level, specifically the Scaled Agile Framework (SAFe). It provides an overview of SAFe, which is a template for structuring large software development organizations to be agile. SAFe aims to optimize alignment, visibility and collaboration across teams through elements like program increments, the portfolio backlog, feature planning meetings and system demos. It also discusses techniques within SAFe like limiting work-in-progress, prioritizing based on cost of delay, and establishing an overall framework for continuous improvement.
The Design Sprint: A Fast Start to Creating Digital Products People Wantdpdnyc
In this talk, you'll learn how to plan, facilitate, and optimize the five phases of a Design Sprint: Understand, Diverge, Converge, Prototype, and Test. You’ll learn why and how Design Sprints work and how you can use Design Sprints to enhance your own design process.
Design Thinking Dallas by Chris BernardChris Bernard
The document discusses design thinking and its importance for meaningful innovation. It defines design thinking as focusing on what is desirable to users, going beyond usability to create desirable experiences. It emphasizes that design thinking is needed for all roles and organizations to stay competitive. It outlines how organizations can develop design thinking capabilities through people, awareness/understanding, and execution of user experience principles and processes.
The document discusses user experience (UX) design in an agile development process. It defines UX design and the roles of a UX designer. It then describes some problems with traditional "waterfall" design and how agile UX addresses these by taking an iterative, prototype-driven approach with frequent testing. The benefits of agile UX include chunking work, close developer collaboration, and fast feedback. Challenges include feeling rushed and ensuring designs are truly iterative rather than just additive.
This document provides an overview of a free UX design mini-course. The course covers topics such as what UX design is and why it matters, user-centered design and the UX design process. The UX design process involves research, analysis, design, production and product launch. User research is key to understanding user needs and goals. Analysis compiles research findings. Design validates ideas through prototypes and gets user feedback. Production implements the design with developers and can include beta testing. The course teaches the core principles of UX design and discusses whether it may be a good career path based on skills like collaboration, problem-solving and empathy.
User experience (UX) design encompasses all aspects of a user's interaction with a company, service, or product. UX design aims to optimize usability, usefulness, and user satisfaction based on user research and testing. Effective UX design considers emotional responses, expectations, functionality, and stickiness from the user perspective. It involves iterative design, prototyping, and evaluation to ensure products meet user needs.
The document provides an introduction to KshiBz Anand, a professor of design and founder of several design consultancies. It summarizes his background and experience, including past roles at Motorola, Infosys, and other companies. It also lists his education, including an MS in HCI Design from Indiana University and a BDes in Communication Design from IIT Guwahati. Contact information is provided at the end.
User Experience: An Industry (Always) in TransitionGino Zahnd
This document provides a brief history of user experience (UX) and discusses how it has evolved over time. It defines UX as how one feels about using a product, system, or service and notes that it involves factors like demographics, context, motivations, values, feelings and culture. The document also discusses what UX teams are typically comprised of today and lists 8 principles of UX design, including that design doesn't end with documents, to get code implemented as soon as possible, and to say "no" often. It emphasizes that the goal is to design and build awesome products.
The document provides an overview of a user experience workshop that covers introductory concepts of UX, common terms, roles within UX teams, prototyping tools, and mobile app best practices. The workshop includes sessions on the UX process and design sprint methodology, which involves understanding user needs, defining focus, generating ideas, deciding on a solution, prototyping, and validating through user testing. It also reviews different UX roles like designers, researchers, and engineers and how they work together. Prototyping and collaboration tools that help bring ideas to life are also presented. For mobile apps, the document recommends designs with bold graphics, intentional use of space, and an emphasis on user actions to create an immers
[Srijan Wednesday Webinars] Opportunities and Challenges in Enterprise UX DesignSrijan Technologies
Speaker: Baruch Sachs, Senior Director UX, PegaSystems
Baruch dives into the intricacies of Enterprise UX design. We will get a good look at the opportunities that exist and the unique challenges that accompany enterprise UX today, with specific focus on how to solve these challenges in project implementation.
Baruch shares some key pointers on strategic vs. tactical UX design, user story vs. job story, and also some tricks to get enterprise stakeholders to agree to a uniform and intelligent UX design.
UX design as a cross functional, agile collaborationEmi Kwon
Emi is a UX designer and social science researcher with over 10 years of experience across design, marketing, communications, and tech industries. She enjoys exploring the intersection of design and psychology and applying design thinking strategies and practices. Emi's background includes an MSc in Social Psychology and she currently serves as UX and Design Thinking Lead at MetLife Japan.
