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Lee Rainie
  • Pew Research Center
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Lee Rainie

This report is the latest research report in a sustained effort throughout 2014 by the Pew Research Center Internet Project to mark the 25th anniversary of the creation of the World Wide Web by Sir Tim Berners-LeeThis current report is an... more
This report is the latest research report in a sustained effort throughout 2014 by the Pew Research Center Internet Project to mark the 25th anniversary of the creation of the World Wide Web by Sir Tim Berners-LeeThis current report is an analysis of opinions about the likely expansion of the Internet of Things (sometimes called the Cloud of Things), a catchall phrase for the array of devices, appliances, vehicles, wearable material, and sensor-laden parts of the environment that connect to each other and feed data back and forth. It covers the over 1,600 responses that were offered specifically about our question about where the Internet of Things would stand by the year 2025. The report is the next in a series of eight Pew Research and Elon University analyses to be issued this year in which experts will share their expectations about the future of such things as privacy, cybersecurity, and net neutrality. It includes some of the best and most provocative of the predictions survey...
Presents findings from a survey conducted in March 2003. Looks at how supporters and opponents of the war are using the Internet differently, and how Americans are using email to debate, express concerns, and show their patriotism
Presents findings from a survey conducted in November and December 2003, to document the use of the Internet for spiritual or religious purposes
Presents findings from a survey conducted in May and June 2004. Looks at the use of the Internet for news coverage and images not available in the mainstream media. Includes reaction to the new experience of war images online
The word “gamification” has emerged in recent years as a way to describe interactive online design that plays on people’s competitive instincts and often incorporates the use of rewards to drive action—these include virtual rewards such... more
The word “gamification” has emerged in recent years as a way to describe interactive online design that plays on people’s competitive instincts and often incorporates the use of rewards to drive action—these include virtual rewards such as points, payments, badges, discounts, and “free” gifts; and status indicators such as friend counts, retweets, leader boards, achievement data, progress bars, and the ability to “level up.” Tech stakeholders and analysts generally believe the use of game mechanics, feedback loops, and rewards will become more embedded in daily life by 2020, but they are split about how widely the trend will extend. Some say the move to implement more game elements in networked communications will be mostly positive, aiding education, health, business, and training. Some warn it can take the form of invisible, insidious behavioral manipulation.
Overview As of May 2013, 15% of American adults ages 18 and older do not use the internet or email.Asked why they do not use the internet:34% of non-internet users think the internet is just not relevant to them, saying they are not... more
Overview As of May 2013, 15% of American adults ages 18 and older do not use the internet or email.Asked why they do not use the internet:34% of non-internet users think the internet is just not relevant to them, saying they are not interested, do not want to use it, or have no need for it.32% of non-internet users cite reasons tied to their sense that the internet is not very easy to use. These non-users say it is difficult or frustrating to go online, they are physically unable, or they are worried about other issues such as spam, spyware, and hackers. This figure is considerably higher than in earlier surveys.19% of non-internet users cite the expense of owning a computer or paying for an internet connection.7% of non-users cited a physical lack of availability or access to the internet.Even among the 85% of adults who do go online, experiences connecting to the internet may vary widely. For instance, even though 76% of adults use the internet at home, 9% of adults use the internet but lack home access. These internet users cite many reasons for not having internet connections at home, most often relating to issues of affordability—some 44% mention financial issues such as not having a computer, or having a cheaper option outside the home.About the survey The findings in this report are based on data from telephone interviews conducted by Princeton Survey Research Associates International from April 17 to May 19, 2013, among a sample of 2,252 adults ages 18 and older. Telephone interviews were conducted in English and Spanish by landline and cell phone. For results based on the total sample, one can say with 95% confidence that the error attributable to sampling is plus or minus 2.3 percentage points. More information is available in the Methods section at the end of this report
Presents technology stakeholders' survey responses about whether the Millennial generation's always-on connection to people and information through social media, mobile Web, and multi-tasking will be a net positive or negative by... more
Presents technology stakeholders' survey responses about whether the Millennial generation's always-on connection to people and information through social media, mobile Web, and multi-tasking will be a net positive or negative by 2020. Excerpts comments
Presents findings from a survey of technology leaders, scholars, industry officials, and analysts. Evaluates the network infrastructure's vulnerability to attack, and the Internet's impact on various institutions and activities in... more
Presents findings from a survey of technology leaders, scholars, industry officials, and analysts. Evaluates the network infrastructure's vulnerability to attack, and the Internet's impact on various institutions and activities in the coming decade
