Head-Mounted Displays
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Recent papers in Head-Mounted Displays
—Watching 360 • videos using Head-Mounted Display (HMD) allows users to only see a part of the whole 360 • video. With this feature, tiled videos become a potential solution for aggressively reducing the required bandwidth for 360 •... more
Virtual reality is a concept of realistic and immersive simulation of a 3D-based environment generated by an interactive software and hardware. They can be displayed either on a computer monitor, a projector screen, or with a virtual... more
Medical images are still not seamlessly integrated into surgical interventions and, thus, remain separated from the surgical procedure. Surgeons need to cognitively relate 2-dimensional sectional images to the 3- dimensional (3D) during... more
A scheme for organizing head-mounted displays based primarily on image configuration and secondarily on the display/optics and head-mounted sensor(s) is offered as a way to clarify design and human interface issues. These attributes are... more
360° videos and Head-Mounted Displays (HMDs) are geing increasingly popular. However, streaming 360° videos to HMDs is challenging. is is because only video content in viewers' Field-of-Views (FoVs) are rendered, and thus sending complete... more
In recent years, the rapid development of technologies of augmented and virtual reality created new opportunities for the improvement and modernization of geography teaching. Numerous studies indicated that these technologies could... more
Virtual reality represents simulated three-dimensional environment created by hardware and software, which providing realistic experience and possibility of interaction to the end-user. Benefits provided by immersive virtual reality in... more
Immersive virtual reality (VR) emerges as a promising research and clinical tool. However, several studies suggest that VR induced adverse symptoms and effects (VRISE) may undermine the health and safety standards, and the reliability of... more
Surge popularity of Head-Mounted Display (HMD) in recent years has made it a reliable, yet easy to get wearable device. Its accurate head tracking feature and superb immersion experience has made HMD an excellent choice for telepresence... more
We introduce SpaceWalk, an experimental approach to allow a person to move around a small room while wearing a Head Mounted Display. The goal is to get immersed users in everyday settings out of their seats and naturally experiencing... more
Based on case studies in minimally invasive surgery, the paper investigates how head-mounted displays (HMDs) transform action and perception in the operating theater. In particular, it discusses the methods and addresses the obstacles... more
Head-mounted displays (HMDs) offer immersion and binocular disparity. This study investigated whether an HMD yields better object-alignment performance than a conventional monitor in virtual environments that are rich in pictorial depth... more
Die gegenwärtige Chirurgie steht vor der Herausforderung, ein zunehmend komplexes Gefüge bildbasierter Technologien in die Vorbereitung und Durchführung von Operationen zu integrieren. Bedingt durch die jüngere Technikentwicklung werden... more
Im Gegensatz zu opaken Bildflächen verändert sich das Gezeigte bei transparenten Bildern in Abhängigkeit vom Standpunkt des Betrachters. Auf diesem Darstellungsprinzip basieren vor allem bildschirmbasierte Praktiken, die Formen der... more
In Virtual Reality (VR), images of persons are displayed closer to the viewer than ever before. Therefore, images of strangers can come much closer into the experiences and private sphere then in accustomed socio- cultural interactions or... more
Una introducción a las tecnologías para la modelización física y representación espacial simultánea de información digital. Google Cardboards y otros HMD de bajo costo
Virtual reality has grown rapidly over the past decade, yet visually induced motion sickness (VIMS), continues to affect the usability of this technology. Aside from medicine, physical hand-eye-coordination tasks have been found to be... more
This paper describes the experimental setup of an immersive flight simulation system. The base system was created by a group of students during one semester as a bachelor project. A study revealed that a high degree of presence is... more
The paper discusses the spatialization of vision through two specific HMD-based applications, exploring how they challenge the fundamental relationship between space, vision, and bodily experience, taking into account mediating technical... more
SIGNIFICANCE: Head-mounted low vision devices have received considerable attention in recent years owing to rapidly developing technology, facilitating ease of use and functionality. Systematic clinical evaluations of such de- vices... more
In this study, a virtual reality fire drill application was developed with Head-Mounted Display virtual reality technology for university students. The aim of the study is to evaluate the integration process of this virtual reality... more
Existing video communication systems, used in business or private life, provides file data transfer function. However, these systems need many manipulation steps by using mouse and keyboard. These steps are not easy to transfer files for... more
— In this study, we propose an interaction method for 3D voxel based modeling in immersive virtual environments. We assumed that all tasks must be NUI (Natural User Interface) based interactions, rather than using conventional input... more
Technology innovations in visual, wireless communications have yet to be leveraged by law enforcement. These technologies have a future in law enforcement. This limited study has provided evidence that the addition of visual, wireless... more
Purpouse. The aim of this study was to evaluate the effect of a single session of head-mounted display virtual reality on postural stability in elderly women. Methods. Forty-seven female subjects underwent a 20-minute virtual reality... more
This article examines the increasing ludic implementation of mental llnesses in digital games. It especially focuses on display techniques and the benefits and drawbacks of games that utilize a first- or third-person view to immerse the... more
Extended Abstract People may not be able to spare time to do whatever they want to do because of their heavy workload. In addition to this, physical disabilities may also be another reason that hinder them. Besides, reasons such as high... more