The document discusses various topics related to UI/UX design including design principles, tools, methodologies, and best practices. It provides an overview of strategies like the 5S approach to design, user-centered design processes, wireframing and prototyping tools. It also discusses specific design topics such as responsive design, material design, use of icons, fonts, and color palettes. Comparisons are made between approaches like native vs. hybrid apps and adaptations vs. responsiveness. Career goals, responsibilities and qualifications for UI/UX roles are also outlined.
The UX Design Process consists of five key phases: Product Definition, Research, Analysis, Design, and Testing.
For more details, visit : https://mitidinnovation.com/recreation/ux-design-process/
Brad Gerstein discusses how two major trends - explosive growth in mobile usage and adoption of lean UX and agile development processes - are changing the field of user experience design. He advocates for designing mobile-first with a focus on the core experience, limited screens, and one-handed touch interactions. Gerstein also promotes embracing lean UX practices like rapid prototyping, user testing, and iterative design to reduce risks and get products to market faster. The presentation provides an overview of how to implement a lean UX process including research, requirements gathering, information architecture, and prototyping.
An introduction to UX - User Experience.
Where does UX come from, what are the benefits of using it, and how can it be applied to day to day agency work?
Understanding the User Centred Design process and how UX is an integral part of every piece of digital work that is produced.
Building for People: 5 Practical Tip for Greating Great UXqixingz
If the 20th century is about technology functions, then the 21st century is about technology users. Building useful, usable, and attractive software applications for people is critical to win customers. User Experience (UX) is much more than just UI, it includes all key aspects of application such as performance and availability that you as developers concern. This session will start off with the ROI of great UX and why you should care. Then, 5 practical tips for creating great UX will be shared that you can take home and start improve your software UX right away.
To fully understand a customer, user, product or service experience, Sultan Shalakhti uses the framework of its End-to-End Experience framework.
This framework includes a customer experience lifecycle and user experience lifecycle which maps the journey of an end-to-end experience – from initially learning about the product or service through all Experience Points including aware, explore, compare, purchase, out-of-box, set up, use, maintain, upgrade and recycle.
This deck covers:
What is user experience design?
How lean concepts changed our approach to UXD
How to begin a successful UX project
How to implement user research to get actionable insight
The document discusses open design practices at OSAF and the Chandler Project. It defines open design as brainstorming with more contributors to generate ideas and get validation and feedback, while still having a moderated and coherent design process. It describes challenges to open design, like ensuring coherence across contributions and focusing on end users. Examples of successes and failures are provided, emphasizing the importance of clear goals, decision processes, and engaging the development community in design. Next steps to improve open design are outlined.
In the world of tech capitals, a discussion about the great UX of a product, or the poor UI of a website is a common conversations we’ve all overheard. But what is exactly the difference between UI & UX design? Find out more in this presentation.
Diagrams, pictures and graphics in the slides are not mine unless stated otherwise. Please do not distribute without permission.
Knowing that a problem exists is one thing. Knowing how to solve it efficiently and cost-effectively is another. Discover the core foundational requirements in UX and Design Thinking that are vital to the success of an application that gets optimal buy-in from your users. If you're looking to optimize data visualizations, dashboards, and reports for effective communication of key business metrics, this will put you on the right track.
This PowerPoint presentation demonstrates my beginner skills in creating product showcases. It provides an overview of a specific product, showing my ability to gather key information and present it clearly. The presentation highlights my efforts to organize content logically and use basic visual aids effectively.
Mastering the Art of Textures and Patterns in Interior Design.pdfFreixa Home Design
When it comes to enhancing your living space, interior design services play a crucial role in transforming mere rooms into personalized sanctuaries. From selecting the right textures and patterns to arranging furniture and accessories, interior design services encompass a broad spectrum of expertise aimed at creating harmonious and functional environments.
An Introduction to Housing: Core Concepts and Historical Evolution from Prehi...Aditi Sh.
This comprehensive PDF explores the definition and fundamental core of housing neighborhoods, tracing the evolution of housing from prehistoric times 2.5 million years ago to the early 19th century Industrial Revolution. It delves into the various stages of housing development, highlighting key innovations, cultural influences, and technological advancements that shaped the way humans have built and inhabited homes throughout history. This document serves as an essential resource for understanding the dynamic history of human habitation and the ongoing transformation of housing neighborhoods.