Presents findings from surveys conducted in 2001 and 2002. Looks at how Internet users make decisions about what online health information to trust. Includes a guide from the Medical Library Association about smart health-search strategies
This chapter contains sections titled: The First Mobile Phones Were Heavy Loads, The World Goes Mobile, Texting Joins Talking, Beyond Talking and Texting: The Smartphone, Computers Have Become Mobile and Wireless, Living in the Cloud,... more
This chapter contains sections titled: The First Mobile Phones Were Heavy Loads, The World Goes Mobile, Texting Joins Talking, Beyond Talking and Texting: The Smartphone, Computers Have Become Mobile and Wireless, Living in the Cloud, Continuous Access and Hyperconnectivity, Controlling the Volume and Social Interactions, Ad Hoc Communities Using Mobile Communication, The New Choreography of Physical Gatherings, Longer Encounters, The Weakening — But Not the Death — of Distance, Connected Presence, Absent Presence, and Present Absence, The Blurring Boundaries of Public and Private Spaces, The Triple Revolution Pushes on: Mobile + Internet + Social Networks,
66% of social media users have employed the platforms to post their thoughts about civic and political issues, react to others’ postings, press friends to act on issues and vote, follow candidates, ‘like’ and link to others’ content, and... more
66% of social media users have employed the platforms to post their thoughts about civic and political issues, react to others’ postings, press friends to act on issues and vote, follow candidates, ‘like’ and link to others’ content, and belong to groups formed on social networking sites
A plurality of experts say digital life will continue to expand people’s boundaries and opportunities in the coming decade and that the world to come will produce more help than harm in people’s lives. Still, nearly a third think that... more
A plurality of experts say digital life will continue to expand people’s boundaries and opportunities in the coming decade and that the world to come will produce more help than harm in people’s lives. Still, nearly a third think that digital life will be mostly harmful to people’s health, mental fitness and happiness. Most say there are solutions
About the series: Technology builders, entrepreneurs, consultants, academicians, and futurists from around the world share their wisdom in The Future of the Internet surveys conducted by the Pew Internet & American Life Project and Elon... more
About the series: Technology builders, entrepreneurs, consultants, academicians, and futurists from around the world share their wisdom in The Future of the Internet surveys conducted by the Pew Internet & American Life Project and Elon University. The series of surveys garners smart, detailed assessments of multi-layered issues from a variety of voices, ranging from the scientists and engineers who created the first Internet architecture a decade ago to social commentators to technology leaders in corporations, media, government, and higher education. Among the respondents are people affiliated with many of the world's top organizations, including IBM, AOL, Microsoft, Intel, ICANN, the Internet Society, Google, W3C, Internet2, and Oracle; Harvard, MIT, and Yale; and the Federal Communications Commission, FBI, U.S. Census Bureau, Social Security Administration, and U.S. Department of State. They provide significant and telling responses to questions about the future of governmen...
Summary of findings Younger Americans—those ages 16-29—exhibit a fascinating mix of habits and preferences when it comes to reading, libraries, and technology. Almost all Americans under age 30 are online, and they are more likely than... more
Summary of findings Younger Americans—those ages 16-29—exhibit a fascinating mix of habits and preferences when it comes to reading, libraries, and technology. Almost all Americans under age 30 are online, and they are more likely than older patrons to use libraries’ computer and internet connections; however, they are also still closely bound to print, as three-quarters (75%) of younger Americans say they have read at least one book in print in the past year, compared with 64% of adults ages 30 and older. Similarly, younger Americans’ library usage reflect a blend of traditional and technological services. Americans under age 30 are just as likely as older adults to visit the library, and once there they borrow print books and browse the shelves at similar rates. Large majorities of those under age 30 say it is “very important” for libraries to have librarians as well as books for borrowing, and relatively few think that libraries should automate most library services, move most se...
Within the next decade, smart-device swiping will have gained mainstream acceptance as a method of payment and could largely replace cash and credit cards for most online and in-store purchases by smartphone and tablet owners, according... more
Within the next decade, smart-device swiping will have gained mainstream acceptance as a method of payment and could largely replace cash and credit cards for most online and in-store purchases by smartphone and tablet owners, according to a new survey of technology experts and stakeholders. Many of the people surveyed by Elon University’s Imagining the Internet Center and the Pew Research Center’s Internet & American Life Project said that the security, convenience and other benefits of “mobile wallet” systems will lead to widespread adoption of these technologies for everyday purchases by 2020. Others—including some who are generally positive about the future of mobile payments—expect this process to unfold relatively slowly due to a combination of privacy fears, a desire for anonymous payments, demographic inertia, a lack of infrastructure to support widespread adoption, and resistance from those with a financial stake in the existing payment structure.
