1) The document describes the process of creating a music magazine focused on the grime genre. Key elements included a footballer on the front cover to inspire students, using bright colors to appeal to the target audience of male sports fans. 2) Photoshop was used to professionally edit images while InDesign helped construct the magazine artifacts. Reflections noted the importance of planning and improving software skills. 3) The main assignment covered a grime music magazine front cover featuring artist Ola, a contents page with articles on music, prizes and football, and a double page interview spread with artist YSK. Colors and fonts were linked across pages. 4) Feedback prompted changing the front cover image and writing font to
The document discusses plans for a pop music magazine, including feedback received from peers on potential names, color schemes, and article ideas. For the magazine name, most peers preferred "Tune" as it sounded more suitable. For the leading band article, "High Existence" was a somewhat popular choice. Roughly half of peers liked the blue, white, and black color scheme. This feedback helped the document author in decisions for the magazine, which will be called "Tune" and feature the band "High Existence".
The document discusses research conducted with a target audience to design magazine content and layout that would appeal to them. The research found that red was the preferred cover color. Feedback also indicated that audiences preferred a single main image on the cover rather than one spanning both pages. Concert and CD reviews were appealing content since they related to the psychographics of the target audience.
The document discusses how the author addressed and attracted their target audience of young rock music fans for their magazine. To attract the audience, they used bold colors, large headlines featuring musicians, free posters, and photography showing artists in an open posture making eye contact. To address the audience, they used informal language similar to other rock magazines, referred to musical instruments by their proper names, and included photography of artists with straight black hair and black clothes in settings like gigs that would be familiar to rock fans.
This magazine targets 15-20 year olds interested in rock/indie music. It uses a dark color scheme of black, grey, white and dark red throughout to match the genre. The front cover features the lead band and cover lines. The contents page highlights upcoming articles in dark red and grey. The double-page spread has a photo of the band member discussed in the lead article about a drummer revealing his drug addiction. The magazine aims to attract its target audience by covering their interests in music, festivals and celebrities' personal lives.
The document discusses how the media product uses and develops conventions from real music magazines. For the front cover, a dark blue gradient background was used and a close-up face shot placed over the masthead, mimicking techniques from magazines like Vibe. The double-page spread has a dark grey background instead of the typical white, with white text for readability. Images of artists are featured on one page with accompanying text on the facing page. The contents page includes a medium shot of an artist with sunglasses to look cool, in black and white like the front cover and spread for consistency of style. While adapting typical layouts, darker color schemes were used to suit the R&B/rap genre.
Here I replicated one of Amy Winehouse's album covers in order to aid my skills in creating an album cover and conforming to typical conventions of already established, successful album covers currently available on the market today.
The document describes the process of creating a music magazine cover and contents page. References were made to real magazines like VIBe, NME, and Kerrang to incorporate conventions like provocative poses and prominent images. Gender stereotypes were conformed to by portraying the female model in a sexy way and male model as cool and casual. Techniques like airbrushing, positioning images, and blending text were learned and applied to make the magazine look professional and attract its target young audience.
The document discusses conventions used in creating a magazine for the hip hop genre. Some conventions discussed include using red, black, and white color schemes; having large artist names on the front cover; including a masthead and artist names on the side; using drop caps and pull quotes in articles; and featuring close-up photos of artists wearing stereotypical hip hop costumes. The creator analyzed their own magazine pages against actual hip hop magazines to identify successful use of genre conventions.
The document summarizes feedback from 5 participants on album covers and posters created as part of an ancillary task. Participants felt the products captured the artist's personality through facial expressions and consistent outfit. They also noted the animated drapes and hanging CD as unique elements. However, some felt the background was too plain. Overall, participants saw a clear fun and energetic brand image conveyed through the colorful designs and fonts used. The creator was pleased with the positive feedback but also saw room for improvement by adding new outfits and a more interesting background.
The document outlines initial ideas for a magazine called "Constant" focused on hip hop/rap music. It will target youth ages 16-20, especially those of Afro-Caribbean descent. The front cover will feature a medium close-up of two artists with bold hip hop imagery. The contents page will use the same colors and include two artist images with bold lettering. A double page spread will include an interview with one of the front cover artists discussing their career success and future plans, along with a medium close-up photo of the artist. A total of four photos will be used to capture hip hop imagery for the front, contents, and double page spread.
This document provides details about a photo shoot for a magazine cover and double page spread (DPS). It discusses the date, time, location and reasons for the shoot. It notes that permission was required from the model and any members of the public captured in photos. Mid-shots were taken using natural lighting and without props. The photos chosen for the cover and DPS are shown. Permission and equipment used are also summarized. Hazards were low as the shoot occurred in a hallway without props.
The document summarizes the production process for the digipak and magazine advertisement for an album. It describes selecting images of two teenage Muslim girls for the album cover and editing them in Photoshop. It also discusses layout choices for the inside pages, including additional photos related to the music video and credits. The final pages include a tug-of-war image for the track listing and application of the color scheme and conventions from research to the magazine advertisement.
The document discusses the evaluation of a music magazine created by the author. It summarizes the key design elements and conventions used in the magazine, including using the Gutenberg principle to attract readers' eyes, choosing a masthead that reflects the rock genre, using large images and an intriguing quote on the double page spread to appeal to young adults. It also discusses the target audience for the magazine, market research conducted, and technologies learned in creating the magazine like Photoshop and uploading to websites.
The document discusses the evaluation of a music magazine created by the author. It summarizes the key design elements and conventions used, including following the Gutenberg principle to attract readers' eyes, using images and an intriguing quote on the double page spread, and targeting young adults interested in rock music. The author chose Bauer Media to distribute the magazine since it shares the target genre and audience. Overall, the author learned about magazine design conventions and gained experience using technologies like Photoshop and blogging platforms.
This document discusses the process of creating a music magazine called Monster Sound for a school assignment. It covers various aspects of constructing the magazine, including what typical magazine elements were included like mastheads, cover lines, pictures, and barcodes. It also discusses designing content pages, double page spreads, and how technologies like Photoshop, InDesign, and Blogger were used. The document reflects on what was learned from constructing the preliminary task versus the full magazine product.