Best Vashikaran Specialist In Delhi Dial Now +91 0000//0000 Astrologer in Delhibookkdreamsgirls
Best Vashikaran Specialist In Delhi Dial Now +91 0000//0000 Astrologer in Delhi
Website For Rent :- ranjeetsinginfo009@gmail.com
Call:- 000000000000
Whatsapp Now: 00000000000
Top 10 User Interface Design Principles in 2024.pdfUIDesignz LA
In 2024, user interface (UI) design continues to evolve, embracing new technologies and user expectations. As digital experiences become more integral to daily life, the demand for intuitive, accessible, and aesthetically pleasing interfaces is higher than ever. For any UI UX design agency, staying ahead of these trends is crucial. Here are the top 10 UI design principles that are shaping the digital landscape this year.
Right Choice Landscaping offers exceptional villa landscape maintenance servi...rightchoicelandscapi
"Right Choice Landscaping offers exceptional villa landscape maintenance services in Dubai. Our dedicated team ensures that your villa’s outdoor spaces are beautifully maintained, enhancing both the aesthetic appeal and the value of your property. We offer landscaping and Garden design services to commercial property owners and homeowners all over the UAE.
Gender Equity in Architecture: Cultural Anthropology in Design IdeologiesAditi Sh.
This PowerPoint presentation offers a comparative analysis between a female and a male architect, focusing on their ideologies, approaches, concepts, and interpretations for a mixed-use building project. This study prompts a reconsideration of architectural inspiration and priorities, advocating for gender equity and cultural anthropology in architectural design.
6. “UX is the intangible design of a
strategy that brings us to a solution.”
7. What is UX?
UX stands for User Experience
Who, What, When, Where, Why and How of a
product
8. How do UX designers work?
Ask questions/research
Follow a user-centered design process when
designing products
9. WTF is User Centered Design?
A process in which the needs, wants, and
limitations of end users of a product are given
extensive attention at each stage of the design
process.
11. WTF is User Centered Design?
Strategy
Research
Analysis
Design
Production
12. Strategy
Learn where you want to take your product
Ask: Where are you now?
Ask: Where do you want to be?
Ask: How will you get there?
Ask: How will you measure success?
13. Benefits of Creating a Strategy
Gets your entire team involved
Clarifies abstract design thinking
Reduces the time spent building components that
don’t contribute to user or business value
14. Research
Is an investigative technique used to add context
and insight to the design process
It is also used to combat the tendency to design
for ourselves
15. How is Research Done?
Non-directed interviews
Contextual inquiry
Questionnaires
Card sorting
18. Design
There are two parts to the design phase of this
process: information architecture and visual design
Information architecture delivers wireframes and
clickable prototypes
Visual design produces high-fidelity comps and
mockups
19. Design Methods & Techniques
Sticky notes
Project space
Good practice guidelines
Aesthetics
Prototyping
User requirements
Personas
Scenarios
Progressive disclosure
Usability testing
Rapid visualization
22. Why you should care:
Fast Company recently noted that
industry studies show every dollar
spent on UX brings in between $2
and $100 in return. (DANG!)
23. Why you should care:
Do you code to deliver value to users?
Do you want to become a better coder?
24. Think of the experience the user is going
to have.
25. How to work with a UX designer
Get ready to deal with the neediest person
you have ever met in your life.
29. Designers vs Developers
We have shared priorities.
Design isn’t completely aesthetic and development isn’t
completely technical.
We must communicate!
31. Collaboration Tips
Check in about design status every day
Sit with the team
Communicate layout mechanics
Designers write HTML & CSS
Pair designers & developers
Externalize everything
Non–directed InterviewsNon–directed interviews are the best way to develop a design strategy without asking users or stakeholders to spell it out. Simply set up some rough guidelines and converse with your audience—but be sure to focus more on listening.Contextual inquiryContextual inquiry involves observing what people do as they go about their day—not what they say they do. It’s useful for creating a website that supports users’ actual (and not supposed) activities.QuestionnairesQuestionnaires invite people to say who they are, what they do, and where they go. Creating one is supremely simple with tools such as Wufoo or Google Docs.Card sortingCard sorting asks people to explore relationships between content and/or hierarchies in an effort to find commonalities. Card sorting is a super simple way to help people find information more quickly and easily on your website.