This chapter contains sections titled: Why Was Internet Adoption So Rapid and Widespread?, The Personal and Connected Computer Supports Networked Individualism, The Internet Expands: An Early Adopter's Tale, A Pilgrim's Progress... more
This chapter contains sections titled: Why Was Internet Adoption So Rapid and Widespread?, The Personal and Connected Computer Supports Networked Individualism, The Internet Expands: An Early Adopter's Tale, A Pilgrim's Progress Continues as Broadband Brings in the Early and Late Majorities, The State of Digital Divides, The Culture of the Internet, The Evolution of Networking
Research Interests:
Research Interests:
Research Interests:
This analysis of the opinions of 1,021 Internet stakeholders was aimed at gauging current opinions about the potential future of game mechanics online. Nearly 5,000 people who are engaged in some way in Internet-related leadership or... more
This analysis of the opinions of 1,021 Internet stakeholders was aimed at gauging current opinions about the potential future of game mechanics online. Nearly 5,000 people who are engaged in some way in Internet-related leadership or interests were invited to read a pair of opposing 2020 gamification scenarios and offer their written views on the likely future of gamification online by 2020. The result is not projectable to any population other than these respondents. A slight majority of 53 percent agreed with a proposed scenario that game mechanics will become a part of everyday life for most Internet users by 2020; a great majority of respondents said game elements will play a vital role in specific realms such as health and education by then. Some respondents said people will be resistant if game layers are built into too many aspects of people's daily lives. Some shared concerns that game-design approaches can be used to manipulate people without their knowledge.
Up for Grabs: The Future of the Internet, Volume 1 is the first volume of an exciting series by the Pew Internet & American Life Project and Elon University. How will the Internet be expected to change the workplace, family life,... more
Up for Grabs: The Future of the Internet, Volume 1 is the first volume of an exciting series by the Pew Internet & American Life Project and Elon University. How will the Internet be expected to change the workplace, family life, education and many other foundations of society between 2004 and 2014? Significantly. That was the forecast of nearly 1,300 leading technology experts and scholars who responded to The Future of the Internet I, a 2004 survey by researchers at the Pew Internet & American Life Project and Elon University. The extensive elaborations supplied by survey respondents provide a vision of a networked, digital future that enhances many peoples' lives but also has some distressing implications. The big-picture Internet issues of the next decade, as foreseen by the experts in this survey, include: positive and negative changes in the family dynamic; a conflict between our desire for privacy, security and ownership of intellectual property and our desire for the con...
Technology experts and stakeholders say they expect they will ‘live mostly in the cloud’ in 2020 and not on the desktop, working mostly through cyberspace-based applications accessed through networked devices. This will substantially... more
Technology experts and stakeholders say they expect they will ‘live mostly in the cloud’ in 2020 and not on the desktop, working mostly through cyberspace-based applications accessed through networked devices. This will substantially advance mobile connectivity through smartphones and other internet appliances. Many say there will be a cloud-desktop hybrid. Still, cloud computing has many difficult hurdles to overcome, including concerns tied to the availability of broadband spectrum, the ability of diverse systems to work together, security, privacy, and quality of service.
These complex and at times contradictory judgments emerge from 1) an online survey of more than 2,000 middle and high school teachers drawn from the Advanced Placement (AP) and National Writing Project (NWP) communities; and 2) a series... more
These complex and at times contradictory judgments emerge from 1) an online survey of more than 2,000 middle and high school teachers drawn from the Advanced Placement (AP) and National Writing Project (NWP) communities; and 2) a series of online and offline focus groups with middle and high school teachers and some of their students. The study was designed to explore teachers’ views of the ways today’s digital environment is shaping the research and writing habits of middle and high school students. Building on the Pew Internet Project’s prior work about how people use the internet and, especially, the information-saturated digital lives of teens, this research looks at teachers’ experiences and observations about how the rise of digital material affects the research skills of today’s students.
Objetivo: Este analisis de las opiniones de 1021 interesados en Internet se dirigio a evaluar el pensamiento acerca del potencial impacto de Internet con respecto al futuro de los jovenes y su forma de descubrir, compartir, sintetizar y... more
Objetivo: Este analisis de las opiniones de 1021 interesados en Internet se dirigio a evaluar el pensamiento acerca del potencial impacto de Internet con respecto al futuro de los jovenes y su forma de descubrir, compartir, sintetizar y retener informacion. Metodo: Cerca de 5000 personas comprometidas de alguna manera en el liderazgo o los intereses relacionados con Internet fueron invitadas a examinar un par de escenarios contrapuestos para el 2020 y a ofrecer por escrito sus puntos de vista sobre el futuro probable de la juventud hacia ese ano. El resultado no se puede trasladar a ninguna poblacion distinta a la de los encuestados. Resultado: Una ligera mayoria del 55 por ciento estuvo de acuerdo con uno de los escenarios propuestos, segun el cual para el 2020 los cerebros de los adolescentes y los jovenes multitarea estaran “conectados” de manera diferente, con resultados mayoritariamente positivos. Muchos de los que eligieron este punto de vista senalaron que se trata mas de una...
