Rahmat Ullah Khan
Gandhara University Pakistan, Computer Science, Department Member
Following
International Journal of Software Engineering & Applications (IJSEA)-ERA Indexed
Computer Science, International Jornal In Soft Computing And Artificial Intelligence and Applications(IJSCAI)., Goal-Oriented Requirements Engineering, Software Quality Engineering, and 72 moreStatic Analysis, Agile software development, Scrum and Agile, Analytic Hierarchy Process, Mobile Applications and Web Applications development, WSN (Wireless sensor network), Systematic Literature Review, Building Maintenance Management, Metrics, Image segmentation, Comparison, Program Analysis, Business Models, Genetic Algorithms, Normalization, Decision Support Systems, Requirements Engineering, Software Measurement, Kanban for Software Development, Rapid Prototyping, Aspect Oriented Software Development, Class Diagram, Software Project Management, Performance Analysis, Multi Criteria Decision Making, Face Recognition, Software Components, Software Maintenance, Pakistan drone attacks policy, Object Oriented Design and Programming, Software Engineering, Software Development, Software Architecture, Software Testing, Software, Software Testing (Computer Science), Agile Software Process Improvement, Software Process Improvement and Assessment, Agile Methods (Software Engineering), Software Engineering education, Software Requirement Engineering, Empirical Software Engineering, Wireless Communication, Telecommunications, Signal Processing, Image and Video Processing, Computer Science, Software Engineering., Automata Theory and Formal Languages, Educational Research, Research, Research and Publications, Search Engines, Search, search engine optimization, search engine results, search engines, search keywords, seo, serps, set, shortcuts, spam, spammers, Spamming, technique, time, web page 15 hours ago, Web Search Engines, Internet Search Engines, Open Source Software, Software Maintenance Tools, Information Retrieval, Software System Analysis and Design Methodologies, Evolving A New Model (SDLC Model-2010) For Software Development Life Cycle (SDLC), Software Release Planning, Meta-Analysis and Systematic Review, System Analysis and Design, World Systems Analysis, Power-System-Analysis-by-Hadi-Saadat-Electrical-Engineering, Science and Technology Studies, Databases, Machine Learning, Algorithms, Quality assurance in Higher Education, Software Engineering (requirements elicitation tool, requirements visualization tool), Engineering, Data Mining, Technology, Agile Project Management, and Semantic Web Technologies
Stacey Finkelstein
Marketing, Expertise, Business, Personal Relationships, and 21 moreSelf-regulation, Feedback (Education), Health Psychology, Consumer Behavior, Judgment and decision making, Motivation (Psychology), Health Services Research, Obesity, Social cognition (Psychology), Social Psychology, Public Health, Food and Nutrition, Behavioral Decision Making, Attitudes (Social Psychology), Social Norms, Behavioral Decision Theory, Psychology, Health Promotion, Experimental Psychology, Food Consumption, and Public Policy
Alessandro Cerboni
Economics, Complex Systems Science, Behavioral Economics, Dynamical Systems, and 38 moreChaos Theory, Sociological Theory, Heuristics, System Dynamics, Chaos Management, Philosophy of Mind, Behavioral Decision Making, Behavioral Finance, Neuroeconomics, Management, Cognitive Science, Human Evolution, Positive Psychology, Philosophy Of Economics, Subjective Well-Being, Well-Being, Utilitarianism, Markets, Evolutionary Economics, Cognitive Economy, Law and Economics, Financial Regulation, Spin doctoring of the media, Complexity Theory, Systems Thinking, Political Science, Computer Science, Business, Philosophy, Physics, Mathematics, Biology, Medicine, Technology, Artificial Intelligence, Ethics, Sustainable Development, and Social Psychology
Vili Lehdonvirta
Social Media, Interaction Design, Economic Sociology, Internet & Society, and 19 moreUbiquitous Computing, Consumption and Material Culture, Crowdsourcing, Multiplayer Online Games, Consumer Research, Consumers & Consumption, Computational Sociology, Sociology of consumption, Gaming Reality--relating to real life, families, jobs as games, Digital Business, EBusiness, Online Groups, Persuasive Uses of Technology, Persuasive Design, Virtual Economics, Virtual consumption, Virtual economies, Behavioral Economics, and Oxford Internet Survey
Christopher Olivola
