Location via proxy:   [ UP ]  
[Report a bug]   [Manage cookies]                
Skip to main content
    • by 
    •   31  
      Computer ArchitectureHuman Computer InteractionArchitectureE-learning
Virtual teamwork is increasingly becoming a characteristic way of working within and between organisations in the digital economy, bringing both opportunities and drawbacks. This article considers communication in virtual teams and ways... more
    • by 
    •   19  
      Human Computer InteractionE-learningCollaborationComputer-Mediated Communication
    • by 
    •   10  
      Simulation (Computer Science)Game/Simulation use in educationMetaverseGamification
Minecraft is a multiplayer sandbox video game based in a virtual world modeled on the real world. Players are able to build and craft everyday items using blocks, the cubic geometry of Minecraft lends itself to the teaching of various... more
    • by 
    •   20  
      Human Computer InteractionInstructional DesignEducational TechnologyE-learning
Lecture in the Metropolitan Museum of Art (New York, november 14, 2010). Updated english version of: SUÁREZ OTERO, J. (1999), La Tumba de Santiago, entre la Fe y la Arqueología, in VV.AA., Compostela na Historia. Redescubrimento-... more
    • by 
    •   72  
      ReligionHistoryArchaeologyComputer Science
    • by 
    •   10  
      Human Computer InteractionEducationE-learningCurriculum and Instruction
    • by 
    •   13  
      Human Computer InteractionE-learningTICELinguistique, Apprentissage du francais comme langue etrangere
    • by 
    •   14  
      Human Computer InteractionE-learningICT Educational designICT in Education
    • by 
    •   8  
      Human Computer InteractionE-learningEducational Virtual EnvironmentsInformation & Communication Technologies In Education ICT&E
    • by 
    •   9  
      Human Computer InteractionE-learningInformation and Communication technologyEducational Virtual Environments
    • by 
    •   16  
      Human Computer InteractionInformation TechnologyE-learningICT Educational design
A modern approach to cultural education and archaeological sciences is presented with the use of new technologies: from Virtual Archeology in Cyber-Archeology and Cyber-Archaeometry. The past cannot be remade, but could be simulated. The... more
    • by 
    •   3  
      Virtual LaboratoryVirtual Reality in EducationEducational Web 3D
    • by 
    •   42  
      Human Computer InteractionArt HistoryInstructional DesignEducational Technology
    • by 
    •   49  
      ArchaeologyExperimental ArchaeologyPrehistoric ArchaeologyMusical Composition
La thèse porte sur la fonnation initiale d'enseignants de mathématiques à l'intégration de technologies informatiques, plus précisément dans le cas des logiciels de géométrie dynamique. Le but de la thèse est d'une part... more
    • by 
    •   15  
      Human Computer InteractionE-learningICT in EducationDynamic Geometry Sofware
    • by 
    •   32  
      Information SystemsArtificial IntelligenceHuman Computer InteractionInstructional Design
The following paper aims to provide a conceptual and methodological proposal in the fields of graphical and geometrical rock art documentation. The project ARAM (Rock Art and Multimedia Accessibility) was conceived with the idea of... more
    • by 
    •   4  
      Rock Art (Archaeology)Cultural Heritage ConservationCultural Heritage ManagementEducational Web 3D
    • by 
    •   9  
      Computer ScienceHuman Computer InteractionE-learningEducational Virtual Environments
Second Life è un "mondo" che nel corso dell'anno 2008 ha attraversato una fase di profonda modificazione e trasformazione: di questa trasformazione proveremo a dare due spiegazioni: una prima più tattica, basata su considerazioni di... more
    • by 
    •   9  
      New MediaVisualizationDigital MediaVisual Culture
    • by 
    •   16  
      Human Computer InteractionInstructional DesignEducational TechnologyE-learning
    • by 
    •   19  
      Cognitive PsychologyHuman Computer InteractionE-learningUsability
This article emphasizes the application of the map technique concept in the first phase of instruction design of computer software. The main aim of this paper is to identify criteria to serve as guidelines in outlining the methods used in... more
    • by 
    •   11  
      Human Computer InteractionEducationE-learningCritical Pedagogy
3D Alpha: um projecto de utilização de tecnologias 3D e Web 3D por crianças e jovens integrado no currículo de Tecnologias de Informação e Comunicação ou projectos transdisciplinares.