About the series: Technology builders, entrepreneurs, consultants, academicians, and futurists from around the world share their wisdom in The Future of the Internet surveys conducted by the Pew Internet & American Life Project and Elon... more
About the series: Technology builders, entrepreneurs, consultants, academicians, and futurists from around the world share their wisdom in The Future of the Internet surveys conducted by the Pew Internet & American Life Project and Elon University. The series of surveys garners smart, detailed assessments of multilayered issues from a variety of voices, ranging from the scientists and engineers who created the first Internet architecture a decade ago to social commentators to technology leaders in corporations, media, government, and higher education. Among the respondents are people affiliated with many of the world's top organizations, including IBM, AOL, Microsoft, Intel, ICANN, the Internet Society, Google, W3C, Internet2, and Oracle; Harvard, MIT, and Yale; and the Federal Communications Commission, FBI, U.S. Census Bureau, Social Security Administration, and U.S. Department of State. They provide significant and telling responses to questions about the future of government...
By an overwhelming margin, technology experts and stakeholders participating in a survey fielded by the Pew Research Center's Internet & American Life Project and Elon University's Imagining the Internet Center believe that... more
By an overwhelming margin, technology experts and stakeholders participating in a survey fielded by the Pew Research Center's Internet & American Life Project and Elon University's Imagining the Internet Center believe that innovative forms of online cooperation could result in more efficient and responsive for-profit firms, non-profit organizations and government agencies by the year 2020. A highly engaged set of respondents that included 895 technology stakeholders and critics participated in the online, opt-in survey. In this canvassing of a diverse number of experts, 72% agreed with the statement: "By 2020, innovative forms of online cooperation will result in significantly more efficient and responsive governments, business, non-profits, and other mainstream institutions." Some 26% agreed with the opposite statement, which posited: "By 2020, governments, businesses, non-profits and other mainstream institutions will primarily retain familiar 20th century ...
For help with a variety of common problems, more people turn to the internet than consult experts or family members to provide information and resources. Members of Gen Y are the leading users of libraries for help solving problems and in... more
For help with a variety of common problems, more people turn to the internet than consult experts or family members to provide information and resources. Members of Gen Y are the leading users of libraries for help solving problems and in more general patronage. This report draws on a national phone survey in which respondents were asked whether they had encountered 10 possible problems in the previous two years, all of which had a potential connection to the government or government-provided information.
Daily life is connected life, its rhythms driven by endless email pings and responses, the chimes and beeps of continually arriving text messages, tweets and retweets, Facebook updates, pictures and videos to post and discuss. Our... more
Daily life is connected life, its rhythms driven by endless email pings and responses, the chimes and beeps of continually arriving text messages, tweets and retweets, Facebook updates, pictures and videos to post and discuss. Our perpetual connectedness gives us endless opportunities to be part of the give-and-take of networking. Some worry that this new environment makes us isolated and lonely. But in Networked, Lee Rainie and Barry Wellman show how the large, loosely knit social circles of networked individuals expand opportunities for learning, problem solving, decision making, and personal interaction. The new social operating system of "networked individualism" liberates us from the restrictions of tightly knit groups; it also requires us to develop networking skills and strategies, work on maintaining ties, and balance multiple overlapping networks. Rainie and Wellman outline the "triple revolution" that has brought on this transformation: the rise of soci...
A survey of nearly 900 Internet stakeholders reveals fascinating new perspectives on the way the Internet is affecting human intelligence and the ways that information is being shared and rendered. The web-based survey gathered opinions... more
A survey of nearly 900 Internet stakeholders reveals fascinating new perspectives on the way the Internet is affecting human intelligence and the ways that information is being shared and rendered. The web-based survey gathered opinions from prominent scientists, business leaders, consultants, writers and technology developers. It is the fourth in a series of Internet expert studies conducted by the Imagining the Internet Center at Elon University and the Pew Research Center’s Internet & American Life Project. In this report, we cover experts' thoughts on the following issues: Will Google make us stupid? Will the internet enhance or detract from reading, writing, and rendering of knowledge? Is the next wave of innovation in technology, gadgets, and applications pretty clear now, or will the most interesting developments between now and 2020 come “out of the blue”? Will the end-to-end principle of the internet still prevail in 10 years, or will there be more control of access to ...
A two-port monolithic microwave amplifier, which uses a distributed negative resistance diode with gain (such as an IMPATT diode) as an active element. The diode is tapered (increasing in width but not in thickness) so that, as the RF... more
A two-port monolithic microwave amplifier, which uses a distributed negative resistance diode with gain (such as an IMPATT diode) as an active element. The diode is tapered (increasing in width but not in thickness) so that, as the RF signal propagates along the diode, it sees a wider and wider active diode region. This diode is operated in the power-saturated region, so that, as the RF signal propagates along the diode, terminal voltage remains essentially constant, but the RF current increases. This configuration is inherently undirectional.

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