Non–directed InterviewsNon–directed interviews are the best way to develop a design strategy without asking users or stakeholders to spell it out. Simply set up some rough guidelines and converse with your audience—but be sure to focus more on listening.Contextual inquiryContextual inquiry involves observing what people do as they go about their day—not what they say they do. It’s useful for creating a website that supports users’ actual (and not supposed) activities.QuestionnairesQuestionnaires invite people to say who they are, what they do, and where they go. Creating one is supremely simple with tools such as Wufoo or Google Docs.Card sortingCard sorting asks people to explore relationships between content and/or hierarchies in an effort to find commonalities. Card sorting is a super simple way to help people find information more quickly and easily on your website.
Non–directed InterviewsNon–directed interviews are the best way to develop a design strategy without asking users or stakeholders to spell it out. Simply set up some rough guidelines and converse with your audience—but be sure to focus more on listening.Contextual inquiryContextual inquiry involves observing what people do as they go about their day—not what they say they do. It’s useful for creating a website that supports users’ actual (and not supposed) activities.QuestionnairesQuestionnaires invite people to say who they are, what they do, and where they go. Creating one is supremely simple with tools such as Wufoo or Google Docs.Card sortingCard sorting asks people to explore relationships between content and/or hierarchies in an effort to find commonalities. Card sorting is a super simple way to help people find information more quickly and easily on your website.
Non–directed InterviewsNon–directed interviews are the best way to develop a design strategy without asking users or stakeholders to spell it out. Simply set up some rough guidelines and converse with your audience—but be sure to focus more on listening.Contextual inquiryContextual inquiry involves observing what people do as they go about their day—not what they say they do. It’s useful for creating a website that supports users’ actual (and not supposed) activities.QuestionnairesQuestionnaires invite people to say who they are, what they do, and where they go. Creating one is supremely simple with tools such as Wufoo or Google Docs.Card sortingCard sorting asks people to explore relationships between content and/or hierarchies in an effort to find commonalities. Card sorting is a super simple way to help people find information more quickly and easily on your website.
Non–directed InterviewsNon–directed interviews are the best way to develop a design strategy without asking users or stakeholders to spell it out. Simply set up some rough guidelines and converse with your audience—but be sure to focus more on listening.Contextual inquiryContextual inquiry involves observing what people do as they go about their day—not what they say they do. It’s useful for creating a website that supports users’ actual (and not supposed) activities.QuestionnairesQuestionnaires invite people to say who they are, what they do, and where they go. Creating one is supremely simple with tools such as Wufoo or Google Docs.Card sortingCard sorting asks people to explore relationships between content and/or hierarchies in an effort to find commonalities. Card sorting is a super simple way to help people find information more quickly and easily on your website.
Non–directed InterviewsNon–directed interviews are the best way to develop a design strategy without asking users or stakeholders to spell it out. Simply set up some rough guidelines and converse with your audience—but be sure to focus more on listening.Contextual inquiryContextual inquiry involves observing what people do as they go about their day—not what they say they do. It’s useful for creating a website that supports users’ actual (and not supposed) activities.QuestionnairesQuestionnaires invite people to say who they are, what they do, and where they go. Creating one is supremely simple with tools such as Wufoo or Google Docs.Card sortingCard sorting asks people to explore relationships between content and/or hierarchies in an effort to find commonalities. Card sorting is a super simple way to help people find information more quickly and easily on your website.
Non–directed InterviewsNon–directed interviews are the best way to develop a design strategy without asking users or stakeholders to spell it out. Simply set up some rough guidelines and converse with your audience—but be sure to focus more on listening.Contextual inquiryContextual inquiry involves observing what people do as they go about their day—not what they say they do. It’s useful for creating a website that supports users’ actual (and not supposed) activities.QuestionnairesQuestionnaires invite people to say who they are, what they do, and where they go. Creating one is supremely simple with tools such as Wufoo or Google Docs.Card sortingCard sorting asks people to explore relationships between content and/or hierarchies in an effort to find commonalities. Card sorting is a super simple way to help people find information more quickly and easily on your website.
Non–directed InterviewsNon–directed interviews are the best way to develop a design strategy without asking users or stakeholders to spell it out. Simply set up some rough guidelines and converse with your audience—but be sure to focus more on listening.Contextual inquiryContextual inquiry involves observing what people do as they go about their day—not what they say they do. It’s useful for creating a website that supports users’ actual (and not supposed) activities.QuestionnairesQuestionnaires invite people to say who they are, what they do, and where they go. Creating one is supremely simple with tools such as Wufoo or Google Docs.Card sortingCard sorting asks people to explore relationships between content and/or hierarchies in an effort to find commonalities. Card sorting is a super simple way to help people find information more quickly and easily on your website.