    • by 
    •   16  
      Human Computer InteractionEducationE-learningICT
ABSTRACT: How do instructors guide students to discover mathematical content? Are current explanatory models of pedagogical practice suitable to capture pragmatic essentials of discovery-based instruction? We examined videographed data... more
    • by  and +1
    •   24  
      Human Computer InteractionEducationInstructional DesignEducational Technology
"The paper was written with a good friend, Ken Fraser, some years back - we had hoped to get it funded. We didn't. I still think it's a good idea: Abstract edCity will facilitate learning anywhere, anytime, for anyone - for users of... more
    • by 
    •   72  
      Human Computer InteractionInformation TechnologyMusicEducation
The presentation examines the increasing interest of local societies for virtual reality projects, related to emblematic moments of their history or to symbolic ruined and less known monuments, for which there is also a raising... more
    • by 
    •   46  
      Classical ArchaeologyHuman Computer InteractionMusicNew Media
    • by  and +1
    •   9  
      Medieval ArchaeologyClose-range PhotogrammetryDigital Photogrammetry applied to ArchaeologyEarly Medieval Art
    • by 
    •   5  
      Real-time Systems3D ReconstructionLandscapeLandscape Reconstruction
    • by 
    •   13  
      Computer ScienceHuman Computer InteractionE-learningCiberperiodismo
    • by 
    •   18  
      Human Computer InteractionEducationInstructional DesignEducational Technology
    • by 
    •   16  
      Human Computer InteractionE-learningComputer-Mediated CommunicationICT4D
The aim of this paper is to demonstrate how the participatory and crowdsourcing project #iziTRAVELSicilia could be a key to the dissemination of 3D models on cultural heritage. This project has been recognized as a best practice both in... more
    • by  and +1
    •   19  
      Digital HumanitiesVirtual CommunitiesStorytellingDigital Culture
Individualized instruction significantly improves students' pedagogical and motivational outcomes. In this article, we seek to characterize tutorial behaviors that could lead to these benefits and to consider why these actions should be... more
    • by 
    •   17  
      Human Computer InteractionTechnologyE-learningLearning Sciences
El nuevo rol del tutor online by ExecOn on May 10, 2013 44 views Mónica Moya López, pedagoga experta en e-learning, nos explica en esta sesión cómo ha cambiado el papel del formador y tutor online, y discutiremos sobre las... more
    • by 
    •   16  
      Human Computer InteractionE-learningGéneroOrientacion Educativa
Bu araştırma, sürdürebilir okul kültürü ve ekosistemi için, okul yöneticilerinin ve öğretmenlerinin farkındalık ve üst bilişlerini artırmak üzere yapılmış Empati Projesi ile ilgili görüşleri almak için gerçekleştirilmiştir. Araştırma 2015... more
    • by 
    •   266  
      Creative WritingManagementMarketingPsychology
    • by 
    •   12  
      Human Computer InteractionInformation TechnologyTeaching and LearningE-learning
The aim of the study is to report on the development of supportive multimedia resources for children at-risk of learning disabilities. Precisely, the development of multimedia software that allows online interactions is analyzed. Children... more
    • by 
    •   10  
      Human Computer InteractionE-learningICT in EducationICT applied in health sciences
Multi-User Virtual Environments are often used in the frame of educational experiences. A technology-based educational experience consists of several elements: content, syllabus, roles, sequence of activities, assingments etc. on one side... more
    • by 
    •   8  
      Human Computer InteractionE-learningEducational Virtual EnvironmentsInformation & Communication Technologies In Education ICT&E
Several international studies have shown that traffic noise has a negative impact on people's health and that people's annoyance does not depend only on noise energetic levels, but rather on multi-perceptual factors. The combination of... more
    • by  and +1
    •   19  
      Applied PsychologyCognitive PsychologyEnvironmental ScienceHuman Computer Interaction
    • by 
    •   14  
      Human Computer InteractionPhotogrammetryE-learning3D Reconstruction
    • by 
    •   17  
      Human Computer InteractionInstructional DesignEducational TechnologyE-learning
Abstract In today's age of globalization one faces the day waking up to a world that provides us instant waves of information and communication when accessing our media devices. As early adopters, particularly youth, show an intensive use... more
    • by 
    •   10  
      Human Computer InteractionE-learningICT in EducationICT in education, assessment, 21st century skills, pedagogy and innovation
In the digital age, the new leadership model is needed in the technologically developing schools, mainly in the high schools. In these educational organizations, the new skills are also asked from the schools’ leaders in order to be... more
    • by 
    •   260  
      ManagementPsychologySocial PsychologyInformation Technology
This article describes the web application called S3Doodle. It is an initial example of the combination of a stereoscopic graphical user interface that produces stereoscopic content and is controlled by hand gestures. The web application... more
    • by 
    •   10  
      Web DevelopmentStereoscopyStereoscopic 3-D3D Web
Emerging technology has changed the focus of corporate learning systems from task-based, procedural training to knowledge-intensive problem-solving with deep conceptual learning. In addition, the deployment of open systems and... more
    • by 
    •   8  
      Human Computer InteractionE-learningEducational Virtual EnvironmentsInformation & Communication Technologies In Education ICT&E
In the first instance, prior to getting deep into the most significant points of discussion with regard to environmental recycling; would be better to know what recycling is; subsequent to knowing the real concept would be easy to get... more
    • by 
    •   272  
      ManagementMarketingManagement Information SystemsTeaching and Learning
"This article explores the cultural contexts in which three-dimensional imaging has been developed, disseminated and used. It surveys the diverse technologies and intellectual domains that have contributed to spatial imaging, and argues... more
    • by 
    •   31  
      History of Science and TechnologyCultural HistoryOpticsMedia Studies
    • by  and +1
    •   9  
      Human Computer InteractionE-learningICT in EducationEducational Virtual Environments
    • by 
    •   9  
      Human Computer InteractionE-learningInformation and Communication technologyEducational Virtual Environments
Abstract This paper discusses the significance of the multimodal interaction in virtual environments (VE) and the criticalities involved in integration and coordination between modes during interaction. Also, we present an architecture... more
    • by 
    •   17  
      Human Computer InteractionSocial NetworksE-learningUsability