Decision Making Under Uncertainty, Social Computing, Simulation (Computer Science), Science 2.0, and 70 moreNext Generation Internet Research, Internet & Society, Educational Data Mining, Digital Libraries, Computing In Social Sciences, Arts And Humanities, Professions, Behavioral Economics, Subjective Well-Being, Bioethics, Charitable giving, Market Design, Matching markets, Psychometrics, Organizational Behavior, Auctions, Philosophy of Cognitive Science, Bioethics, Death, Life extension, Crowdsourcing, Information Visualisation, Cognitive Psychology, Medical Ethics, Marketing, Cognitive Science, Microeconomics, Poverty (Economics), Philosophy of Mind, Cross-Cultural Psychology, Nonprofit Accounting, Consumer Research, Classroom Experiments, Empirical Microeconomics, Development Economics, Game Theory, Happiness Economics, Economic Psychology, Management, Applied Microeconomics, Transaction Costs, Cyberpsychology, Welfare Economics, Moral Psychology, Underground Economies, Internet research methods, Utility Theory, Psychometrics (Research Methodology), Environmental Decision Making, Philosophy of economics (Economics), Statistics, Experimental Economics, Health Economics, Experimental philosophy, Quantitative methodology, Virtual Economics, Bias, Health Behavior, Meaning of Life, History Of Psychology, Probability Theory, Quantitative Psychology, Managerial Psychology, Mathematical Psychology and Statistics, Motivation (Psychology), Person Perception, Research Methods (Psychology), Political Psychology, Social Perception, Problem solving (Cognitive Psychology), Psychophysics, Social Psychology, William James, and Edouard Machery
Prof. Mona Nasr
Mobile Learning, Concept Map, Artifial Intellegence, Software Reengineering, and 23 moreMobile Banking, Software Engines, Software Engineering, Information Systems (Business Informatics), Blended And Mobile Learning, Pervasive Computing, Mobile Computing, Mobile Commerce, Mobility/Mobilities, Technology, Computer Science, Informatics, Communication, Agile Software Process Improvement, Agile Project Management, Cloud Computing, Information Systems, Information Systems Development And Management, IS Project Management, Enterprise Information Systems, Agile software development, Wireless Computing, and E-Commerce
Jonathan Bowen
Computer Science, Engineering, Software Engineering, Semantic Web, and 104 moreSocial Networking, Software Engineering education, Safety-Critical Systems, Software Testing, Computer Science Education, Formal Methods (Formal Verification), Formal methods, Information Science, Museum Informatics, Museums, Museum Studies, Shared-Variable Concurrency, Informatics, Software Design, Online Communities, Virtual Communities, Online Communities of Practice, Communities of practice, Information Visualisation, Specification, Formal Specification, Logic Programming, Prolog, Decompilation, Software Prototyping, Z Notation, Compilation, Occam, Verilog, Safety-critical software, Interactive Multimedia Applications, Information Technology, Computer Vision, Digital Media, Digital Culture, Human Computer Interaction, Digital Arts, Interdisciplinarity, Information Visualization, Media Art, Computer Arts, Immersive Environments, 3D Computer Graphics Programming, Experimental Media Arts, Electronic Media, New Media Arts, Media Arts, Arts, Computer Graphics, New Media Art, Simulation (Computer Science), Interactive and Digital Media, Denotational Semantics, Visual Culture, 3D visualisation, New Media Art & Emerging Practices, Visualization, Social Media, Visual Arts, Business, Computers in Graphic Design, Operational Semantics, Interdisciplinary research (Social Sciences), Unifying Theories of Programming, Interactive Media, Instruction Set Architecture, History of Technology, History Of Computing, History of Science and Technology, Twitter, History of Science, Bodies of Knowledge, Formal Semantics, Algebraic Semantics, Algebraic Laws, Concurrency, Digital Museum, Museum Interpretation, Museum Education, Web Accessibility, Virtual Community, Alan Turing, Design, Industrial Engineering, Software Development, Software, Philosophy of Computer Science, Theoretical Computer Science, Mathematics and Computer Science, Computer Science Engineering, Verification (Computer Science), Software Verification and Validation, Software Testing (Computer Science), Verification and Validation, Formal Methods (Formal Methods), Formal Verification, Software systems verification, Testing And Verification, Specification-based Testing, Computer Ethics, Public Understanding Of Science, Collections Access, Issues of Hci, and Computer Engineering
Chengwei Liu
Business, Entrepreneurship, Strategic Management, Evolutionary Psychology, and 11 moreComplex Systems Science, Experimental Psychology, Experimental Economics, Behavioral Decision Making, Computational Economics, Judgment and Decision Making (Judgment And Decision Making), Social Evolution, Natural Selection, Genetic Algorithms, Self Inventing Self Extrapolations, and Universal Inventivities